Player Matchup

Ymir
Ymir
 
Ymir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Pandaz123
Cernunnos
Level 85
God Stats
2W - 1L
1,710 SR
Queue Stats
40W - 41L
1,409 Elo+
Solo
Merlin
Merlin
namreh2
Merlin
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 135L
1,414 Elo+
Solo
Lancelot
Lancelot
xBatt1eRif1e
Lancelot
Level 157
God Stats
5W - 1L
1,582 SR
Queue Stats
455W - 439L
1,429 Elo+
Party 1
Mercury
Mercury
ķēņďřïċķş
Mercury
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 173L
1,447 Elo+
Party 1
Team Averages
Level 91
1,558 SR
1,440 Elo+

VS

Team Averages
Level 103
1,498 SR
1,439 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MajestySummers
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,387 Elo+
Solo
Ganesha
Ganesha
Max R King
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 80L
1,496 Elo+
Solo
Fenrir
Fenrir
Way_Wayne86
Fenrir
Level 85
God Stats
1W - 3L
1,476 SR
Queue Stats
156W - 189L
1,361 Elo+
Solo
Zhong Kui
Zhong Kui
Weeevs_
Zhong Kui
Level 128
God Stats
9W - 4L
1,513 SR
Queue Stats
194W - 226L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 6
6,723
960
833
7,792
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Pandaz123
Cernunnos
12
2 / 0 / 4
6,741
963
5,982
5,514
2,061
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
namreh2
Merlin
13
0 / 0 / 7
6,913
988
6,362
3,205
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
xBatt1eRif1e
Lancelot
13
5 / 2 / 2
7,337
1,048
6,905
5,850
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 5
6,745
964
1,185
3,873
1,456
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 3
6,061
866
6,041
5,482
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 2 / 0
6,593
942
5,213
4,631
1,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Max R King
Ganesha
13
1 / 1 / 2
5,790
827
2,620
10,266
6,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
1
0 / 0 / 0
1,796
257
0
0
0
Zhong Kui
Weeevs_
Zhong Kui
7
0 / 2 / 1
5,145
735
2,337
2,778
1,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
8
Kills
3
5
Deaths
8
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
6
1.5
L
Nu Wa
 
Nu Wa
0
3
3
0.5
L
2
2
0
1
L
Ganesha
Max R King
Ganesha
1
1
2
2
W
Cernunnos
Pandaz123
Cernunnos
2
0
4
4
L
Fenrir
0
0
0
0
L
Zhong Kui
Weeevs_
Zhong Kui
0
2
1
0.25
W
Merlin
namreh2
Merlin
0
0
7
3.5
W
Lancelot
xBatt1eRif1e
Lancelot
5
2
2
3
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
16,211
26,234
Taken
23,157
16,089
Mitigated
11,149
9,779
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
833
267
268
1,127
7,792
7,257
550
4,037
3,755
5,134
0
L
Nu Wa
 
Nu Wa
6,041
1,049
149
665
5,482
1,900
0
1,569
3,913
12,341
0
L
5,213
156
473
655
4,631
1,778
0
1,096
3,535
14,378
0
L
Ganesha
Max R King
Ganesha
2,620
254
407
4,188
10,266
6,013
0
3,372
6,894
8,684
0
W
Cernunnos
Pandaz123
Cernunnos
5,982
3,655
1,671
3,684
5,514
2,061
643
4,057
1,457
0
14,543
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
Weeevs_
Zhong Kui
2,337
194
80
276
2,778
1,458
0
1,158
1,620
4,821
0
W
Merlin
namreh2
Merlin
6,362
518
493
876
3,205
1,320
486
2,765
440
23,136
0
W
Lancelot
xBatt1eRif1e
Lancelot
6,905
143
610
567
5,850
3,995
0
2,095
3,755
0
14,372
W
1,185
411
342
141
3,873
1,456
365
3,257
616
0
7,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,459
Gold Earned
25,385
92
Minions Killed
48
0
Camps Cleared
0
668,761
Distance Traveled
389,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,723
960
15
2
0
123,281
0
L
Nu Wa
6,061
866
12
2
0
111,844
0
L
Thoth
6,593
942
26
4
0
119,972
0
L
Ganesha
5,790
827
2
0
0
119,095
0
W
Cernunnos
6,741
963
17
2
0
107,218
0
L
Fenrir
1,796
257
0
0
0
0
0
L
Zhong Kui
5,145
735
8
1
0
38,304
0
W
Merlin
6,913
988
35
5
0
137,827
0
W
Lancelot
7,337
1,048
15
2
0
145,945
0
W
Mercury
6,745
964
10
1
0
154,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role