Player Matchup

Surtr
Surtr
JakynRemy
Surtr
Level 129
God Stats
8W - 8L
1,517 SR
Queue Stats
396W - 374L
1,540 Elo+
Solo
Scylla
Scylla
LuCidDReAmS1160
Scylla
Level 81
God Stats
6W - 4L
1,131 SR
Queue Stats
220W - 301L
1,449 Elo+
Solo
Ne Zha
Ne Zha
MJVD1990
Ne Zha
Level 147
God Stats
1W - 6L
1,154 SR
Queue Stats
557W - 522L
1,501 Elo+
Solo
Ah Puch
Ah Puch
XxTengTengxX
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,456 Elo+
Party 1
Sobek
Sobek
YOTAman559
Sobek
Level 69
God Stats
4W - 0L
1,732 SR
Queue Stats
182W - 164L
1,486 Elo+
Party 1
Team Averages
Level 91
1,407 SR
1,487 Elo+

VS

Team Averages
Level 125
1,490 SR
1,452 Elo+
Bellona
Bellona
 
Bellona
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DJxN0xN0
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 129L
1,444 Elo+
Solo
Hercules
Hercules
Larry_Lovestein4
Hercules
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,391 Elo+
Solo
Neith
Neith
converssecoca
Neith
Level 157
God Stats
0W - 1L
1,358 SR
Queue Stats
37W - 53L
1,467 Elo+
Solo
Chronos
Chronos
k1000osilva
Chronos
Level 127
God Stats
5W - 2L
1,592 SR
Queue Stats
129W - 121L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JakynRemy
Surtr
19
9 / 3 / 14
11,456
955
14,564
14,057
18,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 4 / 8
10,005
834
10,370
7,857
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MJVD1990
Ne Zha
15
4 / 3 / 13
9,540
795
11,209
12,739
10,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
XxTengTengxX
Ah Puch
17
5 / 3 / 14
9,993
833
14,658
9,859
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
18
3 / 1 / 17
11,130
928
11,087
15,228
22,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 9 / 2
8,695
725
9,915
18,354
12,079
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
DJxN0xN0
Serqet
15
3 / 6 / 5
8,692
724
5,835
12,748
6,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
1 / 4 / 7
8,412
701
7,368
15,955
21,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 4 / 8
9,007
751
8,254
11,231
4,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
k1000osilva
Chronos
16
6 / 6 / 5
10,006
834
13,293
13,259
5,890
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
29
Kills
14
14
Deaths
29
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
9
2
0.44
L
Serqet
DJxN0xN0
Serqet
3
6
5
0.92
W
Surtr
JakynRemy
Surtr
9
3
14
5.33
L
1
4
7
1.13
W
8
4
8
3
W
Ne Zha
MJVD1990
Ne Zha
4
3
13
3.5
W
Ah Puch
XxTengTengxX
Ah Puch
5
3
14
4
W
Sobek
3
1
17
11.5
L
1
4
8
1.25
L
Chronos
k1000osilva
Chronos
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,888
Damage
44,665
59,740
Taken
71,547
58,770
Mitigated
51,117
24,687
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,915
2,938
131
405
18,354
12,079
0
9,110
9,244
0
17,954
L
Serqet
DJxN0xN0
Serqet
5,835
1,058
409
2,937
12,748
6,733
0
6,331
6,417
0
9,396
W
Surtr
JakynRemy
Surtr
14,564
4,333
2,386
3,529
14,057
18,009
604
2,084
11,093
589
29,194
L
7,368
966
822
5,978
15,955
21,523
95
7,800
8,155
435
18,714
W
10,370
1,102
1,765
722
7,857
3,183
1,108
2,201
5,656
17,159
0
W
Ne Zha
MJVD1990
Ne Zha
11,209
2,014
544
2,145
12,739
10,540
889
3,368
9,035
0
22,393
W
Ah Puch
XxTengTengxX
Ah Puch
14,658
272
644
2,730
9,859
4,852
1,172
1,897
7,962
31,815
0
W
Sobek
11,087
723
3,175
7,047
15,228
22,186
462
4,089
11,139
16,103
1,115
L
8,254
2,384
878
3,759
11,231
4,892
524
6,142
5,089
0
26,217
L
Chronos
k1000osilva
Chronos
13,293
2,004
401
1,570
13,259
5,890
522
6,094
7,165
29,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,124
Gold Earned
44,812
131
Minions Killed
189
0
Camps Cleared
0
1,091,753
Distance Traveled
956,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,695
725
23
2
0
158,920
0
L
Serqet
8,692
724
12
1
0
209,022
0
W
Surtr
11,456
955
33
3
0
222,374
0
L
Hercules
8,412
701
23
2
0
200,651
0
W
Scylla
10,005
834
23
2
0
191,789
0
W
Ne Zha
9,540
795
27
2
0
207,948
0
W
Ah Puch
9,993
833
26
2
0
225,827
0
W
Sobek
11,130
928
22
2
0
243,815
0
L
Neith
9,007
751
60
5
0
198,892
0
L
Chronos
10,006
834
71
6
0
188,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role