Player Matchup

Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AJkevin123
Arachne
Level 157
God Stats
20W - 18L
1,599 SR
Queue Stats
825W - 720L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
AJsanti132
Nu Wa
Level 213
God Stats
13W - 17L
1,559 SR
Queue Stats
1,074W - 930L
1,520 Elo+
Party 1
Shiva
Shiva
Scarletbeast028
Shiva
Level 121
God Stats
2W - 1L
1,253 SR
Queue Stats
74W - 66L
1,630 Elo+
Solo
Ix Chel
Ix Chel
Sympthian 4K
Ix Chel
Level 119
God Stats
11W - 8L
1,917 SR
Queue Stats
97W - 72L
1,618 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,562 Elo+

VS

Team Averages
Level 117
1,575 SR
1,540 Elo+
Skadi
Skadi
DrownInYourTears
Skadi
Level 123
God Stats
151W - 78L
1,648 SR
Queue Stats
274W - 233L
1,549 Elo+
Solo
Merlin
Merlin
Moist Toes3232
Merlin
Level 121
God Stats
28W - 27L
1,410 SR
Queue Stats
876W - 782L
1,521 Elo+
Solo
Anubis
Anubis
Sandwich78
Anubis
Level 69
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Teloah
Sun Wukong
Level 86
God Stats
0W - 2L
1,687 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Martichoras
Martichoras
roosterz
Martichoras
Level 188
God Stats
12W - 14L
1,408 SR
Queue Stats
332W - 295L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
7,126
509
7,479
11,916
11,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
AJkevin123
Arachne
14
5 / 2 / 4
8,290
592
6,990
12,491
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
14
5 / 2 / 3
8,561
612
10,495
7,738
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 6
8,366
598
5,063
11,482
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Sympthian 4K
Ix Chel
15
1 / 2 / 3
8,565
612
7,393
10,092
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
8,116
580
8,428
10,282
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 4 / 2
7,460
533
6,947
10,094
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Sandwich78
Anubis
11
2 / 5 / 3
6,826
488
6,016
8,316
4,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Teloah
Sun Wukong
12
1 / 1 / 1
6,895
493
6,496
12,874
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Martichoras
roosterz
Martichoras
11
0 / 4 / 2
6,495
464
3,574
9,926
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
8
8
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
W
Arachne
AJkevin123
Arachne
5
2
4
3.5
W
Nu Wa
5
2
3
3.25
L
4
2
2
2.5
L
1
4
2
0.5
L
Anubis
Sandwich78
Anubis
2
5
3
0.7
W
3
1
6
6
W
Ix Chel
Sympthian 4K
Ix Chel
1
2
3
1.25
L
Sun Wukong
Teloah
Sun Wukong
1
1
1
1.5
L
Martichoras
roosterz
Martichoras
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,420
Damage
31,461
53,719
Taken
51,492
36,680
Mitigated
24,281
16,563
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,479
2,866
0
3,054
11,916
11,964
0
534
11,382
0
44,966
W
Arachne
AJkevin123
Arachne
6,990
4,111
0
5,142
12,491
6,046
33
1,946
10,545
0
51,576
W
Nu Wa
10,495
3,676
0
2,669
7,738
3,336
540
626
7,112
66,418
11,498
L
8,428
4,388
0
721
10,282
3,753
682
2,290
7,992
0
59,439
L
6,947
123
0
520
10,094
4,106
0
6,095
3,999
59,044
0
L
Anubis
Sandwich78
Anubis
6,016
455
0
2,231
8,316
4,377
0
3,050
5,266
27,398
0
W
5,063
648
0
2,870
11,482
11,203
0
4,208
7,274
0
35,850
W
Ix Chel
Sympthian 4K
Ix Chel
7,393
961
355
2,473
10,092
4,131
322
5,859
4,233
80,944
0
L
Sun Wukong
Teloah
Sun Wukong
6,496
1,933
0
5,478
12,874
8,361
0
361
12,513
1,295
40,492
L
Martichoras
roosterz
Martichoras
3,574
940
0
1,537
9,926
3,684
0
5,652
4,274
0
47,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
35,792
438
Minions Killed
396
0
Camps Cleared
0
1,428,769
Distance Traveled
1,277,532
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,126
509
65
5
0
276,128
2
W
Arachne
8,290
592
85
6
0
309,155
0
W
Nu Wa
8,561
612
118
8
0
257,666
5
L
Skadi
8,116
580
95
7
0
261,239
0
L
Merlin
7,460
533
109
8
0
265,473
1
L
Anubis
6,826
488
62
4
0
263,659
2
W
Shiva
8,366
598
36
3
0
315,557
0
W
Ix Chel
8,565
612
134
10
0
270,263
2
L
Sun Wukong
6,895
493
63
5
0
261,004
0
L
Martichoras
6,495
464
67
5
0
226,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role