Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CmenChugger
Ah Muzen Cab
Level 123
God Stats
6W - 6L
1,633 SR
Queue Stats
42W - 52L
1,546 Elo+
Solo
Janus
Janus
JeConiah90
Janus
Level 157
God Stats
0W - 1L
1,491 SR
Queue Stats
114W - 96L
1,547 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MermaidMama219
Kumbhakarna
Level 188
God Stats
2W - 5L
1,572 SR
Queue Stats
1,051W - 1,111L
1,480 Elo+
Solo
Fenrir
Fenrir
Tha_Elite_WKG
Fenrir
Level 163
God Stats
15W - 15L
1,692 SR
Queue Stats
198W - 190L
1,483 Elo+
Party 1
King Arthur
King Arthur
tobi12otaku12
King Arthur
Level 141
God Stats
9W - 14L
1,444 SR
Queue Stats
447W - 420L
1,476 Elo+
Solo
Team Averages
Level 154
1,566 SR
1,506 Elo+

VS

Team Averages
Level 125
1,576 SR
1,498 Elo+
Ao Kuang
Ao Kuang
Minederp33
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
Xx FLASH361 xX
Zhong Kui
Level 159
God Stats
30W - 26L
1,556 SR
Queue Stats
148W - 143L
1,535 Elo+
Solo
Artemis
Artemis
crisdragonrider
Artemis
Level 153
God Stats
3W - 2L
1,525 SR
Queue Stats
175W - 175L
1,545 Elo+
Party 2
Serqet
Serqet
el pizza71
Serqet
Level 87
God Stats
24W - 19L
1,621 SR
Queue Stats
290W - 255L
1,429 Elo+
Solo
Ne Zha
Ne Zha
khristianlion442
Ne Zha
Level 144
God Stats
6W - 6L
1,677 SR
Queue Stats
92W - 95L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CmenChugger
Ah Muzen Cab
14
4 / 1 / 1
8,297
593
9,768
11,547
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
11
0 / 4 / 2
6,293
450
5,175
8,609
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
MermaidMama219
Kumbhakarna
9
0 / 4 / 2
6,132
438
2,390
14,270
10,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 3
6,745
482
3,229
10,677
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
tobi12otaku12
King Arthur
12
2 / 4 / 1
6,899
493
7,107
14,816
11,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Minederp33
Ao Kuang
16
6 / 2 / 0
9,802
700
11,975
12,276
8,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Xx FLASH361 xX
Zhong Kui
14
1 / 1 / 2
8,192
585
10,218
9,224
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
3 / 2 / 0
8,198
586
5,259
8,029
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
el pizza71
Serqet
13
4 / 1 / 2
8,073
577
4,536
8,751
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 2 / 6
7,384
527
5,436
10,773
7,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
14
14
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CmenChugger
Ah Muzen Cab
4
1
1
4.5
L
Janus
0
4
2
0.25
L
Kumbhakarna
MermaidMama219
Kumbhakarna
0
4
2
0.25
W
Ao Kuang
Minederp33
Ao Kuang
6
2
0
3
L
2
1
3
3.5
W
Zhong Kui
Xx FLASH361 xX
Zhong Kui
1
1
2
2
W
3
2
0
1.5
W
Serqet
el pizza71
Serqet
4
1
2
5
W
0
2
6
1.5
L
King Arthur
tobi12otaku12
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
37,424
59,919
Taken
49,053
34,755
Mitigated
30,626
9,982
Healing
15,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CmenChugger
Ah Muzen Cab
9,768
4,548
0
1,462
11,547
4,719
82
1,201
10,346
0
73,774
L
Janus
5,175
395
0
1,532
8,609
3,064
0
4,168
4,355
47,916
0
L
Kumbhakarna
MermaidMama219
Kumbhakarna
2,390
282
0
2,822
14,270
10,877
0
2,512
11,590
23,750
0
W
Ao Kuang
Minederp33
Ao Kuang
11,975
2,992
0
4,946
12,276
8,937
426
304
11,074
72,908
4,864
L
3,229
1,262
0
1,841
10,677
4,235
219
3,646
6,899
0
31,401
W
Zhong Kui
Xx FLASH361 xX
Zhong Kui
10,218
1,644
0
4,108
9,224
7,641
0
3,919
5,305
60,282
16,135
W
5,259
1,407
0
3,131
8,029
3,321
0
247
7,782
0
61,729
W
Serqet
el pizza71
Serqet
4,536
781
0
355
8,751
3,702
0
1,711
6,993
0
55,561
W
5,436
806
0
2,947
10,773
7,025
0
2,651
8,028
0
25,485
L
King Arthur
tobi12otaku12
King Arthur
7,107
274
0
2,325
14,816
11,860
58
10,188
4,398
1,422
43,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,366
Gold Earned
41,649
349
Minions Killed
467
0
Camps Cleared
0
1,354,443
Distance Traveled
1,429,794
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,297
593
125
9
0
294,661
6
L
Janus
6,293
450
83
6
0
238,823
5
L
Kumbhakarna
6,132
438
29
2
0
266,047
0
W
Ao Kuang
9,802
700
115
8
0
274,081
2
L
Fenrir
6,745
482
54
4
0
297,357
2
W
Zhong Kui
8,192
585
118
8
0
250,567
1
W
Artemis
8,198
586
110
8
0
252,865
2
W
Serqet
8,073
577
94
7
0
342,809
1
W
Ne Zha
7,384
527
30
2
0
309,472
1
L
King Arthur
6,899
493
58
4
0
257,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role