Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
JerkyKILL JP
Agni
Level 109
God Stats
2W - 1L
1,734 SR
Queue Stats
83W - 83L
1,471 Elo+
Party 3
Yu Huang
Yu Huang
PersistantDrogas
Yu Huang
Level 94
God Stats
4W - 6L
1,500 SR
Queue Stats
497W - 515L
1,489 Elo+
Party 1
Artemis
Artemis
TheRedKakuja
Artemis
Level 29
God Stats
2W - 2L
1,690 SR
Queue Stats
91W - 100L
1,444 Elo+
Party 3
Team Averages
Level 96
1,585 SR
1,481 Elo+

VS

Team Averages
Level 92
1,536 SR
1,489 Elo+
Chaac
Chaac
Chr0nik k1ngs
Chaac
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 2
Jing Wei
Jing Wei
Destroy3748
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,507 Elo+
Solo
Hercules
Hercules
EZWheelie
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,500 Elo+
Party 2
Thoth
Thoth
Pardoxduva
Thoth
Level 117
God Stats
6W - 6L
1,680 SR
Queue Stats
384W - 372L
1,490 Elo+
Solo
Anubis
Anubis
WickedRevenant
Anubis
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 137L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 6 / 3
6,722
960
4,911
7,753
4,011
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
 
Zhong Kui
11
1 / 2 / 3
6,614
945
3,155
4,417
4,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 6
8,210
1,173
11,985
9,861
3,572
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 3
5,879
840
4,557
6,603
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TheRedKakuja
Artemis
12
4 / 6 / 4
7,173
1,025
4,091
9,255
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
8,170
1,167
5,647
8,494
6,134
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Destroy3748
Jing Wei
15
4 / 3 / 16
8,358
1,194
6,308
6,555
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
EZWheelie
Hercules
14
6 / 2 / 15
8,388
1,198
7,122
12,199
11,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
13
2 / 3 / 13
7,650
1,093
6,707
5,562
2,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 14
8,600
1,229
7,873
4,420
2,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
12
Kills
25
25
Deaths
12
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
6
3
0.75
L
Zhong Kui
 
Zhong Kui
1
2
3
1.25
W
5
3
10
3.33
W
Jing Wei
Destroy3748
Jing Wei
4
3
16
4
W
Hercules
EZWheelie
Hercules
6
2
15
6.75
L
3
6
6
1
W
Thoth
2
3
13
2.83
L
1
5
3
0.5
L
Artemis
TheRedKakuja
Artemis
4
6
4
1
W
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,699
Damage
33,657
37,889
Taken
37,230
17,756
Mitigated
24,243
4,494
Healing
13,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,911
364
208
344
7,753
4,011
0
3,079
4,674
8,783
0
L
Zhong Kui
 
Zhong Kui
3,155
333
424
1,200
4,417
4,026
0
1,899
2,518
6,663
0
W
5,647
788
446
2,275
8,494
6,134
425
6,125
2,369
0
14,233
W
Jing Wei
Destroy3748
Jing Wei
6,308
4,338
574
513
6,555
2,837
2,880
5,030
1,525
0
17,961
W
Hercules
EZWheelie
Hercules
7,122
1,287
319
4,901
12,199
11,094
421
5,898
6,301
0
9,773
L
11,985
369
129
1,854
9,861
3,572
0
4,401
5,460
22,854
0
W
Thoth
6,707
142
1,447
1,140
5,562
2,084
3,312
3,621
1,941
14,725
0
L
4,557
172
0
0
6,603
2,576
0
1,890
4,713
9,476
0
L
Artemis
TheRedKakuja
Artemis
4,091
1,164
0
335
9,255
3,571
0
3,311
5,944
0
8,187
W
7,873
48
636
1,025
4,420
2,094
1,074
3,934
486
14,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
41,166
56
Minions Killed
90
0
Camps Cleared
0
492,941
Distance Traveled
743,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,722
960
6
1
0
80,748
0
L
Zhong Kui
6,614
945
6
1
0
77,972
0
W
Chaac
8,170
1,167
12
2
0
155,138
0
W
Jing Wei
8,358
1,194
29
4
0
134,222
0
W
Hercules
8,388
1,198
4
1
0
157,061
0
L
Agni
8,210
1,173
29
4
0
124,979
0
W
Thoth
7,650
1,093
21
3
0
148,360
0
L
Yu Huang
5,879
840
4
1
0
88,044
0
L
Artemis
7,173
1,025
11
2
0
121,198
0
W
Anubis
8,600
1,229
24
3
0
149,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role