Player Matchup

Pele
Pele
Arinza
Pele
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,546 Elo+
Party 2
Ix Chel
Ix Chel
Rald123
Ix Chel
Level 165
God Stats
10W - 5L
1,705 SR
Queue Stats
255W - 246L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
ShiroYKTV
Baron Samedi
Level 105
God Stats
9W - 12L
1,516 SR
Queue Stats
169W - 151L
1,561 Elo+
Party 2
Apollo
Apollo
Thundersquid
Apollo
Level 144
God Stats
89W - 71L
1,621 SR
Queue Stats
91W - 79L
1,563 Elo+
Party 3
Neith
Neith
marcostepan
Neith
Level 136
God Stats
6W - 4L
1,597 SR
Queue Stats
379W - 376L
1,540 Elo+
Party 3
Team Averages
Level 140
1,588 SR
1,547 Elo+

VS

Team Averages
Level 148
1,479 SR
1,534 Elo+
Medusa
Medusa
CelticRogue6
Medusa
Level 173
God Stats
3W - 7L
1,305 SR
Queue Stats
644W - 634L
1,555 Elo+
Party 1
Athena
Athena
CommanderChunky
Athena
Level 129
God Stats
4W - 5L
1,210 SR
Queue Stats
117W - 125L
1,541 Elo+
Solo
Mercury
Mercury
ImRobinDahHood
Mercury
Level 140
God Stats
8W - 2L
1,862 SR
Queue Stats
166W - 133L
1,524 Elo+
Solo
Anubis
Anubis
JackinFactotum
Anubis
Level 177
God Stats
26W - 13L
1,515 SR
Queue Stats
494W - 494L
1,552 Elo+
Party 1
Cerberus
Cerberus
RxrenatinhoXD
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arinza
Pele
10
4 / 4 / 0
5,786
579
5,801
9,621
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
Rald123
Ix Chel
11
0 / 3 / 0
5,999
600
4,199
8,503
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
ShiroYKTV
Baron Samedi
6
0 / 1 / 1
4,928
493
2,978
6,628
2,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
8
0 / 3 / 2
4,912
491
7,617
9,678
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 1
5,733
573
4,859
6,545
2,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 2 / 4
4,929
493
5,389
6,925
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 1 / 3
6,463
646
5,934
10,167
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
7 / 0 / 2
6,848
685
8,034
7,799
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 0 / 0
6,587
659
2,346
4,386
2,069
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
RxrenatinhoXD
Cerberus
8
1 / 2 / 5
5,349
535
4,018
9,627
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
Arinza
Pele
4
4
0
1
W
Medusa
0
2
4
1
W
4
1
3
5.5
W
7
0
2
8
W
1
0
0
1
L
Ix Chel
Rald123
Ix Chel
0
3
0
0
W
Cerberus
RxrenatinhoXD
Cerberus
1
2
5
1.75
L
Baron Samedi
ShiroYKTV
Baron Samedi
0
1
1
0.5
L
Apollo
0
3
2
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
25,721
40,975
Taken
38,904
14,743
Mitigated
19,435
12,586
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Arinza
Pele
5,801
1,483
0
1,859
9,621
2,686
0
2,357
7,204
0
36,616
W
Medusa
5,389
2,242
0
1,558
6,925
2,269
0
631
6,294
0
29,462
W
5,934
1,363
0
2,795
10,167
4,461
9
4,230
5,687
31,005
0
W
8,034
4,229
0
1,131
7,799
2,785
0
920
6,851
0
44,589
W
2,346
407
0
2,706
4,386
2,069
260
0
4,386
70,835
0
L
Ix Chel
Rald123
Ix Chel
4,199
309
0
2,761
8,503
3,560
0
4,029
4,196
43,171
0
W
Cerberus
RxrenatinhoXD
Cerberus
4,018
296
239
3,497
9,627
7,851
0
1,118
8,509
15,233
0
L
Baron Samedi
ShiroYKTV
Baron Samedi
2,978
407
956
1,233
6,628
2,897
0
2,028
4,562
13,550
0
L
Apollo
7,617
5,114
0
4,333
9,678
3,307
0
2,389
7,267
0
36,509
L
4,859
1,444
0
1,444
6,545
2,293
0
1,097
5,448
0
45,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
30,176
306
Minions Killed
325
0
Camps Cleared
0
952,388
Distance Traveled
1,043,941
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,786
579
50
5
0
235,574
0
W
Medusa
4,929
493
41
4
0
183,723
3
W
Athena
6,463
646
65
7
0
223,775
6
W
Mercury
6,848
685
78
8
0
245,083
0
W
Anubis
6,587
659
110
11
0
191,938
2
L
Ix Chel
5,999
600
100
10
0
176,098
0
W
Cerberus
5,349
535
31
3
0
199,422
2
L
Baron Samedi
4,928
493
18
2
0
191,436
3
L
Apollo
4,912
491
56
6
0
165,495
0
L
Neith
5,733
573
82
8
0
183,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role