Player Matchup

Rama
Rama
Masters
CypherAl
Rama
Masters
Level 158
God Stats
47W - 35L
1,687 SR
Queue Stats
72W - 61L
2,174 MMR
Solo
Nox
Nox
Diamond IV
GΑMBLE
Nox
Diamond IV
Level 218
God Stats
3W - 5L
1,346 SR
Queue Stats
765W - 752L
2,142 MMR
Party 1
Anhur
Anhur
Diamond II
JCrosV2
Anhur
Diamond II
Level 64
God Stats
1W - 2L
1,263 SR
Queue Stats
116W - 80L
2,162 MMR
Party 1
Ganesha
Ganesha
Diamond V
Noobliest
Ganesha
Diamond V
Level 163
God Stats
1W - 1L
1,314 SR
Queue Stats
84W - 61L
2,146 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Radiofrank
Cabrakan
Diamond IV
Level 158
God Stats
1W - 2L
1,292 SR
Queue Stats
147W - 115L
2,109 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,380 SR
2,147 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,778 SR
2,145 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Destroyer033
Ah Muzen Cab
Diamond III
Level 228
God Stats
122W - 93L
1,703 SR
Queue Stats
687W - 664L
2,166 MMR
Solo
Janus
Janus
Diamond IV
Flappÿ
Janus
Diamond IV
Level 153
God Stats
0W - 1L
1,778 SR
Queue Stats
80W - 71L
2,146 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Hukali
Amaterasu
Diamond IV
Level 159
God Stats
2W - 2L
1,734 SR
Queue Stats
61W - 41L
2,174 MMR
Party 2
Horus
Horus
Diamond IV
PHATBALLS42069
Horus
Diamond IV
Level 85
God Stats
27W - 26L
1,660 SR
Queue Stats
280W - 275L
2,062 MMR
Solo
Fenrir
Fenrir
Diamond V
Xenxli
Fenrir
Diamond V
Level 128
God Stats
4W - 1L
2,015 SR
Queue Stats
58W - 39L
2,179 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 1 / 5
10,202
638
11,598
9,521
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
14
2 / 1 / 3
8,738
546
6,591
6,147
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
JCrosV2
Anhur
16
9 / 1 / 2
9,478
592
13,687
8,646
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Noobliest
Ganesha
13
0 / 0 / 15
8,568
536
5,879
14,276
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
Radiofrank
Cabrakan
14
1 / 1 / 2
8,333
521
8,036
13,825
13,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ao KuangPeleArachneSusano

VS

Bans
RaijinAtlasAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Destroyer033
Ah Muzen Cab
15
1 / 5 / 0
8,745
547
9,205
12,800
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Flappÿ
Janus
13
0 / 1 / 2
7,627
477
9,255
6,336
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Hukali
Amaterasu
16
2 / 1 / 0
10,257
641
9,344
16,814
12,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,983
436
2,911
15,124
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Fenrir
Xenxli
Fenrir
13
1 / 4 / 2
7,466
467
3,961
13,969
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
4
4
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
4
1
5
6.5
L
Ah Muzen Cab
Destroyer033
Ah Muzen Cab
1
5
0
0.2
L
Janus
Flappÿ
Janus
0
1
2
1
W
Nox
2
1
3
3.5
L
Amaterasu
Hukali
Amaterasu
2
1
0
2
W
Anhur
JCrosV2
Anhur
9
1
2
10
W
Ganesha
Noobliest
Ganesha
0
0
15
7.5
L
0
5
0
0
W
Cabrakan
Radiofrank
Cabrakan
1
1
2
2
L
Fenrir
Xenxli
Fenrir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,791
Damage
34,676
52,415
Taken
65,043
39,538
Mitigated
37,556
15,489
Healing
17,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,598
9,110
0
5,438
9,521
4,219
0
0
9,521
0
95,562
L
Ah Muzen Cab
Destroyer033
Ah Muzen Cab
9,205
2,968
0
972
12,800
4,640
0
1,848
10,952
0
85,098
L
Janus
Flappÿ
Janus
9,255
327
0
750
6,336
1,755
0
2,805
3,531
68,365
0
W
Nox
6,591
595
0
623
6,147
2,893
962
1,934
4,213
75,030
0
L
Amaterasu
Hukali
Amaterasu
9,344
5,505
0
10,929
16,814
12,723
47
7,335
8,561
0
86,430
W
Anhur
JCrosV2
Anhur
13,687
7,138
0
577
8,646
3,943
1,157
3,022
5,624
0
88,467
W
Ganesha
Noobliest
Ganesha
5,879
547
0
2,808
14,276
14,993
0
3,612
10,664
19,617
0
L
2,911
1,158
386
2,738
15,124
13,025
0
3,622
11,407
0
15,969
W
Cabrakan
Radiofrank
Cabrakan
8,036
1,214
0
6,043
13,825
13,490
0
687
13,138
61,964
77
L
Fenrir
Xenxli
Fenrir
3,961
1,133
0
1,497
13,969
5,413
0
3,724
10,163
0
59,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,319
Gold Earned
41,078
579
Minions Killed
536
0
Camps Cleared
0
1,575,363
Distance Traveled
1,611,422
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,202
638
196
12
0
301,552
3
L
Ah Muzen Cab
8,745
547
155
10
0
285,775
3
L
Janus
7,627
477
126
8
0
337,272
5
W
Nox
8,738
546
149
9
0
326,875
2
L
Amaterasu
10,257
641
155
10
0
313,435
2
W
Anhur
9,478
592
121
8
0
328,283
0
W
Ganesha
8,568
536
2
0
0
326,529
9
L
Horus
6,983
436
21
1
0
315,233
1
W
Cabrakan
8,333
521
111
7
0
292,124
3
L
Fenrir
7,466
467
79
5
0
359,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role