Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Aknter
Bacchus
Level 66
God Stats
6W - 1L
1,635 SR
Queue Stats
52W - 33L
1,590 Elo+
Party 1
Vamana
Vamana
AlienwareX51
Vamana
Level 123
God Stats
6W - 5L
1,450 SR
Queue Stats
258W - 217L
1,566 Elo+
Party 3
Chiron
Chiron
Korvalios
Chiron
Level 155
God Stats
1W - 1L
1,710 SR
Queue Stats
58W - 46L
1,578 Elo+
Party 1
Chaac
Chaac
Walls
Chaac
Level 171
God Stats
2W - 0L
1,710 SR
Queue Stats
185W - 155L
1,562 Elo+
Party 3
Team Averages
Level 135
1,601 SR
1,559 Elo+

VS

Team Averages
Level 133
1,498 SR
1,547 Elo+
Hel
Hel
Bakhiro
Hel
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,558 Elo+
Solo
Medusa
Medusa
Live4NewYears
Medusa
Level 127
God Stats
3W - 4L
1,507 SR
Queue Stats
138W - 158L
1,602 Elo+
Party 2
Fafnir
Fafnir
P13GUY
Fafnir
Level 123
God Stats
1W - 3L
1,571 SR
Queue Stats
153W - 179L
1,573 Elo+
Party 2
Mulan
Mulan
Proteus03
Mulan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,534 Elo+
Party 2
Artio
Artio
swaGGMysinFul55
Artio
Level 157
God Stats
2W - 4L
1,410 SR
Queue Stats
224W - 207L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
9 / 1 / 2
10,309
687
12,537
11,594
5,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Aknter
Bacchus
12
2 / 0 / 3
7,831
522
3,497
5,871
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
16
3 / 0 / 3
10,002
667
9,914
13,835
12,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Korvalios
Chiron
15
2 / 2 / 1
9,166
611
9,299
9,446
4,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Walls
Chaac
16
2 / 0 / 7
9,648
643
10,652
12,261
9,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 6 / 0
7,098
473
4,910
14,210
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 1
7,821
521
4,601
11,885
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
P13GUY
Fafnir
13
2 / 3 / 0
8,206
547
4,378
13,332
14,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Proteus03
Mulan
13
0 / 4 / 0
8,077
538
12,445
16,833
12,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
6,601
440
3,902
14,051
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
3
3
Deaths
18
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
2
10
W
Bacchus
Aknter
Bacchus
2
0
3
3.5
W
Vamana
3
0
3
4.5
L
Hel
0
6
0
0
W
Chiron
Korvalios
Chiron
2
2
1
1.25
L
0
3
1
0.17
L
Fafnir
P13GUY
Fafnir
2
3
0
0.67
L
Mulan
Proteus03
Mulan
0
4
0
0
W
Chaac
Walls
Chaac
2
0
7
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
30,236
53,007
Taken
70,311
37,226
Mitigated
43,569
17,319
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,537
1,230
0
7,611
11,594
5,763
262
6,475
5,119
96,586
0
W
Bacchus
Aknter
Bacchus
3,497
350
0
1,255
5,871
4,820
0
2,804
3,067
9,081
0
W
Vamana
9,914
5,877
0
3,429
13,835
12,987
0
815
13,020
0
80,335
L
Hel
4,910
200
1,099
5,704
14,210
4,593
0
7,199
7,011
76,687
0
W
Chiron
Korvalios
Chiron
9,299
2,714
137
2,181
9,446
4,357
997
2,005
7,440
0
67,652
L
4,601
2,217
0
5,168
11,885
5,317
0
540
11,345
0
67,953
L
Fafnir
P13GUY
Fafnir
4,378
1,532
0
3,857
13,332
14,721
42
4,479
8,853
20,123
0
L
Mulan
Proteus03
Mulan
12,445
1,928
0
6,316
16,833
12,087
0
1,501
15,332
0
66,956
W
Chaac
Walls
Chaac
10,652
2,279
0
2,706
12,261
9,299
249
1,929
10,332
0
99,743
L
3,902
596
80
4,659
14,051
6,851
0
2,315
11,736
45,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,956
Gold Earned
37,803
530
Minions Killed
499
0
Camps Cleared
0
1,464,607
Distance Traveled
1,435,865
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,309
687
149
10
0
295,933
1
W
Bacchus
7,831
522
12
1
0
221,575
0
W
Vamana
10,002
667
141
9
0
292,622
0
L
Hel
7,098
473
124
8
0
318,952
1
W
Chiron
9,166
611
103
7
0
288,518
2
L
Medusa
7,821
521
157
10
0
273,038
0
L
Fafnir
8,206
547
17
1
0
292,444
2
L
Mulan
8,077
538
128
9
0
267,758
2
W
Chaac
9,648
643
125
8
0
365,959
0
L
Artio
6,601
440
73
5
0
283,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role