Player Matchup

Amaterasu
Amaterasu
Angles67
Amaterasu
Level 105
God Stats
5W - 6L
1,993 SR
Queue Stats
215W - 231L
1,532 Elo+
Party 1
Arachne
Arachne
KilaDrank
Arachne
Level 101
God Stats
29W - 15L
1,670 SR
Queue Stats
244W - 241L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
SID3SWIPE
Yu Huang
Level 128
God Stats
21W - 25L
1,497 SR
Queue Stats
512W - 500L
1,501 Elo+
Party 1
Anhur
Anhur
ThatWas3asy
Anhur
Level 121
God Stats
8W - 11L
1,552 SR
Queue Stats
513W - 507L
1,511 Elo+
Party 1
Bacchus
Bacchus
Uncle Ruckus409
Bacchus
Level 168
God Stats
9W - 7L
1,492 SR
Queue Stats
380W - 354L
1,417 Elo+
Solo
Team Averages
Level 125
1,641 SR
1,494 Elo+

VS

Team Averages
Level 140
1,523 SR
1,488 Elo+
Ymir
Ymir
DragonNight1233
Ymir
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 39L
1,410 Elo+
Solo
Merlin
Merlin
Duel1703
Merlin
Level 144
God Stats
7W - 5L
1,948 SR
Queue Stats
163W - 152L
1,547 Elo+
Solo
Ishtar
Ishtar
MrT420NARF
Ishtar
Level 202
God Stats
0W - 1L
1,362 SR
Queue Stats
355W - 396L
1,493 Elo+
Solo
Odin
Odin
Solaire927
Odin
Level 103
God Stats
1W - 3L
1,285 SR
Queue Stats
926W - 949L
1,488 Elo+
Solo
Arachne
Arachne
Ventrellix
Arachne
Level 139
God Stats
5W - 7L
1,518 SR
Queue Stats
362W - 334L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Angles67
Amaterasu
11
1 / 0 / 0
6,586
659
3,935
8,069
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
KilaDrank
Arachne
10
4 / 1 / 2
6,353
635
2,572
7,934
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
SID3SWIPE
Yu Huang
12
2 / 1 / 0
6,817
682
3,627
4,528
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 4
5,880
588
6,288
4,420
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 0 / 4
6,009
601
2,776
5,359
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,948
495
1,808
6,843
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Duel1703
Merlin
11
0 / 2 / 0
5,914
591
2,621
5,836
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
MrT420NARF
Ishtar
9
0 / 1 / 1
5,097
510
2,595
4,273
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 0
5,499
550
4,653
8,182
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Ventrellix
Arachne
9
2 / 4 / 0
5,324
532
3,381
9,585
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Angles67
Amaterasu
1
0
0
1
L
0
1
0
0
L
Merlin
Duel1703
Merlin
0
2
0
0
W
Arachne
KilaDrank
Arachne
4
1
2
5
L
Ishtar
MrT420NARF
Ishtar
0
1
1
0.5
W
Yu Huang
SID3SWIPE
Yu Huang
2
1
0
2
L
0
1
0
0
W
1
0
4
3
W
1
0
4
3
L
Arachne
Ventrellix
Arachne
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
15,058
30,310
Taken
34,719
15,072
Mitigated
13,717
14,308
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Angles67
Amaterasu
3,935
1,941
0
5,178
8,069
4,607
0
692
7,377
0
44,664
L
1,808
575
0
1,594
6,843
3,736
0
691
6,152
12,894
0
L
Merlin
Duel1703
Merlin
2,621
310
0
839
5,836
2,223
0
3,310
2,526
56,268
0
W
Arachne
KilaDrank
Arachne
2,572
1,667
0
2,000
7,934
2,873
480
335
7,599
0
37,093
L
Ishtar
MrT420NARF
Ishtar
2,595
1,703
0
1,082
4,273
1,626
0
1,421
2,852
0
38,894
W
Yu Huang
SID3SWIPE
Yu Huang
3,627
280
0
1,371
4,528
1,736
0
2,286
2,242
51,376
0
L
4,653
1,080
0
1,875
8,182
3,135
0
0
8,182
0
36,660
W
6,288
4,393
0
3,025
4,420
1,328
489
207
4,213
0
49,713
W
2,776
314
0
2,734
5,359
4,528
0
909
4,450
12,981
0
L
Arachne
Ventrellix
Arachne
3,381
2,509
0
3,326
9,585
2,997
0
981
8,604
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
26,782
366
Minions Killed
309
0
Camps Cleared
0
939,742
Distance Traveled
960,672
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,586
659
89
9
0
175,339
1
L
Ymir
4,948
495
22
2
0
190,726
0
L
Merlin
5,914
591
95
10
0
179,408
0
W
Arachne
6,353
635
69
7
0
199,448
0
L
Ishtar
5,097
510
71
7
0
181,448
2
W
Yu Huang
6,817
682
106
11
0
173,699
2
L
Odin
5,499
550
73
7
0
194,181
2
W
Anhur
5,880
588
90
9
0
176,551
0
W
Bacchus
6,009
601
12
1
0
214,705
4
L
Arachne
5,324
532
48
5
0
214,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role