Player Matchup

Terra
Terra
Jeff_Thekiller29
Terra
Level 68
God Stats
5W - 4L
1,665 SR
Queue Stats
218W - 221L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
PublicHealth
Guan Yu
Level 59
God Stats
19W - 19L
1,536 SR
Queue Stats
83W - 88L
1,465 Elo+
Party 3
Zhong Kui
Zhong Kui
Scottylawinna
Zhong Kui
Level 49
God Stats
0W - 4L
1,186 SR
Queue Stats
58W - 56L
1,501 Elo+
Party 3
Thanatos
Thanatos
xiaoqin
Thanatos
Level 39
God Stats
0W - 1L
1,291 SR
Queue Stats
10W - 4L
1,574 Elo+
Party 1
Cupid
Cupid
yk_ken365
Cupid
Level 87
God Stats
5W - 2L
1,945 SR
Queue Stats
169W - 157L
1,485 Elo+
Party 1
Team Averages
Level 60
1,525 SR
1,504 Elo+

VS

Team Averages
Level 64
1,544 SR
1,426 Elo+
Anubis
Anubis
AverageGarbage
Anubis
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 47L
1,346 Elo+
Party 2
Horus
Horus
Jakoee
Horus
Level 57
God Stats
8W - 13L
1,462 SR
Queue Stats
98W - 99L
1,406 Elo+
Party 2
Danzaburou
Danzaburou
Logarang420
Danzaburou
Level 66
God Stats
8W - 5L
1,539 SR
Queue Stats
136W - 138L
1,437 Elo+
Party 2
Thanatos
Thanatos
MTBJulian69
Thanatos
Level 65
God Stats
30W - 18L
1,557 SR
Queue Stats
95W - 110L
1,439 Elo+
Party 2
Ra
Ra
WavyFrankie8106
Ra
Level 101
God Stats
13W - 7L
1,662 SR
Queue Stats
146W - 135L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,190
516
3,972
10,227
5,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
PublicHealth
Guan Yu
10
2 / 2 / 2
6,631
553
4,960
9,528
9,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Scottylawinna
Zhong Kui
11
4 / 2 / 2
6,714
560
9,903
8,039
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
xiaoqin
Thanatos
11
1 / 5 / 3
6,309
526
5,254
13,672
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
yk_ken365
Cupid
11
0 / 3 / 0
5,831
486
2,122
8,748
3,051
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,457
621
8,650
8,570
3,982
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Jakoee
Horus
10
1 / 3 / 4
6,316
526
3,703
13,595
7,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Logarang420
Danzaburou
11
0 / 3 / 2
6,703
559
5,241
8,459
3,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
MTBJulian69
Thanatos
13
8 / 0 / 2
7,834
653
10,039
10,959
4,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 0 / 2
8,152
679
4,935
4,964
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
13
13
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
W
Horus
Jakoee
Horus
1
3
4
1
L
1
1
1
1.5
W
Danzaburou
Logarang420
Danzaburou
0
3
2
0.33
W
Thanatos
MTBJulian69
Thanatos
8
0
2
9
L
Guan Yu
PublicHealth
Guan Yu
2
2
2
1.5
L
Zhong Kui
Scottylawinna
Zhong Kui
4
2
2
2.5
W
2
0
2
3
L
Thanatos
xiaoqin
Thanatos
1
5
3
0.5
L
Cupid
yk_ken365
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
32,568
50,214
Taken
46,547
27,686
Mitigated
21,591
14,618
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,650
646
0
5,345
8,570
3,982
0
3,452
4,560
58,769
0
W
Horus
Jakoee
Horus
3,703
2,062
1,871
4,145
13,595
7,773
15
4,295
9,300
0
14,978
L
3,972
198
0
682
10,227
5,754
0
6,020
4,207
22,286
199
W
Danzaburou
Logarang420
Danzaburou
5,241
2,118
0
872
8,459
3,226
168
2,765
5,694
0
45,981
W
Thanatos
MTBJulian69
Thanatos
10,039
2,410
0
8,230
10,959
4,360
0
1,897
9,060
0
54,691
L
Guan Yu
PublicHealth
Guan Yu
4,960
661
277
2,038
9,528
9,052
0
1,194
8,201
0
16,720
L
Zhong Kui
Scottylawinna
Zhong Kui
9,903
2,778
0
1,989
8,039
5,607
780
1,065
6,962
42,296
7,080
W
4,935
579
761
3,232
4,964
2,250
409
126
4,838
70,898
0
L
Thanatos
xiaoqin
Thanatos
5,254
1,715
0
6,409
13,672
4,222
0
2,646
10,974
0
47,161
L
Cupid
yk_ken365
Cupid
2,122
978
203
3,020
8,748
3,051
0
2,299
6,285
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
36,462
286
Minions Killed
422
0
Camps Cleared
0
1,195,799
Distance Traveled
1,261,565
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,457
621
100
8
0
222,717
0
W
Horus
6,316
526
18
2
0
264,331
0
L
Terra
6,190
516
49
4
0
253,203
0
W
Danzaburou
6,703
559
81
7
0
240,595
0
W
Thanatos
7,834
653
77
6
0
286,864
4
L
Guan Yu
6,631
553
18
2
0
256,349
6
L
Zhong Kui
6,714
560
76
6
0
215,034
0
W
Ra
8,152
679
146
12
0
247,058
3
L
Thanatos
6,309
526
65
5
0
271,480
0
L
Cupid
5,831
486
78
7
0
199,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role