Player Matchup

Tsukuyomi
Tsukuyomi
Platinum IV
 
Tsukuyomi
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold III
SaigoKami
Susano
Gold III
Level 159
God Stats
9W - 6L
1,632 SR
Queue Stats
37W - 26L
1,615 MMR
Party 2
Scylla
Scylla
Bronze III
TheMotherYam
Scylla
Bronze III
Level 37
God Stats
1W - 1L
1,700 SR
Queue Stats
11W - 11L
1,519 MMR
Party 1
Cthulhu
Cthulhu
Silver I
iYamWhoiYam7496
Cthulhu
Silver I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,645 MMR
Party 1
Medusa
Medusa
Gold II
oSpyC
Medusa
Gold II
Level 147
God Stats
0W - 1L
1,694 SR
Queue Stats
70W - 62L
1,618 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,605 SR
1,579 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 149
1,382 SR
1,600 MMR
Horus
Horus
Gold IV
Kevin_Styles136
Horus
Gold IV
Level 131
God Stats
6W - 2L
1,642 SR
Queue Stats
162W - 166L
1,443 MMR
Party 3
Apollo
Apollo
Platinum V
LbnYT
Apollo
Platinum V
Level 184
God Stats
1W - 1L
1,292 SR
Queue Stats
240W - 223L
1,625 MMR
Solo
Rama
Rama
Gold II
MoRixiTho
Rama
Gold II
Level 142
God Stats
1W - 1L
1,285 SR
Queue Stats
161W - 156L
1,628 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Natsu2_Dragneel
Morgan Le Fay
Gold I
Level 130
God Stats
1W - 3L
1,183 SR
Queue Stats
248W - 256L
1,717 MMR
Party 3
Pele
Pele
Platinum III
streetmeat63
Pele
Platinum III
Level 159
God Stats
8W - 11L
1,510 SR
Queue Stats
299W - 283L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 4 / 1
6,216
518
3,400
9,582
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
SaigoKami
Susano
9
0 / 4 / 0
5,469
456
3,442
9,904
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
11
0 / 2 / 1
6,285
524
3,920
6,089
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 3
7,118
593
7,381
11,670
9,759
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
oSpyC
Medusa
10
4 / 2 / 2
6,193
516
7,084
9,857
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AthenaAresAtlas

VS

Bans
KaliArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
6,366
531
2,383
7,117
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
LbnYT
Apollo
14
3 / 1 / 4
7,825
652
4,598
10,610
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
12
3 / 4 / 0
6,918
577
9,162
8,984
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Natsu2_Dragneel
Morgan Le Fay
13
6 / 1 / 1
8,177
681
7,072
6,679
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 2
8,904
742
6,838
7,536
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
16
16
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
1
0.13
W
0
2
6
1.5
W
Apollo
LbnYT
Apollo
3
1
4
5
W
Rama
3
4
0
0.75
W
Morgan Le Fay
Natsu2_Dragneel
Morgan Le Fay
6
1
1
6.5
L
Susano
SaigoKami
Susano
0
4
0
0
L
Scylla
0
2
1
0.25
L
4
4
3
1.38
L
Medusa
oSpyC
Medusa
4
2
2
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
30,053
47,102
Taken
40,926
22,966
Mitigated
19,587
10,159
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,400
863
0
3,028
9,582
2,941
0
0
9,582
0
46,814
W
2,383
765
744
1,511
7,117
5,192
0
2,360
4,711
0
12,796
W
Apollo
LbnYT
Apollo
4,598
2,801
0
6,716
10,610
4,357
662
2,059
8,491
0
60,564
W
Rama
9,162
8,018
0
2,479
8,984
3,430
638
3,073
5,871
0
55,043
W
Morgan Le Fay
Natsu2_Dragneel
Morgan Le Fay
7,072
594
0
1,324
6,679
2,791
0
2,679
3,876
66,014
0
L
Susano
SaigoKami
Susano
3,442
834
0
1,531
9,904
4,599
0
1,671
8,233
0
35,572
L
Scylla
3,920
257
0
1,045
6,089
2,175
0
2,785
3,304
49,063
0
L
7,381
514
122
1,610
11,670
9,759
0
961
10,709
32,002
509
L
Medusa
oSpyC
Medusa
7,084
3,725
0
2,823
9,857
3,492
0
1,655
8,202
0
39,047
W
6,838
1,260
0
3,308
7,536
3,817
0
337
7,185
0
75,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,281
Gold Earned
38,190
335
Minions Killed
444
0
Camps Cleared
0
1,249,174
Distance Traveled
1,298,807
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,216
518
85
7
0
253,343
2
W
Horus
6,366
531
15
1
0
277,732
1
W
Apollo
7,825
652
100
8
0
297,450
0
W
Rama
6,918
577
85
7
0
227,556
1
W
Morgan Le Fay
8,177
681
107
9
0
245,481
2
L
Susano
5,469
456
49
4
0
269,072
0
L
Scylla
6,285
524
83
7
0
225,482
0
L
Cthulhu
7,118
593
58
5
0
269,834
0
L
Medusa
6,193
516
60
5
0
231,443
2
W
Pele
8,904
742
137
11
0
250,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role