Player Matchup

Athena
Athena
Anbu_Shooter
Athena
Level 119
God Stats
6W - 3L
1,662 SR
Queue Stats
75W - 84L
1,430 Elo+
Party 2
Izanami
Izanami
ItsPotatoMaster
Izanami
Level 121
God Stats
9W - 3L
1,448 SR
Queue Stats
65W - 51L
1,524 Elo+
Party 2
Mulan
Mulan
Joshfarsaie
Mulan
Level 148
God Stats
4W - 2L
1,354 SR
Queue Stats
67W - 66L
1,512 Elo+
Party 2
Awilix
Awilix
NR Calamity
Awilix
Level 53
God Stats
2W - 4L
1,174 SR
Queue Stats
66W - 69L
1,447 Elo+
Party 3
Zeus
Zeus
Schitonu2
Zeus
Level 107
God Stats
1W - 0L
1,885 SR
Queue Stats
30W - 26L
1,403 Elo+
Party 3
Team Averages
Level 110
1,505 SR
1,463 Elo+

VS

Team Averages
Level 62
1,492 SR
1,498 Elo+
Atlas
Atlas
Darthoridian
Atlas
Level 55
God Stats
9W - 9L
1,458 SR
Queue Stats
66W - 84L
1,402 Elo+
Party 1
Anubis
Anubis
SEGATRON81
Anubis
Level 45
God Stats
3W - 7L
1,223 SR
Queue Stats
51W - 70L
1,441 Elo+
Party 1
Merlin
Merlin
SantaWithAnAK47
Merlin
Level 91
God Stats
5W - 6L
1,566 SR
Queue Stats
177W - 135L
1,528 Elo+
Party 1
Izanami
Izanami
Soopsoop1560
Izanami
Level 4
God Stats
2W - 2L
1,748 SR
Queue Stats
2W - 2L
1,716 Elo+
Party 1
Ravana
Ravana
xoHADOUKEN
Ravana
Level 116
God Stats
38W - 43L
1,466 SR
Queue Stats
666W - 720L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 1 / 5
6,501
542
3,876
11,588
6,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 1
7,094
591
6,694
6,142
2,494
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 1
8,230
686
8,612
10,517
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
12
3 / 2 / 2
6,882
574
5,252
11,145
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
12
2 / 1 / 3
6,963
580
3,712
4,554
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,103
509
4,406
9,326
5,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
SEGATRON81
Anubis
11
1 / 2 / 1
6,185
515
3,471
6,553
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 4 / 1
6,252
521
5,867
7,136
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Soopsoop1560
Izanami
11
1 / 2 / 0
6,166
514
3,550
5,893
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
xoHADOUKEN
Ravana
11
1 / 2 / 0
5,878
490
6,301
10,857
6,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
6
6
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
5
2.5
L
0
1
3
1.5
W
4
1
1
4.5
W
2
1
1
2.5
W
Awilix
3
2
2
2
L
Anubis
SEGATRON81
Anubis
1
2
1
0.75
L
3
4
1
0.88
W
Zeus
2
1
3
3.5
L
Izanami
Soopsoop1560
Izanami
1
2
0
0.5
L
Ravana
xoHADOUKEN
Ravana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,146
Damage
23,595
43,946
Taken
39,765
22,818
Mitigated
20,073
11,643
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,876
1,168
1,226
3,259
11,588
6,940
407
4,773
6,815
16,835
0
L
4,406
2,292
0
1,576
9,326
5,770
0
1,352
7,974
22,093
0
W
6,694
4,529
0
2,438
6,142
2,494
1,249
2,411
3,731
0
55,844
W
8,612
1,700
0
3,354
10,517
8,230
263
341
10,176
0
62,751
W
Awilix
5,252
1,848
0
1,366
11,145
3,511
0
3,793
7,352
0
44,989
L
Anubis
SEGATRON81
Anubis
3,471
235
0
2,164
6,553
3,101
0
1,692
4,861
38,403
41
L
5,867
952
0
250
7,136
2,537
0
2,946
4,190
39,528
0
W
Zeus
3,712
807
0
0
4,554
1,643
656
2,679
1,875
41,034
0
L
Izanami
Soopsoop1560
Izanami
3,550
3,322
0
386
5,893
1,965
527
1,598
4,295
0
40,870
L
Ravana
xoHADOUKEN
Ravana
6,301
1,712
0
4,379
10,857
6,700
0
0
10,857
253
34,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,670
Gold Earned
30,584
349
Minions Killed
297
0
Camps Cleared
0
1,204,738
Distance Traveled
1,150,109
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,501
542
26
2
0
242,863
1
L
Atlas
6,103
509
29
2
0
241,592
0
W
Izanami
7,094
591
87
7
0
226,697
2
W
Mulan
8,230
686
103
9
0
220,858
0
W
Awilix
6,882
574
59
5
0
255,361
0
L
Anubis
6,185
515
77
6
0
254,189
0
L
Merlin
6,252
521
62
5
0
213,287
0
W
Zeus
6,963
580
74
6
0
258,959
1
L
Izanami
6,166
514
78
7
0
226,300
0
L
Ravana
5,878
490
51
4
0
214,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role