Player Matchup

Nemesis
Nemesis
FrostyFairy
Nemesis
Level 143
God Stats
4W - 3L
1,547 SR
Queue Stats
68W - 55L
1,544 Elo+
Solo
Rama
Rama
Kirasaie
Rama
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,590 Elo+
Party 2
Bellona
Bellona
PabloEmilio140
Bellona
Level 124
God Stats
15W - 9L
1,608 SR
Queue Stats
119W - 130L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tsumikalr
Morgan Le Fay
Level 162
God Stats
5W - 1L
1,565 SR
Queue Stats
129W - 146L
1,547 Elo+
Party 2
Eset
Eset
farao84
Eset
Level 159
God Stats
6W - 0L
1,630 SR
Queue Stats
199W - 171L
1,509 Elo+
Solo
Team Averages
Level 149
1,570 SR
1,543 Elo+

VS

Team Averages
Level 161
1,578 SR
1,529 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
EckoSan
Agni
Level 209
God Stats
16W - 8L
1,714 SR
Queue Stats
646W - 610L
1,607 Elo+
Solo
Xbalanque
Xbalanque
Przymul
Xbalanque
Level 146
God Stats
3W - 7L
1,753 SR
Queue Stats
19W - 23L
1,543 Elo+
Solo
Da Ji
Da Ji
Swagman5555
Da Ji
Level 148
God Stats
11W - 5L
1,469 SR
Queue Stats
275W - 271L
1,493 Elo+
Party 1
Raijin
Raijin
invincible2705
Raijin
Level 148
God Stats
5W - 6L
1,452 SR
Queue Stats
309W - 313L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrostyFairy
Nemesis
10
2 / 1 / 4
6,407
641
4,553
9,236
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
11
4 / 0 / 1
6,467
647
4,811
5,822
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 3
5,282
528
5,662
9,740
5,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tsumikalr
Morgan Le Fay
10
2 / 1 / 3
6,600
660
6,515
7,140
2,554
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
farao84
Eset
10
3 / 0 / 5
6,271
627
6,272
5,905
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 4 / 0
4,623
462
2,588
10,841
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
EckoSan
Agni
7
0 / 2 / 0
4,713
471
2,818
4,462
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Przymul
Xbalanque
9
1 / 3 / 0
5,050
505
7,134
7,531
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 1
5,654
565
4,762
9,335
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 2
5,830
583
5,370
7,694
4,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
4
4
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
L
Agni
EckoSan
Agni
0
2
0
0
W
Nemesis
FrostyFairy
Nemesis
2
1
4
4
W
Rama
4
0
1
4.5
W
2
2
3
1.75
L
Xbalanque
Przymul
Xbalanque
1
3
0
0.33
L
2
2
1
1.25
W
Morgan Le Fay
Tsumikalr
Morgan Le Fay
2
1
3
3.5
W
Eset
farao84
Eset
3
0
5
5.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,813
Damage
22,672
37,843
Taken
39,863
17,375
Mitigated
18,030
15,614
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,588
47
0
2,939
10,841
6,326
0
2,953
7,888
13,323
0
L
Agni
EckoSan
Agni
2,818
479
0
2,080
4,462
1,345
0
1,880
2,582
29,327
0
W
Nemesis
FrostyFairy
Nemesis
4,553
550
119
4,094
9,236
5,648
245
908
8,328
0
17,051
W
Rama
4,811
4,027
0
2,463
5,822
2,182
1,553
774
5,048
0
52,877
W
5,662
2,059
0
2,253
9,740
5,128
23
2,529
7,029
0
26,031
L
Xbalanque
Przymul
Xbalanque
7,134
3,216
0
2,365
7,531
2,296
0
0
7,531
0
40,739
L
4,762
1,483
0
3,583
9,335
3,371
0
2,557
6,778
0
35,373
W
Morgan Le Fay
Tsumikalr
Morgan Le Fay
6,515
797
0
3,903
7,140
2,554
0
3,806
2,942
43,317
0
W
Eset
farao84
Eset
6,272
666
167
2,615
5,905
1,863
95
2,155
3,720
43,652
0
L
5,370
669
0
1,330
7,694
4,692
0
5,397
2,297
33,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,027
Gold Earned
25,870
302
Minions Killed
255
0
Camps Cleared
0
1,049,220
Distance Traveled
925,636
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,623
462
22
2
0
205,237
0
L
Agni
4,713
471
51
5
0
144,617
0
W
Nemesis
6,407
641
15
2
0
203,447
4
W
Rama
6,467
647
110
11
0
194,808
0
W
Bellona
5,282
528
40
4
0
233,084
0
L
Xbalanque
5,050
505
55
6
0
161,610
1
L
Da Ji
5,654
565
52
5
0
222,112
0
W
Morgan Le Fay
6,600
660
74
7
0
204,839
2
W
Eset
6,271
627
63
6
0
213,042
5
L
Raijin
5,830
583
75
8
0
192,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role