Player Matchup

Tiamat
Tiamat
Galack
Tiamat
Level 121
God Stats
8W - 2L
1,862 SR
Queue Stats
176W - 118L
1,610 Elo+
Party 2
Sol
Sol
Redeeméd
Sol
Level 157
God Stats
4W - 7L
1,197 SR
Queue Stats
459W - 490L
1,504 Elo+
Party 2
Ymir
Ymir
ShankAndGank
Ymir
Level 126
God Stats
1W - 2L
1,413 SR
Queue Stats
219W - 234L
1,477 Elo+
Solo
Hachiman
Hachiman
porcelaindragon
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,494 Elo+
Solo
Khepri
Khepri
rinoking
Khepri
Level 162
God Stats
2W - 2L
1,721 SR
Queue Stats
208W - 230L
1,545 Elo+
Solo
Team Averages
Level 116
1,539 SR
1,526 Elo+

VS

Team Averages
Level 147
1,453 SR
1,501 Elo+
Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CreamedJorts
Discordia
Level 165
God Stats
7W - 5L
1,609 SR
Queue Stats
495W - 482L
1,464 Elo+
Solo
Bastet
Bastet
LunarTides
Bastet
Level 165
God Stats
8W - 0L
1,592 SR
Queue Stats
265W - 261L
1,501 Elo+
Solo
Hades
Hades
SlaughterSession
Hades
Level 145
God Stats
3W - 5L
1,333 SR
Queue Stats
196W - 190L
1,517 Elo+
Party 1
Neith
Neith
superlindgren
Neith
Level 135
God Stats
2W - 6L
1,230 SR
Queue Stats
263W - 278L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Galack
Tiamat
14
4 / 5 / 2
8,341
927
8,750
10,195
6,857
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 3
6,917
769
6,459
9,774
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 5 / 2
6,912
768
4,248
13,269
14,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
12
2 / 7 / 2
7,186
798
7,944
10,627
4,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
rinoking
Khepri
12
1 / 4 / 3
7,343
816
2,679
11,370
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
7 / 3 / 11
9,537
1,060
4,056
8,446
6,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
CreamedJorts
Discordia
15
6 / 1 / 18
9,195
1,022
14,183
6,867
2,906
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
LunarTides
Bastet
15
5 / 2 / 14
9,201
1,022
10,154
7,860
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 19
8,295
922
12,136
9,850
5,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 14
9,600
1,067
10,288
7,751
3,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
8
Kills
26
26
Deaths
8
12
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
11
4.17
W
Discordia
CreamedJorts
Discordia
6
1
18
15
L
Tiamat
Galack
Tiamat
4
5
2
1
W
Bastet
LunarTides
Bastet
5
2
14
6
L
1
5
3
0.5
L
0
5
2
0.2
W
1
2
19
5.25
L
Hachiman
2
7
2
0.43
L
Khepri
rinoking
Khepri
1
4
3
0.63
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
50,817
55,235
Taken
40,774
38,914
Mitigated
21,867
8,613
Healing
18,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,056
1,553
596
1,634
8,446
6,169
1,088
3,470
4,976
0
6,679
W
Discordia
CreamedJorts
Discordia
14,183
1,215
1,223
1,172
6,867
2,906
1,958
2,614
4,253
28,074
0
L
Tiamat
Galack
Tiamat
8,750
1,044
689
1,438
10,195
6,857
0
4,306
5,889
15,407
0
W
Bastet
LunarTides
Bastet
10,154
2,374
1,432
1,885
7,860
3,528
501
3,365
4,495
0
20,497
L
6,459
729
143
1,657
9,774
4,261
0
4,400
5,374
16,394
0
L
4,248
583
0
2,001
13,269
14,135
0
6,571
6,698
9,295
0
W
12,136
1,015
848
4,592
9,850
5,804
1,974
7,268
2,582
19,289
0
L
Hachiman
7,944
3,445
73
225
10,627
4,295
0
5,129
5,498
0
15,584
L
Khepri
rinoking
Khepri
2,679
0
657
1,730
11,370
9,366
0
5,913
5,457
8,968
0
W
10,288
3,222
284
5,158
7,751
3,460
2,249
5,419
2,332
0
31,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,699
Gold Earned
45,828
79
Minions Killed
116
0
Camps Cleared
0
701,016
Distance Traveled
950,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,537
1,060
10
1
0
180,540
0
W
Discordia
9,195
1,022
21
2
0
196,155
0
L
Tiamat
8,341
927
25
3
0
150,937
0
W
Bastet
9,201
1,022
13
1
0
211,759
0
L
Sol
6,917
769
29
3
0
143,332
0
L
Ymir
6,912
768
6
1
0
136,067
0
W
Hades
8,295
922
16
2
0
182,575
0
L
Hachiman
7,186
798
13
1
0
118,316
0
L
Khepri
7,343
816
6
1
0
152,364
0
W
Neith
9,600
1,067
56
6
0
179,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role