Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Dieny
Bellona
Level 29
God Stats
11W - 11L
1,489 SR
Queue Stats
17W - 21L
1,448 Elo+
Party 1
Arachne
Arachne
Orihiko6645
Arachne
Level 66
God Stats
9W - 10L
1,418 SR
Queue Stats
187W - 231L
1,343 Elo+
Solo
Yemoja
Yemoja
oops-what-now
Yemoja
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,533 Elo+
Solo
Neith
Neith
theSpaceGh0st
Neith
Level 69
God Stats
14W - 7L
1,531 SR
Queue Stats
408W - 411L
1,452 Elo+
Solo
Team Averages
Level 64
1,487 SR
1,455 Elo+

VS

Team Averages
Level 73
1,513 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Forbez2
Anhur
Level 59
God Stats
6W - 13L
1,455 SR
Queue Stats
212W - 220L
1,409 Elo+
Party 2
Thanatos
Thanatos
Joeyyr6976
Thanatos
Level 68
God Stats
7W - 13L
1,351 SR
Queue Stats
249W - 277L
1,393 Elo+
Party 2
Arachne
Arachne
KnightKlan
Arachne
Level 69
God Stats
0W - 3L
1,778 SR
Queue Stats
127W - 126L
1,444 Elo+
Solo
Osiris
Osiris
PsychoExBF
Osiris
Level 104
God Stats
5W - 8L
1,483 SR
Queue Stats
324W - 314L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
4 / 3 / 2
8,093
623
7,157
6,803
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Dieny
Bellona
12
0 / 1 / 0
7,112
547
4,235
11,279
12,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Orihiko6645
Arachne
13
5 / 0 / 3
7,598
584
6,084
9,466
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 9
8,118
624
5,926
10,300
8,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
8 / 2 / 5
8,285
637
10,401
8,813
3,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 5 / 2
6,279
483
5,469
6,677
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
Forbez2
Anhur
10
0 / 4 / 1
6,020
463
3,394
9,847
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Joeyyr6976
Thanatos
11
2 / 6 / 1
6,746
519
3,524
13,079
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
KnightKlan
Arachne
11
4 / 6 / 0
6,885
530
6,012
12,141
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
PsychoExBF
Osiris
13
2 / 0 / 0
7,672
590
7,094
11,194
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
20
Kills
8
8
Deaths
21
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
2
1.67
L
Kukulkan
 
Kukulkan
0
5
2
0.2
W
Bellona
Dieny
Bellona
0
1
0
0
L
Anhur
Forbez2
Anhur
0
4
1
0.13
L
Thanatos
Joeyyr6976
Thanatos
2
6
1
0.42
L
Arachne
KnightKlan
Arachne
4
6
0
0.67
W
Arachne
Orihiko6645
Arachne
5
0
3
6.5
L
Osiris
PsychoExBF
Osiris
2
0
0
2
W
3
2
9
3.75
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
25,493
46,661
Taken
52,938
29,665
Mitigated
25,336
11,089
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,157
788
0
500
6,803
2,419
806
925
5,878
64,578
0
L
Kukulkan
 
Kukulkan
5,469
364
0
315
6,677
2,555
185
3,414
3,263
41,214
0
W
Bellona
Dieny
Bellona
4,235
1,945
0
3,771
11,279
12,113
282
0
11,279
0
47,942
L
Anhur
Forbez2
Anhur
3,394
1,566
0
1,036
9,847
3,385
1,227
1,595
8,252
0
32,762
L
Thanatos
Joeyyr6976
Thanatos
3,524
1,269
0
5,705
13,079
5,114
0
2,417
10,662
0
42,657
L
Arachne
KnightKlan
Arachne
6,012
5,127
0
1,142
12,141
4,692
0
3,324
8,817
0
34,293
W
Arachne
Orihiko6645
Arachne
6,084
4,895
0
2,291
9,466
3,551
0
1,203
8,263
0
54,750
L
Osiris
PsychoExBF
Osiris
7,094
1,588
0
1,922
11,194
9,590
0
2,333
8,861
0
56,215
W
5,926
1,813
660
1,887
10,300
8,387
285
2,675
7,625
25,098
0
W
10,401
3,712
0
1,980
8,813
3,195
713
666
8,147
0
51,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,206
Gold Earned
33,602
393
Minions Killed
336
0
Camps Cleared
0
1,262,128
Distance Traveled
1,271,376
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,093
623
105
8
0
242,423
0
L
Kukulkan
6,279
483
65
5
0
236,370
3
W
Bellona
7,112
547
96
7
0
264,297
0
L
Anhur
6,020
463
57
4
0
224,758
0
L
Thanatos
6,746
519
73
6
0
272,857
0
L
Arachne
6,885
530
52
4
0
280,373
0
W
Arachne
7,598
584
73
6
0
267,176
0
L
Osiris
7,672
590
89
7
0
257,018
4
W
Yemoja
8,118
624
30
2
0
249,658
0
W
Neith
8,285
637
89
7
0
238,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role