Player Matchup

Scylla
Scylla
Gold III
Akilies2401
Scylla
Gold III
Level 170
God Stats
69W - 76L
1,548 SR
Queue Stats
349W - 331L
1,481 MMR
Party 1
Hercules
Hercules
Silver I
Cravenshadow212
Hercules
Silver I
Level 67
God Stats
3W - 3L
1,389 SR
Queue Stats
396W - 405L
1,333 MMR
Party 1
Atlas
Atlas
Silver I
Juliani
Atlas
Silver I
Level 125
God Stats
8W - 2L
1,652 SR
Queue Stats
22W - 26L
1,463 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,530 SR
1,426 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,480 SR
1,411 MMR
Hera
Hera
Silver I
Infiniti3k
Hera
Silver I
Level 125
God Stats
166W - 139L
1,558 SR
Queue Stats
586W - 646L
1,423 MMR
Solo
Cupid
Cupid
Bronze III
MysticClover260
Cupid
Bronze III
Level 107
God Stats
0W - 1L
1,195 SR
Queue Stats
1W - 9L
1,400 MMR
Solo
Athena
Athena
Silver I
billioniremiek93
Athena
Silver I
Level 139
God Stats
2W - 3L
1,688 SR
Queue Stats
23W - 37L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 0 / 4
7,888
789
9,243
2,836
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
10
1 / 0 / 6
7,379
738
2,158
5,869
4,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Juliani
Atlas
10
5 / 0 / 3
8,182
818
9,121
10,696
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BacchusAchillesNe ZhaMartichorasCharon

VS

Bans
JanusMedusaXbalanqueHachimanNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,701
670
6,310
5,231
2,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 7 / 0
6,225
623
2,207
8,558
2,607
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 0
6,676
668
3,666
8,877
6,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
0
4
5
W
Hercules
1
0
6
4
L
0
0
0
0
W
Atlas
Juliani
Atlas
5
0
3
6.5
L
0
7
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,522
Damage
12,183
19,401
Taken
22,666
16,518
Mitigated
11,863
3,391
Healing
868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,243
241
0
270
2,836
1,188
165
2,278
558
41,823
0
W
Hercules
2,158
787
0
481
5,869
4,851
191
3,731
2,138
2,787
10,716
L
6,310
1,643
0
442
5,231
2,418
0
4,222
775
32,793
0
W
Atlas
Juliani
Atlas
9,121
3,819
0
2,640
10,696
10,479
0
4,578
6,029
25,925
0
L
2,207
1,214
81
132
8,558
2,607
0
7,381
900
0
7,825
L
3,666
1,213
0
213
8,877
6,838
0
6,333
2,110
10,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
19,602
119
Minions Killed
74
0
Camps Cleared
0
592,865
Distance Traveled
550,063
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,888
789
81
8
0
187,637
2
W
Hercules
7,379
738
26
3
0
205,778
0
L
Hera
6,701
670
45
5
0
206,159
1
W
Atlas
8,182
818
12
1
0
199,450
0
L
Cupid
6,225
623
12
1
0
168,862
0
L
Athena
6,676
668
17
2
0
175,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role