Player Matchup

Mercury
Mercury
IHeartConrad
Mercury
Level 111
God Stats
5W - 1L
1,836 SR
Queue Stats
86W - 84L
1,473 Elo+
Party 1
Jormungandr
Jormungandr
JMight74
Jormungandr
Level 17
God Stats
7W - 8L
1,446 SR
Queue Stats
19W - 27L
1,405 Elo+
Party 1
Agni
Agni
Nerf Dair
Agni
Level 109
God Stats
5W - 3L
1,560 SR
Queue Stats
91W - 93L
1,461 Elo+
Party 1
Xbalanque
Xbalanque
OFFLlNE PLAYER
Xbalanque
Level 66
God Stats
2W - 1L
1,269 SR
Queue Stats
42W - 65L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
c0bbIe
Sun Wukong
Level 108
God Stats
1W - 1L
1,153 SR
Queue Stats
64W - 65L
1,470 Elo+
Party 1
Team Averages
Level 82
1,453 SR
1,427 Elo+

VS

Team Averages
Level 50
1,467 SR
1,537 Elo+
Cthulhu
Cthulhu
BlakePJ Hawk
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2
Merlin
Merlin
Choccy Mochi
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,360 Elo+
Party 3
Ratatoskr
Ratatoskr
DEATHFUGITIVE9
Ratatoskr
Level 157
God Stats
0W - 1L
1,287 SR
Queue Stats
7W - 2L
1,855 Elo+
Party 2
Ares
Ares
Painkillerzane
Ares
Level 7
God Stats
3W - 4L
1,564 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 3
Neith
Neith
scooter7766
Neith
Level 26
God Stats
137W - 132L
1,486 SR
Queue Stats
185W - 183L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IHeartConrad
Mercury
15
12 / 0 / 2
9,004
643
16,057
11,120
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jormungandr
JMight74
Jormungandr
12
1 / 0 / 3
7,385
528
3,064
10,043
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
14
2 / 1 / 3
8,348
596
4,613
6,623
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
OFFLlNE PLAYER
Xbalanque
13
1 / 0 / 4
7,640
546
5,793
8,925
3,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
c0bbIe
Sun Wukong
14
5 / 0 / 3
9,097
650
8,100
9,156
5,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlakePJ Hawk
Cthulhu
7
0 / 8 / 0
5,146
368
1,875
12,399
6,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
13
0 / 2 / 0
7,393
528
4,324
6,864
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
DEATHFUGITIVE9
Ratatoskr
10
1 / 5 / 0
6,278
448
4,328
12,130
4,298
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
6,056
433
2,268
10,440
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
0 / 4 / 0
5,795
414
6,031
9,986
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
21
Kills
1
1
Deaths
22
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlakePJ Hawk
Cthulhu
0
8
0
0
L
Merlin
0
2
0
0
L
Ratatoskr
DEATHFUGITIVE9
Ratatoskr
1
5
0
0.2
W
Mercury
IHeartConrad
Mercury
12
0
2
13
W
Jormungandr
JMight74
Jormungandr
1
0
3
2.5
W
Agni
2
1
3
3.5
W
Xbalanque
OFFLlNE PLAYER
Xbalanque
1
0
4
3
L
0
3
0
0
W
Sun Wukong
c0bbIe
Sun Wukong
5
0
3
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
18,826
45,867
Taken
51,819
25,545
Mitigated
26,041
10,386
Healing
6,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlakePJ Hawk
Cthulhu
1,875
399
0
397
12,399
6,532
0
301
12,098
11,737
0
L
Merlin
4,324
284
0
1,122
6,864
2,728
0
3,741
3,123
61,710
0
L
Ratatoskr
DEATHFUGITIVE9
Ratatoskr
4,328
1,477
0
488
12,130
4,298
224
1,159
10,971
0
37,784
W
Mercury
IHeartConrad
Mercury
16,057
10,322
0
868
11,120
4,717
0
1,590
9,470
0
82,785
W
Jormungandr
JMight74
Jormungandr
3,064
585
0
1,858
10,043
8,892
520
682
9,321
27,434
0
W
Agni
4,613
481
0
984
6,623
2,655
393
3,267
3,356
63,730
0
W
Xbalanque
OFFLlNE PLAYER
Xbalanque
5,793
2,868
0
2,899
8,925
3,678
558
979
7,946
0
56,166
L
2,268
398
0
988
10,440
8,738
241
1,063
9,377
17,933
0
W
Sun Wukong
c0bbIe
Sun Wukong
8,100
1,798
0
3,777
9,156
5,603
12
1,611
7,307
0
61,132
L
6,031
2,088
0
3,163
9,986
3,745
477
1,413
8,573
0
42,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,474
Gold Earned
30,668
449
Minions Killed
297
0
Camps Cleared
0
1,530,027
Distance Traveled
1,368,004
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,146
368
20
1
0
282,961
0
L
Merlin
7,393
528
121
9
0
257,923
2
L
Ratatoskr
6,278
448
59
4
0
289,698
7
W
Mercury
9,004
643
116
8
0
376,905
0
W
Jormungandr
7,385
528
28
2
0
283,466
0
W
Agni
8,348
596
109
8
0
298,221
2
W
Xbalanque
7,640
546
99
7
0
249,940
0
L
Ares
6,056
433
30
2
0
289,559
3
W
Sun Wukong
9,097
650
97
7
0
321,495
0
L
Neith
5,795
414
67
5
0
247,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role