Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Compy Lock
Discordia
Level 145
God Stats
0W - 2L
1,361 SR
Queue Stats
267W - 254L
1,539 Elo+
Party 1
Hercules
Hercules
Farram1
Hercules
Level 15
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 3L
1,719 Elo+
Party 1
Janus
Janus
robomike13
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 40L
1,286 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,509 Elo+

VS

Team Averages
Level 32
1,454 SR
1,412 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CrimCrum
Charybdis
Level 37
God Stats
1W - 1L
1,434 SR
Queue Stats
27W - 27L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
LiberalTrash1
Baron Samedi
Level 8
God Stats
3W - 4L
1,433 SR
Queue Stats
16W - 14L
1,428 Elo+
Solo
Scylla
Scylla
shinjidk
Scylla
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,233 Elo+
Solo
Hun Batz
Hun Batz
star_ghost31
Hun Batz
Level 32
God Stats
1W - 1L
1,405 SR
Queue Stats
141W - 170L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 5
7,490
749
4,609
8,848
7,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
 
Skadi
13
3 / 1 / 2
7,186
719
3,860
6,568
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mace

Mace

+10
Physical Power

Discordia
Compy Lock
Discordia
14
1 / 2 / 4
7,104
710
13,252
6,760
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Farram1
Hercules
15
8 / 0 / 5
8,602
860
6,717
10,429
11,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
0 / 12 / 1
6,002
600
1,755
12,410
3,928

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 3 / 2
7,931
793
6,059
8,433
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
CrimCrum
Charybdis
14
4 / 4 / 2
8,009
801
6,724
7,946
3,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LiberalTrash1
Baron Samedi
14
6 / 2 / 7
7,974
797
8,213
7,558
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
shinjidk
Scylla
13
0 / 3 / 7
7,167
717
4,421
6,704
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
star_ghost31
Hun Batz
14
3 / 2 / 9
7,616
762
8,714
9,351
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
14
Kills
17
17
Deaths
14
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
5
2.25
L
Skadi
 
Skadi
3
1
2
4
W
Jing Wei
 
Jing Wei
4
3
2
1.67
L
Discordia
Compy Lock
Discordia
1
2
4
1.5
W
Charybdis
CrimCrum
Charybdis
4
4
2
1.25
L
Hercules
Farram1
Hercules
8
0
5
10.5
W
Baron Samedi
LiberalTrash1
Baron Samedi
6
2
7
4.75
L
Janus
0
12
1
0.04
W
Scylla
shinjidk
Scylla
0
3
7
1.17
W
Hun Batz
star_ghost31
Hun Batz
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
34,131
45,015
Taken
39,992
28,980
Mitigated
16,939
4,599
Healing
5,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,609
775
0
913
8,848
7,148
0
2,150
6,698
0
14,174
L
Skadi
 
Skadi
3,860
1,699
65
578
6,568
3,626
0
1,892
4,676
0
14,289
W
Jing Wei
 
Jing Wei
6,059
4,516
0
983
8,433
3,456
268
2,496
5,757
0
27,664
L
Discordia
Compy Lock
Discordia
13,252
51
0
0
6,760
2,534
0
1,834
4,926
26,611
0
W
Charybdis
CrimCrum
Charybdis
6,724
3,958
0
1,242
7,946
3,207
713
2,295
5,332
0
21,215
L
Hercules
Farram1
Hercules
6,717
1,602
0
3,043
10,429
11,744
0
2,972
7,457
0
14,444
W
Baron Samedi
LiberalTrash1
Baron Samedi
8,213
225
472
1,137
7,558
3,294
428
4,804
2,442
21,212
0
L
Janus
1,755
177
0
0
12,410
3,928
0
3,786
8,624
9,558
0
W
Scylla
shinjidk
Scylla
4,421
243
0
250
6,704
2,570
400
2,297
4,142
25,722
0
W
Hun Batz
star_ghost31
Hun Batz
8,714
1,649
0
1,008
9,351
4,412
0
2,189
6,902
0
25,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
38,697
116
Minions Killed
204
0
Camps Cleared
0
887,612
Distance Traveled
1,008,006
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,490
749
24
2
0
181,717
0
L
Skadi
7,186
719
25
3
0
141,893
2
W
Jing Wei
7,931
793
45
5
0
202,156
0
L
Discordia
7,104
710
40
4
0
193,207
0
W
Charybdis
8,009
801
54
5
0
186,259
0
L
Hercules
8,602
860
22
2
0
205,709
0
W
Baron Samedi
7,974
797
35
4
0
205,436
0
L
Janus
6,002
600
5
1
0
165,086
0
W
Scylla
7,167
717
40
4
0
177,810
0
W
Hun Batz
7,616
762
30
3
0
236,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role