Player Matchup

Thanatos
Thanatos
Diamond III
DadsGettingMilk
Thanatos
Diamond III
Level 67
God Stats
9W - 3L
1,846 SR
Queue Stats
121W - 101L
2,105 MMR
Party 3
Merlin
Merlin
Diamond V
GΑMBLE
Merlin
Diamond V
Level 218
God Stats
63W - 50L
1,656 SR
Queue Stats
765W - 752L
2,050 MMR
Party 1
Chaac
Chaac
Diamond III
JCrosV2
Chaac
Diamond III
Level 64
God Stats
6W - 0L
2,042 SR
Queue Stats
116W - 80L
2,070 MMR
Party 1
Chernobog
Chernobog
Platinum I
Kingbalrus
Chernobog
Platinum I
Level 152
God Stats
8W - 6L
1,235 SR
Queue Stats
363W - 355L
1,924 MMR
Party 3
Ares
Ares
Platinum I
MisterSatire
Ares
Platinum I
Level 155
God Stats
4W - 5L
1,441 SR
Queue Stats
154W - 138L
2,019 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,644 SR
2,034 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,566 SR
2,033 MMR
Pele
Pele
Platinum I
MidTier
Pele
Platinum I
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
293W - 278L
2,042 MMR
Solo
Maui
Maui
Diamond V
Will1s
Maui
Diamond V
Level 146
God Stats
6W - 5L
1,615 SR
Queue Stats
104W - 85L
2,019 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond IV
coverllyncho
Sun Wukong
Diamond IV
Level 176
God Stats
15W - 5L
1,885 SR
Queue Stats
188W - 158L
2,077 MMR
Solo
Agni
Agni
Diamond IV
frostfirejay
Agni
Diamond IV
Level 157
God Stats
2W - 2L
1,485 SR
Queue Stats
209W - 189L
2,040 MMR
Party 2
Danzaburou
Danzaburou
Diamond IV
player13484375
Danzaburou
Diamond IV
Level 154
God Stats
1W - 2L
1,344 SR
Queue Stats
160W - 127L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
10 / 1 / 6
10,626
664
15,745
15,081
7,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
GΑMBLE
Merlin
15
0 / 3 / 7
9,289
581
4,457
6,486
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
JCrosV2
Chaac
15
1 / 0 / 1
8,863
554
12,549
14,285
13,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Kingbalrus
Chernobog
16
2 / 3 / 5
9,494
593
5,805
10,963
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 7
8,560
535
10,418
16,172
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorJanusArachneKali

VS

Bans
RavanaMartichorasRaijinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
MidTier
Pele
14
3 / 4 / 2
8,418
526
8,500
13,355
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Will1s
Maui
10
1 / 4 / 5
7,259
454
4,674
14,657
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
coverllyncho
Sun Wukong
16
1 / 1 / 0
9,579
599
11,017
17,523
17,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 1
8,220
514
8,331
11,009
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
player13484375
Danzaburou
15
2 / 2 / 3
9,370
586
8,465
8,862
2,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
8
8
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
10
1
6
13
W
Merlin
GΑMBLE
Merlin
0
3
7
1.17
W
Chaac
JCrosV2
Chaac
1
0
1
1.5
W
Chernobog
Kingbalrus
Chernobog
2
3
5
1.5
L
Pele
MidTier
Pele
3
4
2
1
W
3
1
7
6.5
L
Maui
Will1s
Maui
1
4
5
0.88
L
Sun Wukong
coverllyncho
Sun Wukong
1
1
0
1
L
1
5
1
0.3
L
Danzaburou
player13484375
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,974
Damage
40,987
62,987
Taken
65,406
46,714
Mitigated
42,112
28,021
Healing
16,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
15,745
5,001
0
15,768
15,081
7,558
0
4,415
10,666
0
97,627
W
Merlin
GΑMBLE
Merlin
4,457
159
0
500
6,486
2,693
653
2,893
3,593
89,989
0
W
Chaac
JCrosV2
Chaac
12,549
3,906
0
5,072
14,285
13,939
0
722
13,563
0
77,816
W
Chernobog
Kingbalrus
Chernobog
5,805
3,088
0
2,374
10,963
5,095
148
568
10,395
0
83,352
L
Pele
MidTier
Pele
8,500
2,583
0
1,176
13,355
4,554
0
3,877
9,478
0
73,944
W
10,418
922
0
4,307
16,172
17,429
0
5,204
10,968
30,138
0
L
Maui
Will1s
Maui
4,674
998
0
1,853
14,657
13,462
0
6,270
8,387
12,535
0
L
Sun Wukong
coverllyncho
Sun Wukong
11,017
2,755
0
9,527
17,523
17,934
225
376
17,147
525
87,482
L
8,331
777
0
660
11,009
3,460
0
2,493
8,516
67,964
0
L
Danzaburou
player13484375
Danzaburou
8,465
4,015
0
3,312
8,862
2,702
162
1,859
7,003
0
76,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
42,846
588
Minions Killed
504
0
Camps Cleared
0
1,733,229
Distance Traveled
1,671,200
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,626
664
123
8
0
399,097
0
W
Merlin
9,289
581
159
10
0
304,273
3
W
Chaac
8,863
554
129
8
0
367,935
0
W
Chernobog
9,494
593
154
10
0
331,587
2
L
Pele
8,418
526
100
6
0
361,751
0
W
Ares
8,560
535
23
1
0
330,337
4
L
Maui
7,259
454
14
1
0
318,195
0
L
Sun Wukong
9,579
599
129
8
0
352,487
2
L
Agni
8,220
514
136
9
0
325,299
0
L
Danzaburou
9,370
586
125
8
0
313,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role