Player Matchup

Yemoja
Yemoja
Insomnia6987
Yemoja
Level 85
God Stats
6W - 7L
1,166 SR
Queue Stats
378W - 381L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
Ryder97F
Ao Kuang
Level 99
God Stats
2W - 2L
1,544 SR
Queue Stats
132W - 149L
1,421 Elo+
Party 2
Sol
Sol
anlLyssa
Sol
Level 100
God Stats
69W - 45L
1,696 SR
Queue Stats
120W - 139L
1,426 Elo+
Party 2
Mulan
Mulan
bryan15_rd
Mulan
Level 75
God Stats
7W - 4L
1,529 SR
Queue Stats
108W - 112L
1,463 Elo+
Party 2
Neith
Neith
pouletcuit
Neith
Level 87
God Stats
28W - 29L
1,497 SR
Queue Stats
383W - 386L
1,422 Elo+
Party 1
Team Averages
Level 89
1,487 SR
1,431 Elo+

VS

Team Averages
Level 72
1,520 SR
1,456 Elo+
Arachne
Arachne
Drexll
Arachne
Level 66
God Stats
5W - 6L
1,501 SR
Queue Stats
8W - 14L
1,431 Elo+
Solo
Rama
Rama
Exotic Recruit
Rama
Level 68
God Stats
4W - 3L
1,498 SR
Queue Stats
134W - 110L
1,489 Elo+
Solo
Yu Huang
Yu Huang
arushmen69
Yu Huang
Level 119
God Stats
27W - 20L
1,598 SR
Queue Stats
657W - 657L
1,480 Elo+
Solo
Ares
Ares
flokictct
Ares
Level 41
God Stats
12W - 19L
1,453 SR
Queue Stats
81W - 80L
1,438 Elo+
Solo
Ravana
Ravana
xGoku-_SS
Ravana
Level 67
God Stats
1W - 3L
1,548 SR
Queue Stats
57W - 53L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 2 / 7
9,704
485
5,252
16,593
15,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Ryder97F
Ao Kuang
19
8 / 2 / 4
11,883
594
13,929
21,053
10,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 3
10,831
542
10,271
15,253
5,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
17
4 / 5 / 7
11,526
576
10,983
25,053
23,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
16
4 / 0 / 1
9,964
498
9,237
7,739
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Drexll
Arachne
19
6 / 3 / 1
11,667
583
16,529
18,750
9,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 4 / 1
9,104
455
9,245
17,345
8,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
arushmen69
Yu Huang
16
0 / 2 / 1
9,373
469
7,198
8,903
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
10
0 / 2 / 1
7,609
380
3,663
12,505
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
xGoku-_SS
Ravana
15
3 / 6 / 1
9,558
478
13,940
13,874
10,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
10
11
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Drexll
Arachne
6
3
1
2.17
L
1
4
1
0.38
W
Yemoja
0
2
7
1.75
W
Ao Kuang
Ryder97F
Ao Kuang
8
2
4
5
W
1
2
3
1.25
L
Yu Huang
arushmen69
Yu Huang
0
2
1
0.25
W
Mulan
4
5
7
1.5
L
Ares
0
2
1
0.25
W
Neith
4
0
1
4.5
L
Ravana
xGoku-_SS
Ravana
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,672
Damage
50,575
85,691
Taken
71,377
57,138
Mitigated
42,815
35,130
Healing
20,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Drexll
Arachne
16,529
10,367
0
6,598
18,750
9,065
0
8,295
10,455
0
119,661
L
9,245
7,813
0
6,835
17,345
8,131
363
4,967
12,378
0
73,920
W
Yemoja
5,252
1,500
4,545
3,503
16,593
15,048
807
3,955
12,638
29,363
0
W
Ao Kuang
Ryder97F
Ao Kuang
13,929
5,307
0
10,348
21,053
10,190
1,278
1,022
20,031
90,277
2,236
W
10,271
3,832
0
8,260
15,253
5,332
2,803
4,434
10,819
104,103
0
L
Yu Huang
arushmen69
Yu Huang
7,198
59
0
2,555
8,903
4,025
325
6,093
2,810
85,590
0
W
Mulan
10,983
2,832
0
7,295
25,053
23,059
1,273
720
24,333
323
74,918
L
Ares
3,663
376
0
1,353
12,505
11,397
69
5,252
7,253
26,862
0
W
Neith
9,237
3,079
0
1,179
7,739
3,509
2,959
911
6,828
0
75,111
L
Ravana
xGoku-_SS
Ravana
13,940
5,133
0
2,697
13,874
10,197
606
4,656
9,218
181
64,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,908
Gold Earned
47,311
573
Minions Killed
504
0
Camps Cleared
0
1,934,692
Distance Traveled
1,775,353
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,667
583
149
7
0
485,599
2
L
Rama
9,104
455
121
6
0
358,345
0
W
Yemoja
9,704
485
43
2
0
373,702
4
W
Ao Kuang
11,883
594
126
6
0
426,289
0
W
Sol
10,831
542
156
8
0
384,405
3
L
Yu Huang
9,373
469
126
6
0
403,078
5
W
Mulan
11,526
576
127
6
0
374,038
0
L
Ares
7,609
380
27
1
0
265,235
0
W
Neith
9,964
498
121
6
0
376,258
0
L
Ravana
9,558
478
81
4
0
263,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role