Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
UnclePaulHargis
Fenrir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 132L
1,520 Elo+
Party 1
Vulcan
Vulcan
im unstopable 9
Vulcan
Level 79
God Stats
75W - 74L
1,488 SR
Queue Stats
325W - 345L
1,466 Elo+
Solo
Zeus
Zeus
jorgelee9512
Zeus
Level 46
God Stats
4W - 4L
1,502 SR
Queue Stats
5W - 6L
1,379 Elo+
Solo
Baba Yaga
Baba Yaga
kingdee111
Baba Yaga
Level 107
God Stats
137W - 131L
1,464 SR
Queue Stats
214W - 211L
1,386 Elo+
Solo
Team Averages
Level 79
1,491 SR
1,450 Elo+

VS

Team Averages
Level 88
1,678 SR
1,521 Elo+
Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
ChrRamirez
Charon
Level 67
God Stats
2W - 3L
1,817 SR
Queue Stats
73W - 77L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
NerghallFall
Cernunnos
Level 46
God Stats
28W - 24L
1,552 SR
Queue Stats
214W - 221L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Prophecyyy
Cthulhu
Level 66
God Stats
1W - 1L
1,811 SR
Queue Stats
65W - 75L
1,453 Elo+
Party 2
Odin
Odin
TheRealDocBrown
Odin
Level 118
God Stats
19W - 10L
1,709 SR
Queue Stats
166W - 71L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 6
6,044
1,209
2,004
2,980
1,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 1 / 3
6,039
1,208
4,464
6,505
2,738
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 2
5,182
1,036
5,625
3,404
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
3 / 0 / 4
6,542
1,308
5,050
2,146
743
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baba Yaga
kingdee111
Baba Yaga
11
3 / 0 / 4
6,504
1,301
5,006
1,574
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

409

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,329
1,066
4,757
6,234
2,408
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charon
ChrRamirez
Charon
10
0 / 2 / 1
6,062
1,212
3,885
8,065
5,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
NerghallFall
Cernunnos
9
0 / 0 / 0
4,836
967
0
0
0
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Prophecyyy
Cthulhu
10
1 / 2 / 0
5,794
1,159
3,320
5,560
2,278
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 0
5,191
1,038
2,111
5,292
4,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
8
Kills
1
1
Deaths
8
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
6
3
L
Medusa
 
Medusa
0
2
1
0.25
L
Charon
ChrRamirez
Charon
0
2
1
0.25
L
Cernunnos
NerghallFall
Cernunnos
0
0
0
0
L
Cthulhu
Prophecyyy
Cthulhu
1
2
0
0.5
L
0
2
0
0
W
2
1
3
3.5
W
0
0
2
1
W
3
0
4
5
W
Baba Yaga
kingdee111
Baba Yaga
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
14,073
16,609
Taken
25,151
7,477
Mitigated
14,747
2,569
Healing
927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,004
96
0
1,046
2,980
1,959
0
981
1,689
4,262
0
L
Medusa
 
Medusa
4,757
1,645
0
0
6,234
2,408
0
4,858
1,221
0
11,851
L
Charon
ChrRamirez
Charon
3,885
1,229
0
448
8,065
5,818
0
4,549
3,351
8,332
0
L
Cernunnos
NerghallFall
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Prophecyyy
Cthulhu
3,320
238
230
166
5,560
2,278
0
3,919
1,315
15,292
0
L
2,111
182
0
83
5,292
4,243
0
3,667
1,579
0
7,687
W
4,464
1,869
18
529
6,505
2,738
0
2,841
3,537
0
7,168
W
5,625
2,249
0
0
3,404
1,317
0
1,929
1,325
9,303
0
W
5,050
1,118
0
0
2,146
743
0
482
1,664
11,481
0
W
Baba Yaga
kingdee111
Baba Yaga
5,006
18
133
843
1,574
720
0
972
602
15,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
27,212
66
Minions Killed
80
4
Camps Cleared
3
498,241
Distance Traveled
378,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,044
1,209
2
0
0
87,402
0
L
Medusa
5,329
1,066
20
4
2
98,835
0
L
Charon
6,062
1,212
13
3
0
89,274
0
L
Cernunnos
4,836
967
0
0
0
968
0
L
Cthulhu
5,794
1,159
27
5
1
95,464
0
L
Odin
5,191
1,038
20
4
0
93,647
0
W
Fenrir
6,039
1,208
4
1
0
102,443
0
W
Vulcan
5,182
1,036
13
3
1
113,663
0
W
Zeus
6,542
1,308
20
4
2
89,132
0
W
Baba Yaga
6,504
1,301
27
5
1
105,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role