Player Matchup

Athena
Athena
FlankAShank
Athena
Level 104
God Stats
1W - 5L
1,181 SR
Queue Stats
457W - 376L
1,592 Elo+
Solo
Pele
Pele
ImmortalJennTTV
Pele
Level 156
God Stats
0W - 3L
1,468 SR
Queue Stats
113W - 108L
1,463 Elo+
Party 1
Apollo
Apollo
RICHY_KASTA21
Apollo
Level 88
God Stats
1W - 1L
1,322 SR
Queue Stats
12W - 12L
1,396 Elo+
Solo
Shiva
Shiva
roverandon
Shiva
Level 143
God Stats
6W - 4L
1,695 SR
Queue Stats
254W - 269L
1,554 Elo+
Solo
Cthulhu
Cthulhu
tipsylathes
Cthulhu
Level 58
God Stats
0W - 1L
1,456 SR
Queue Stats
16W - 26L
1,351 Elo+
Party 1
Team Averages
Level 110
1,424 SR
1,471 Elo+

VS

Team Averages
Level 121
1,443 SR
1,500 Elo+
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Herboray
Cliodhna
Level 106
God Stats
1W - 2L
1,187 SR
Queue Stats
103W - 101L
1,478 Elo+
Solo
Kukulkan
Kukulkan
TheSpaceMoose
Kukulkan
Level 108
God Stats
2W - 1L
1,245 SR
Queue Stats
189W - 187L
1,483 Elo+
Solo
Amaterasu
Amaterasu
UcIswearr
Amaterasu
Level 143
God Stats
5W - 2L
1,781 SR
Queue Stats
291W - 269L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 1 / 3
6,801
618
3,363
5,247
4,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 5 / 6
7,222
657
8,990
13,927
6,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 5
7,641
695
4,610
13,602
7,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
14
4 / 4 / 3
8,596
781
10,478
16,027
14,851
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
tipsylathes
Cthulhu
15
2 / 4 / 4
8,750
795
13,917
16,063
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 1 / 15
8,952
814
6,328
13,704
14,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
 
Artemis
14
2 / 3 / 13
8,801
800
14,817
7,361
3,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Herboray
Cliodhna
15
6 / 3 / 14
9,839
894
13,031
11,407
5,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
TheSpaceMoose
Kukulkan
18
4 / 0 / 11
10,415
947
16,851
7,457
3,721
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
UcIswearr
Amaterasu
16
5 / 2 / 12
9,496
863
7,293
14,556
17,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
7
Kills
20
20
Deaths
9
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
15
10.5
W
Artemis
 
Artemis
2
3
13
2.83
L
Athena
1
1
3
2.5
W
Cliodhna
Herboray
Cliodhna
6
3
14
4.33
L
0
5
6
0.6
L
0
6
5
0.42
W
Kukulkan
TheSpaceMoose
Kukulkan
4
0
11
9.5
W
Amaterasu
UcIswearr
Amaterasu
5
2
12
5.5
L
Shiva
4
4
3
1.38
L
Cthulhu
tipsylathes
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,358
Damage
58,320
64,866
Taken
54,485
53,486
Mitigated
43,686
12,321
Healing
17,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,328
1,531
2,594
4,664
13,704
14,666
844
4,154
9,550
0
11,711
W
Artemis
 
Artemis
14,817
6,972
698
409
7,361
3,163
3,088
1,383
5,978
0
30,003
L
Athena
3,363
531
1,174
961
5,247
4,880
0
1,035
4,212
5,207
0
W
Cliodhna
Herboray
Cliodhna
13,031
1,747
1,317
1,288
11,407
5,026
1,507
4,346
7,061
0
20,671
L
8,990
809
873
1,313
13,927
6,881
0
4,141
9,786
0
15,714
L
4,610
3,085
211
1,371
13,602
7,277
0
2,190
11,412
0
23,230
W
Kukulkan
TheSpaceMoose
Kukulkan
16,851
1,048
1,128
1,354
7,457
3,721
1,513
3,405
4,052
46,274
0
W
Amaterasu
UcIswearr
Amaterasu
7,293
2,950
288
4,076
14,556
17,110
330
3,992
10,564
0
14,207
L
Shiva
10,478
1,159
1,706
2,232
16,027
14,851
0
4,291
11,736
0
18,268
L
Cthulhu
tipsylathes
Cthulhu
13,917
627
801
1,679
16,063
19,597
0
5,194
10,869
21,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
47,503
102
Minions Killed
135
0
Camps Cleared
0
898,574
Distance Traveled
1,073,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,952
814
14
1
0
227,961
0
W
Artemis
8,801
800
27
2
0
170,423
0
L
Athena
6,801
618
6
1
0
104,878
0
W
Cliodhna
9,839
894
10
1
0
221,688
0
L
Pele
7,222
657
9
1
0
201,814
0
L
Apollo
7,641
695
47
4
0
173,055
0
W
Kukulkan
10,415
947
66
6
0
221,705
0
W
Amaterasu
9,496
863
18
2
0
231,989
0
L
Shiva
8,596
781
17
2
0
206,852
0
L
Cthulhu
8,750
795
23
2
0
211,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role