Player Matchup

Anubis
Anubis
A Yung Savag3
Anubis
Level 63
God Stats
39W - 32L
1,539 SR
Queue Stats
325W - 333L
1,442 Elo+
Solo
Thoth
Thoth
CanadiensFan263
Thoth
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
99W - 95L
1,483 Elo+
Solo
Hades
Hades
GG_ExT3r1or
Hades
Level 63
God Stats
17W - 14L
1,337 SR
Queue Stats
137W - 142L
1,413 Elo+
Solo
Bacchus
Bacchus
Pyro6116
Bacchus
Level 63
God Stats
3W - 3L
1,711 SR
Queue Stats
294W - 321L
1,420 Elo+
Solo
Izanami
Izanami
Thionine
Izanami
Level 60
God Stats
4W - 2L
1,522 SR
Queue Stats
51W - 33L
1,531 Elo+
Solo
Team Averages
Level 63
1,522 SR
1,458 Elo+

VS

Team Averages
Level 95
1,464 SR
1,475 Elo+
Pele
Pele
 
Pele
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DaJoker980
Tyr
Level 66
God Stats
3W - 5L
1,351 SR
Queue Stats
89W - 80L
1,446 Elo+
Solo
Janus
Janus
Gunnar23-
Janus
Level 124
God Stats
9W - 11L
1,493 SR
Queue Stats
197W - 203L
1,488 Elo+
Solo
Ishtar
Ishtar
ySebxs
Ishtar
Level 61
God Stats
22W - 23L
1,476 SR
Queue Stats
306W - 308L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,838
806
2,561
3,113
1,289
7
2 / 0 / 2
4,418
736
2,832
1,707
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 3
4,052
675
1,984
3,048
1,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Pyro6116
Bacchus
6
1 / 1 / 0
4,146
691
1,176
4,417
2,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Thionine
Izanami
8
2 / 0 / 2
4,881
814
2,560
3,197
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 0
4,040
673
1,435
4,893
1,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
 
Geb
5
0 / 2 / 0
3,312
552
675
5,279
3,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

3
0 / 0 / 0
2,941
490
471
2,524
492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Gunnar23-
Janus
7
1 / 1 / 0
3,917
653
1,714
2,417
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
ySebxs
Ishtar
6
0 / 2 / 0
3,276
546
1,114
3,277
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
1
0
1
L
Geb
 
Geb
0
2
0
0
W
1
1
0
1
W
2
0
2
3
L
0
0
0
0
W
0
0
3
1.5
L
Janus
Gunnar23-
Janus
1
1
0
1
W
Bacchus
Pyro6116
Bacchus
1
1
0
1
W
Izanami
Thionine
Izanami
2
0
2
3
L
Ishtar
ySebxs
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,113
Damage
5,409
15,482
Taken
18,390
6,689
Mitigated
6,888
6,936
Healing
4,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,435
311
0
686
4,893
1,325
0
1,787
3,106
0
28,413
L
Geb
 
Geb
675
0
0
1,308
5,279
3,144
0
1,711
3,568
6,245
0
W
2,561
211
0
1,685
3,113
1,289
262
74
3,039
31,086
0
W
2,832
156
0
750
1,707
408
0
322
1,385
19,398
0
L
471
22
0
610
2,524
492
0
1,485
1,039
0
3,820
W
1,984
181
180
1,073
3,048
1,057
0
595
2,453
20,967
0
L
Janus
Gunnar23-
Janus
1,714
574
0
746
2,417
802
0
1,923
494
19,561
0
W
Bacchus
Pyro6116
Bacchus
1,176
255
0
1,322
4,417
2,865
0
1,050
3,367
13,438
0
W
Izanami
Thionine
Izanami
2,560
2,192
0
1,926
3,197
1,070
718
348
2,849
0
28,743
L
Ishtar
ySebxs
Ishtar
1,114
634
0
694
3,277
1,125
0
1,647
1,630
0
15,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
17,486
187
Minions Killed
122
0
Camps Cleared
0
593,097
Distance Traveled
568,068
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,040
673
46
8
0
154,971
0
L
Geb
3,312
552
7
1
0
126,249
2
W
Anubis
4,838
806
42
7
0
102,051
0
W
Thoth
4,418
736
20
3
0
121,207
0
L
Tyr
2,941
490
3
1
0
59,159
0
W
Hades
4,052
675
41
7
0
124,219
0
L
Janus
3,917
653
35
6
0
119,836
1
W
Bacchus
4,146
691
22
4
0
121,809
0
W
Izanami
4,881
814
62
10
0
123,811
0
L
Ishtar
3,276
546
31
5
0
107,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role