Player Matchup

Loki
Loki
Kasmic8416
Loki
Level 57
God Stats
1W - 4L
1,256 SR
Queue Stats
52W - 54L
1,400 Elo+
Party 1
Terra
Terra
MateoFlo249
Terra
Level 28
God Stats
1W - 1L
1,683 SR
Queue Stats
10W - 15L
1,321 Elo+
Party 2
Anubis
Anubis
ROBBIEV5
Anubis
Level 78
God Stats
15W - 19L
1,512 SR
Queue Stats
44W - 40L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VOJPINHEAD
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,329 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
alberto02_5
Ah Muzen Cab
Level 65
God Stats
1W - 2L
1,429 SR
Queue Stats
150W - 159L
1,397 Elo+
Party 2
Team Averages
Level 51
1,476 SR
1,381 Elo+

VS

Team Averages
Level 104
1,462 SR
1,443 Elo+
Chang'e
Chang'e
Kayleb5
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,465 Elo+
Solo
Bakasura
Bakasura
LS-Deadshot
Bakasura
Level 107
God Stats
7W - 5L
1,518 SR
Queue Stats
222W - 237L
1,455 Elo+
Party 3
Hera
Hera
everything_epic_
Hera
Level 76
God Stats
4W - 11L
1,173 SR
Queue Stats
144W - 179L
1,362 Elo+
Party 3
Tyr
Tyr
feral_ghoul_4E
Tyr
Level 127
God Stats
24W - 23L
1,550 SR
Queue Stats
349W - 384L
1,463 Elo+
Party 3
Xbalanque
Xbalanque
xSOZA777x
Xbalanque
Level 85
God Stats
24W - 17L
1,570 SR
Queue Stats
69W - 69L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 1
9,143
508
7,553
15,929
5,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 2 / 0
7,900
439
2,337
15,825
10,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
ROBBIEV5
Anubis
14
1 / 3 / 1
9,180
510
11,057
10,633
5,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
VOJPINHEAD
Morgan Le Fay
14
4 / 4 / 2
8,708
484
13,102
12,928
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
alberto02_5
Ah Muzen Cab
12
1 / 6 / 0
7,840
436
9,715
14,406
4,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kayleb5
Chang'e
16
2 / 6 / 3
9,365
520
8,195
15,788
6,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
LS-Deadshot
Bakasura
15
4 / 2 / 4
9,736
541
10,686
19,460
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 8
9,564
531
7,429
7,665
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 2
9,978
554
4,426
15,892
10,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
xSOZA777x
Xbalanque
18
11 / 1 / 1
10,582
588
20,128
16,062
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
10
Kills
19
21
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Chang'e
Kayleb5
Chang'e
2
6
3
0.58
W
Bakasura
LS-Deadshot
Bakasura
4
2
4
3
L
0
2
0
0
L
Anubis
ROBBIEV5
Anubis
1
3
1
0.5
L
Morgan Le Fay
VOJPINHEAD
Morgan Le Fay
4
4
2
1.25
L
Ah Muzen Cab
alberto02_5
Ah Muzen Cab
1
6
0
0.17
W
0
1
8
4
W
2
0
2
3
W
Xbalanque
xSOZA777x
Xbalanque
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,764
Damage
50,864
69,721
Taken
74,867
30,411
Mitigated
34,788
14,193
Healing
30,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,553
3,320
0
3,562
15,929
5,418
0
1,873
13,316
0
64,430
W
Chang'e
Kayleb5
Chang'e
8,195
774
962
4,419
15,788
6,010
249
10,987
4,801
73,605
0
W
Bakasura
LS-Deadshot
Bakasura
10,686
7,082
0
5,122
19,460
7,750
0
5,169
14,291
0
61,679
L
2,337
725
1,725
2,016
15,825
10,071
371
3,395
12,164
20,934
0
L
Anubis
ROBBIEV5
Anubis
11,057
940
0
5,686
10,633
5,005
490
1,529
8,776
85,241
0
L
Morgan Le Fay
VOJPINHEAD
Morgan Le Fay
13,102
968
0
935
12,928
5,163
266
6,015
6,563
58,610
0
L
Ah Muzen Cab
alberto02_5
Ah Muzen Cab
9,715
3,010
0
269
14,406
4,754
353
2,812
11,151
0
61,791
W
7,429
1,571
307
3,024
7,665
3,187
191
2,541
5,124
48,733
0
W
4,426
506
0
6,616
15,892
10,859
432
6,035
9,857
0
69,232
W
Xbalanque
xSOZA777x
Xbalanque
20,128
11,047
0
10,340
16,062
6,982
3,502
1,764
14,298
0
107,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,771
Gold Earned
49,225
429
Minions Killed
592
0
Camps Cleared
0
1,579,351
Distance Traveled
1,708,464
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,143
508
81
5
0
348,651
2
W
Chang'e
9,365
520
116
6
0
335,849
2
W
Bakasura
9,736
541
96
5
0
348,259
0
L
Terra
7,900
439
42
2
0
369,191
0
L
Anubis
9,180
510
144
8
0
222,813
0
L
Morgan Le Fay
8,708
484
86
5
0
320,226
0
L
Ah Muzen Cab
7,840
436
76
4
0
318,470
0
W
Hera
9,564
531
82
5
0
338,114
0
W
Tyr
9,978
554
135
8
0
364,291
0
W
Xbalanque
10,582
588
163
9
0
321,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role