Player Matchup

Cthulhu
Cthulhu
AXEM4N2213
Cthulhu
Level 102
God Stats
2W - 6L
1,243 SR
Queue Stats
70W - 75L
1,431 Elo+
Solo
Skadi
Skadi
Theangelito 615
Skadi
Level 104
God Stats
4W - 3L
1,578 SR
Queue Stats
337W - 298L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Titan Slayer133
Ah Puch
Level 120
God Stats
26W - 13L
1,687 SR
Queue Stats
251W - 219L
1,518 Elo+
Solo
Bellona
Bellona
War_sismo
Bellona
Level 57
God Stats
1W - 1L
1,180 SR
Queue Stats
5W - 10L
1,316 Elo+
Solo
Lancelot
Lancelot
YouattC
Lancelot
Level 116
God Stats
2W - 3L
1,390 SR
Queue Stats
551W - 551L
1,370 Elo+
Solo
Team Averages
Level 100
1,416 SR
1,414 Elo+

VS

Team Averages
Level 94
1,579 SR
1,456 Elo+
Janus
Janus
Akutamour
Janus
Level 88
God Stats
2W - 3L
1,607 SR
Queue Stats
219W - 202L
1,534 Elo+
Solo
Cernunnos
Cernunnos
Caulknball
Cernunnos
Level 63
God Stats
29W - 24L
1,454 SR
Queue Stats
199W - 228L
1,425 Elo+
Party 1
Osiris
Osiris
Son_ofSparda-1
Osiris
Level 115
God Stats
2W - 2L
1,653 SR
Queue Stats
91W - 92L
1,441 Elo+
Solo
Arachne
Arachne
candisFIT666
Arachne
Level 143
God Stats
6W - 3L
1,831 SR
Queue Stats
153W - 158L
1,458 Elo+
Solo
Cthulhu
Cthulhu
xXPillCosbyXx420
Cthulhu
Level 63
God Stats
6W - 12L
1,351 SR
Queue Stats
202W - 233L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AXEM4N2213
Cthulhu
10
1 / 0 / 3
6,759
676
3,222
6,206
3,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 2 / 1
6,968
697
5,256
6,339
2,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 0
6,062
606
3,842
3,979
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
War_sismo
Bellona
10
0 / 1 / 0
5,793
579
2,096
6,827
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
YouattC
Lancelot
10
0 / 0 / 0
5,880
588
2,231
5,193
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Akutamour
Janus
1
0 / 0 / 0
3,467
347
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Caulknball
Cernunnos
6
0 / 4 / 1
4,238
424
2,062
7,448
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 1
5,500
550
3,899
7,841
6,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
candisFIT666
Arachne
11
3 / 2 / 0
5,997
600
6,012
10,588
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 1
4,701
470
2,274
5,261
2,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AXEM4N2213
Cthulhu
1
0
3
2.5
L
Janus
Akutamour
Janus
0
0
0
0
L
Cernunnos
Caulknball
Cernunnos
0
4
1
0.13
L
0
0
1
0.5
W
4
2
1
2.25
W
2
0
0
2
W
Bellona
War_sismo
Bellona
0
1
0
0
W
Lancelot
YouattC
Lancelot
0
0
0
0
L
Arachne
candisFIT666
Arachne
3
2
0
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,647
Damage
14,247
28,544
Taken
31,138
13,523
Mitigated
15,278
8,839
Healing
7,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AXEM4N2213
Cthulhu
3,222
84
1,389
1,541
6,206
3,698
0
1,369
4,837
29,872
0
L
Janus
Akutamour
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Caulknball
Cernunnos
2,062
1,136
0
1,851
7,448
2,234
75
2,050
5,398
0
16,727
L
3,899
1,531
0
1,730
7,841
6,230
22
696
7,145
0
34,681
W
5,256
1,909
0
895
6,339
2,211
2,252
1,080
5,259
0
48,130
W
3,842
43
0
1,308
3,979
1,284
826
461
3,518
42,710
0
W
Bellona
War_sismo
Bellona
2,096
960
0
2,736
6,827
4,309
461
0
6,827
0
29,941
W
Lancelot
YouattC
Lancelot
2,231
448
0
970
5,193
2,021
0
0
5,193
0
40,063
L
Arachne
candisFIT666
Arachne
6,012
4,586
0
2,164
10,588
4,074
35
2,583
8,005
0
38,219
L
2,274
535
704
1,299
5,261
2,740
0
1,735
3,526
14,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
23,903
313
Minions Killed
150
0
Camps Cleared
0
1,011,790
Distance Traveled
713,959
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,759
676
42
4
0
217,758
2
L
Janus
3,467
347
0
0
0
7,752
0
L
Cernunnos
4,238
424
30
3
0
112,956
1
L
Osiris
5,500
550
50
5
0
208,523
0
W
Skadi
6,968
697
86
9
0
182,900
0
W
Ah Puch
6,062
606
59
6
0
193,325
2
W
Bellona
5,793
579
55
6
0
181,370
5
W
Lancelot
5,880
588
71
7
0
236,437
0
L
Arachne
5,997
600
61
6
0
247,556
0
L
Cthulhu
4,701
470
9
1
0
137,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role