Player Matchup

Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver II
BeltlessChamp
Cupid
Silver II
Level 119
God Stats
2W - 1L
1,658 SR
Queue Stats
18W - 17L
1,316 MMR
Solo
Kali
Kali
Gold V
JOELPOWER
Kali
Gold V
Level 228
God Stats
28W - 28L
1,554 SR
Queue Stats
1,197W - 1,205L
1,333 MMR
Solo
Jormungandr
Jormungandr
Silver I
Nakimbo_21
Jormungandr
Silver I
Level 88
God Stats
44W - 35L
1,567 SR
Queue Stats
132W - 145L
1,325 MMR
Solo
Surtr
Surtr
Gold V
frae961
Surtr
Gold V
Level 152
God Stats
0W - 1L
1,589 SR
Queue Stats
77W - 85L
1,316 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,574 SR
1,358 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,558 SR
1,326 MMR
King Arthur
King Arthur
Gold V
Donkey26
King Arthur
Gold V
Level 152
God Stats
31W - 32L
1,547 SR
Queue Stats
229W - 236L
1,315 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
JorgeA22
Ao Kuang
Gold V
Level 155
God Stats
4W - 1L
1,500 SR
Queue Stats
196W - 194L
1,331 MMR
Solo
Izanami
Izanami
Silver III
Krevyk
Izanami
Silver III
Level 98
God Stats
5W - 3L
1,580 SR
Queue Stats
15W - 28L
1,346 MMR
Solo
Bacchus
Bacchus
Bronze III
Milallitaasy
Bacchus
Bronze III
Level 37
God Stats
1W - 1L
1,325 SR
Queue Stats
13W - 15L
1,308 MMR
Solo
Poseidon
Poseidon
Gold V
OnshorePear503
Poseidon
Gold V
Level 164
God Stats
44W - 37L
1,837 SR
Queue Stats
289W - 309L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 6 / 0
6,684
477
7,232
9,224
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 1
6,131
438
4,448
11,148
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
11
1 / 4 / 1
6,769
484
3,057
16,914
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Nakimbo_21
Jormungandr
6
0 / 3 / 0
5,125
366
2,133
8,268
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
frae961
Surtr
12
2 / 5 / 0
7,253
518
5,856
17,858
11,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CernunnosAthenaAresApollo

VS

Bans
PeleArachneCharonSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Donkey26
King Arthur
14
5 / 2 / 1
8,871
634
12,846
13,428
10,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
JorgeA22
Ao Kuang
15
10 / 0 / 3
9,293
664
12,276
11,070
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Krevyk
Izanami
13
1 / 0 / 2
7,815
558
5,606
6,058
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Milallitaasy
Bacchus
11
2 / 1 / 4
7,480
534
5,187
8,083
7,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
15
3 / 2 / 5
9,117
651
7,822
8,703
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
21
21
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
0
0.33
L
0
3
1
0.17
W
King Arthur
Donkey26
King Arthur
5
2
1
2.75
L
Kali
1
4
1
0.38
W
Ao Kuang
JorgeA22
Ao Kuang
10
0
3
11.5
W
Izanami
Krevyk
Izanami
1
0
2
2
W
Bacchus
Milallitaasy
Bacchus
2
1
4
4
L
Jormungandr
Nakimbo_21
Jormungandr
0
3
0
0
W
Poseidon
3
2
5
2.75
L
Surtr
frae961
Surtr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
43,737
63,412
Taken
47,342
30,368
Mitigated
28,361
21,749
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,232
2,911
0
916
9,224
3,533
0
7,160
2,041
44,174
0
L
4,448
2,388
152
4,805
11,148
3,617
0
6,484
4,664
0
42,242
W
King Arthur
Donkey26
King Arthur
12,846
1,276
0
2,548
13,428
10,824
33
316
13,112
173
67,096
L
Kali
3,057
1,207
0
7,584
16,914
6,358
0
7,354
9,554
0
40,184
W
Ao Kuang
JorgeA22
Ao Kuang
12,276
2,733
0
2,635
11,070
4,600
697
1,233
9,837
77,256
1,921
W
Izanami
Krevyk
Izanami
5,606
3,899
0
3,777
6,058
2,339
2,498
1,733
4,325
0
71,600
W
Bacchus
Milallitaasy
Bacchus
5,187
955
0
2,478
8,083
7,578
390
2,507
5,576
20,089
0
L
Jormungandr
Nakimbo_21
Jormungandr
2,133
402
0
2,395
8,268
5,110
0
3,631
4,637
13,421
0
W
Poseidon
7,822
1,028
0
2,979
8,703
3,020
212
4,181
4,522
92,460
0
L
Surtr
frae961
Surtr
5,856
1,959
0
5,897
17,858
11,750
0
362
17,496
499
51,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
42,576
335
Minions Killed
492
0
Camps Cleared
0
1,244,787
Distance Traveled
1,428,322
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,684
477
88
6
0
258,508
1
L
Cupid
6,131
438
84
6
0
258,328
2
W
King Arthur
8,871
634
95
7
0
282,357
4
L
Kali
6,769
484
68
5
0
269,676
0
W
Ao Kuang
9,293
664
115
8
0
327,269
3
W
Izanami
7,815
558
122
9
0
217,949
1
W
Bacchus
7,480
534
20
1
0
295,155
1
L
Jormungandr
5,125
366
16
1
0
194,784
0
W
Poseidon
9,117
651
140
10
0
305,592
1
L
Surtr
7,253
518
79
6
0
263,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role