Player Matchup

Gilgamesh
Gilgamesh
A Woeful Bucket
Gilgamesh
Level 93
God Stats
0W - 1L
1,478 SR
Queue Stats
159W - 172L
1,410 Elo+
Party 1
Ares
Ares
BandiTapTap
Ares
Level 109
God Stats
2W - 1L
1,679 SR
Queue Stats
141W - 132L
1,491 Elo+
Party 3
Surtr
Surtr
Criptron69
Surtr
Level 63
God Stats
4W - 5L
1,678 SR
Queue Stats
337W - 351L
1,526 Elo+
Solo
Izanami
Izanami
Frommers25
Izanami
Level 109
God Stats
3W - 1L
1,675 SR
Queue Stats
17W - 37L
1,392 Elo+
Party 1
Loki
Loki
UpsetAve
Loki
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
57W - 51L
1,397 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,443 Elo+

VS

Team Averages
Level 125
1,500 SR
1,487 Elo+
Cernunnos
Cernunnos
OutStriven
Cernunnos
Level 102
God Stats
2W - 0L
1,670 SR
Queue Stats
26W - 19L
1,570 Elo+
Solo
Kukulkan
Kukulkan
Sweeetro
Kukulkan
Level 163
God Stats
5W - 3L
1,842 SR
Queue Stats
347W - 345L
1,480 Elo+
Party 2
Ymir
Ymir
Winterela
Ymir
Level 129
God Stats
3W - 0L
1,277 SR
Queue Stats
13W - 25L
1,376 Elo+
Party 2
Chiron
Chiron
alday124
Chiron
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 77L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
wuttae
Zhong Kui
Level 82
God Stats
1W - 0L
1,212 SR
Queue Stats
208W - 194L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Woeful Bucket
Gilgamesh
14
0 / 9 / 6
8,824
588
10,045
22,129
23,204
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
1 / 5 / 11
10,533
702
9,031
17,588
23,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
17
5 / 6 / 4
11,767
784
9,994
23,947
31,437
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Frommers25
Izanami
15
1 / 7 / 4
9,920
661
14,577
13,864
7,453
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
18
5 / 5 / 6
10,720
715
22,792
12,937
7,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OutStriven
Cernunnos
16
3 / 4 / 15
10,368
691
18,028
12,198
5,819
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Sweeetro
Kukulkan
20
10 / 1 / 16
12,084
806
15,870
10,575
5,646
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
18
3 / 2 / 23
11,719
781
6,191
17,238
20,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
alday124
Chiron
19
9 / 3 / 16
12,331
822
14,602
16,211
7,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
wuttae
Zhong Kui
20
5 / 2 / 20
12,365
824
21,417
20,017
22,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
120
12
Kills
30
32
Deaths
12
31
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A Woeful Bucket
Gilgamesh
0
9
6
0.33
L
1
5
11
1.3
L
Surtr
5
6
4
1.17
L
Izanami
Frommers25
Izanami
1
7
4
0.43
W
Cernunnos
OutStriven
Cernunnos
3
4
15
2.63
W
Kukulkan
Sweeetro
Kukulkan
10
1
16
18
L
Loki
5
5
6
1.6
W
Ymir
3
2
23
7.25
W
Chiron
alday124
Chiron
9
3
16
5.67
W
Zhong Kui
wuttae
Zhong Kui
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,439
Damage
76,108
90,465
Taken
76,239
92,418
Mitigated
62,110
17,486
Healing
31,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A Woeful Bucket
Gilgamesh
10,045
1,734
324
3,099
22,129
23,204
0
11,421
10,708
0
14,447
L
9,031
254
756
2,740
17,588
23,279
0
8,124
9,464
16,439
0
L
Surtr
9,994
2,065
1,658
6,808
23,947
31,437
317
11,019
12,928
477
18,663
L
Izanami
Frommers25
Izanami
14,577
6,917
213
399
13,864
7,453
2,738
6,726
7,138
0
33,993
W
Cernunnos
OutStriven
Cernunnos
18,028
8,734
829
1,687
12,198
5,819
2,483
1,199
10,859
0
34,694
W
Kukulkan
Sweeetro
Kukulkan
15,870
1,712
3,008
1,983
10,575
5,646
1,066
662
9,823
44,056
0
L
Loki
22,792
2,329
348
1,141
12,937
7,045
679
6,188
6,749
0
47,806
W
Ymir
6,191
357
1,026
4,991
17,238
20,846
243
2,594
14,564
11,267
0
W
Chiron
alday124
Chiron
14,602
5,311
3,102
4,745
16,211
7,771
2,522
2,193
13,884
0
34,572
W
Zhong Kui
wuttae
Zhong Kui
21,417
2,918
1,569
8,420
20,017
22,028
1,794
2,663
16,951
43,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,764
Gold Earned
58,867
155
Minions Killed
210
0
Camps Cleared
0
1,238,039
Distance Traveled
1,391,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,824
588
13
1
0
232,760
0
L
Ares
10,533
702
12
1
0
259,759
0
L
Surtr
11,767
784
24
2
0
271,500
0
L
Izanami
9,920
661
70
5
0
210,808
0
W
Cernunnos
10,368
691
35
2
0
244,610
0
W
Kukulkan
12,084
806
55
4
0
319,545
0
L
Loki
10,720
715
36
2
0
263,212
0
W
Ymir
11,719
781
5
0
0
272,148
0
W
Chiron
12,331
822
43
3
0
266,786
0
W
Zhong Kui
12,365
824
72
5
0
288,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role