Player Matchup

Mulan
Mulan
Aoi Akuma9271
Mulan
Level 105
God Stats
3W - 1L
1,297 SR
Queue Stats
74W - 76L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
KingSev3nSin
Baron Samedi
Level 147
God Stats
3W - 1L
1,392 SR
Queue Stats
46W - 56L
1,439 Elo+
Party 1
Da Ji
Da Ji
lAdYsLuCkYbEaCh
Da Ji
Level 201
God Stats
2W - 1L
1,428 SR
Queue Stats
126W - 127L
1,430 Elo+
Solo
Team Averages
Level 151
1,373 SR
1,447 Elo+

VS

Team Averages
Level 92
1,504 SR
1,383 Elo+
Kukulkan
Kukulkan
Bearlord42
Kukulkan
Level 99
God Stats
0W - 2L
1,327 SR
Queue Stats
17W - 19L
1,287 Elo+
Solo
Chiron
Chiron
borni14
Chiron
Level 73
God Stats
6W - 6L
1,528 SR
Queue Stats
101W - 147L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
hats2001
Sun Wukong
Level 104
God Stats
17W - 15L
1,656 SR
Queue Stats
162W - 161L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
9,569
870
10,427
16,593
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
KingSev3nSin
Baron Samedi
12
3 / 4 / 9
9,322
847
10,895
10,917
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 7
9,229
839
6,633
9,732
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bearlord42
Kukulkan
12
3 / 4 / 5
8,838
803
8,444
7,400
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
borni14
Chiron
11
2 / 6 / 8
8,450
768
7,678
11,001
3,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
hats2001
Sun Wukong
11
6 / 3 / 4
9,222
838
8,971
13,021
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
13
Kills
11
11
Deaths
13
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
L
Kukulkan
Bearlord42
Kukulkan
3
4
5
1.38
W
Baron Samedi
KingSev3nSin
Baron Samedi
3
4
9
1.88
L
Chiron
borni14
Chiron
2
6
8
1
L
Sun Wukong
hats2001
Sun Wukong
6
3
4
2.67
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
25,093
37,242
Taken
31,422
24,487
Mitigated
16,914
10,858
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,427
1,736
0
4,583
16,593
14,080
430
4,618
11,975
0
31,756
L
Kukulkan
Bearlord42
Kukulkan
8,444
593
0
0
7,400
2,950
0
3,169
4,182
34,202
0
W
Baron Samedi
KingSev3nSin
Baron Samedi
10,895
1,347
2,391
3,312
10,917
5,876
515
2,943
7,974
33,771
0
L
Chiron
borni14
Chiron
7,678
3,672
366
1,630
11,001
3,842
0
3,932
6,778
0
19,681
L
Sun Wukong
hats2001
Sun Wukong
8,971
1,213
0
1,812
13,021
10,122
312
4,216
8,315
0
28,321
W
6,633
1,572
0
572
9,732
4,531
0
1,443
8,289
0
23,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,120
Gold Earned
26,510
112
Minions Killed
114
0
Camps Cleared
0
536,901
Distance Traveled
558,586
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,569
870
43
4
0
179,285
0
L
Kukulkan
8,838
803
59
5
0
205,057
4
W
Baron Samedi
9,322
847
40
4
0
163,027
0
L
Chiron
8,450
768
23
2
0
160,130
0
L
Sun Wukong
9,222
838
32
3
0
193,399
0
W
Da Ji
9,229
839
29
3
0
194,589
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role