Player Matchup

Fenrir
Fenrir
Bronze III
T Bone218
Fenrir
Bronze III
Level 124
God Stats
1W - 3L
1,443 SR
Queue Stats
12W - 11L
1,446 MMR
Party 1
Baron Samedi
Baron Samedi
Silver V
Tin098
Baron Samedi
Silver V
Level 97
God Stats
2W - 3L
1,253 SR
Queue Stats
19W - 34L
1,318 MMR
Party 1
Ares
Ares
Bronze III
sideguy
Ares
Bronze III
Level 123
God Stats
1W - 1L
1,126 SR
Queue Stats
10W - 9L
1,372 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,274 SR
1,379 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,524 SR
1,345 MMR
Set
Set
Gold V
Fridáy
Set
Gold V
Level 109
God Stats
49W - 65L
1,522 SR
Queue Stats
385W - 444L
1,367 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Ricardo0997
Kuzenbo
Gold V
Level 138
God Stats
1W - 1L
1,549 SR
Queue Stats
79W - 85L
1,333 MMR
Solo
Sol
Sol
Bronze IV
spartacus5543
Sol
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
T Bone218
Fenrir
15
15 / 1 / 5
12,949
925
16,667
12,663
7,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Tin098
Baron Samedi
14
3 / 1 / 14
11,277
806
11,082
8,750
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ares
sideguy
Ares
15
3 / 2 / 17
11,466
819
10,763
12,491
15,797
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
HadesIx ChelThothMartichoras

VS

Bans
AnubisHerculesAchillesKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
1 / 5 / 3
9,593
685
8,500
14,134
15,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
Ricardo0997
Kuzenbo
12
2 / 6 / 2
9,624
687
6,847
16,667
24,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 10 / 1
9,276
663
7,195
13,924
4,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
21
Kills
3
4
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
1
5
3
0.5
L
Kuzenbo
Ricardo0997
Kuzenbo
2
6
2
0.5
W
Fenrir
T Bone218
Fenrir
15
1
5
17.5
W
Baron Samedi
Tin098
Baron Samedi
3
1
14
10
W
Ares
sideguy
Ares
3
2
17
5.75
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,512
Damage
22,542
33,904
Taken
44,725
28,464
Mitigated
44,109
12,218
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
8,500
2,130
0
1,353
14,134
15,579
0
6,848
7,286
46
30,952
L
Kuzenbo
Ricardo0997
Kuzenbo
6,847
2,586
0
454
16,667
24,256
0
9,195
7,472
21,692
0
W
Fenrir
T Bone218
Fenrir
16,667
3,230
0
5,564
12,663
7,145
1,344
5,585
7,078
0
43,830
W
Baron Samedi
Tin098
Baron Samedi
11,082
910
2,035
2,829
8,750
5,522
1,300
4,957
3,793
55,510
0
W
Ares
sideguy
Ares
10,763
1,576
0
1,790
12,491
15,797
325
3,764
8,727
35,820
0
L
7,195
412
0
1,665
13,924
4,274
0
6,331
7,593
38,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
28,493
168
Minions Killed
120
0
Camps Cleared
0
837,981
Distance Traveled
674,398
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,593
685
46
3
0
235,951
1
L
Kuzenbo
9,624
687
16
1
0
242,909
2
W
Fenrir
12,949
925
50
4
0
298,447
0
W
Baron Samedi
11,277
806
74
5
0
264,739
2
W
Ares
11,466
819
44
3
0
274,795
5
L
Sol
9,276
663
58
4
0
195,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role