Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
GUARDIAn__sLO
Poseidon
Level 60
God Stats
13W - 12L
1,516 SR
Queue Stats
157W - 169L
1,388 Elo+
Solo
Nike
Nike
LOUENRECOV
Nike
Level 66
God Stats
1W - 3L
1,211 SR
Queue Stats
129W - 127L
1,450 Elo+
Party 3
Fenrir
Fenrir
ninjademonio
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,298 Elo+
Solo
Cerberus
Cerberus
plexamatic
Cerberus
Level 84
God Stats
5W - 7L
1,029 SR
Queue Stats
158W - 135L
1,479 Elo+
Solo
Team Averages
Level 68
1,351 SR
1,423 Elo+

VS

Team Averages
Level 60
1,432 SR
1,377 Elo+
Jormungandr
Jormungandr
EN-_-MODE-_-VNR
Jormungandr
Level 64
God Stats
4W - 3L
1,568 SR
Queue Stats
178W - 197L
1,436 Elo+
Party 1
Anhur
Anhur
Kruten
Anhur
Level 67
God Stats
1W - 1L
1,248 SR
Queue Stats
10W - 16L
1,342 Elo+
Party 2
Bacchus
Bacchus
PradaHD
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
Tai__rone
Kukulkan
Level 68
God Stats
9W - 6L
1,307 SR
Queue Stats
211W - 196L
1,322 Elo+
Solo
Arachne
Arachne
kirra-_I
Arachne
Level 75
God Stats
65W - 49L
1,539 SR
Queue Stats
414W - 428L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
2 / 2 / 0
5,548
555
4,318
7,482
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
GUARDIAn__sLO
Poseidon
9
0 / 3 / 0
5,643
564
1,483
4,621
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 0
6,765
677
5,370
8,410
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
6
0 / 7 / 0
4,374
437
1,311
10,122
3,244
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
plexamatic
Cerberus
8
0 / 1 / 2
4,911
491
1,219
6,776
3,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EN-_-MODE-_-VNR
Jormungandr
9
0 / 3 / 0
4,877
488
3,778
7,001
5,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Kruten
Anhur
9
7 / 1 / 1
5,889
589
5,685
5,793
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
PradaHD
Bacchus
8
0 / 1 / 5
5,006
501
1,725
4,606
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Tai__rone
Kukulkan
10
0 / 0 / 3
5,673
567
1,876
2,616
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kirra-_I
Arachne
11
4 / 0 / 0
6,224
622
4,649
6,684
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
11
13
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
2
0
1
W
Jormungandr
EN-_-MODE-_-VNR
Jormungandr
0
3
0
0
L
Poseidon
GUARDIAn__sLO
Poseidon
0
3
0
0
W
Anhur
Kruten
Anhur
7
1
1
7.5
L
3
0
0
3
W
Bacchus
PradaHD
Bacchus
0
1
5
2.5
W
Kukulkan
Tai__rone
Kukulkan
0
0
3
1.5
W
Arachne
kirra-_I
Arachne
4
0
0
4
L
Fenrir
0
7
0
0
L
Cerberus
plexamatic
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,701
Damage
17,713
37,411
Taken
26,700
16,725
Mitigated
14,147
7,683
Healing
6,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,318
751
0
500
7,482
2,523
716
1,003
6,479
0
32,813
W
Jormungandr
EN-_-MODE-_-VNR
Jormungandr
3,778
1,129
0
658
7,001
5,487
0
135
6,866
29,209
0
L
Poseidon
GUARDIAn__sLO
Poseidon
1,483
313
0
908
4,621
1,540
0
1,840
2,781
34,858
0
W
Anhur
Kruten
Anhur
5,685
2,786
0
1,851
5,793
1,880
142
346
5,447
0
26,447
L
5,370
418
0
2,323
8,410
5,537
84
3,427
4,983
0
45,946
W
Bacchus
PradaHD
Bacchus
1,725
414
0
923
4,606
3,269
0
873
3,733
8,125
0
W
Kukulkan
Tai__rone
Kukulkan
1,876
96
0
500
2,616
926
147
1,071
1,545
37,176
0
W
Arachne
kirra-_I
Arachne
4,649
3,609
0
2,306
6,684
2,585
0
277
6,407
0
49,371
L
Fenrir
1,311
435
0
2,857
10,122
3,244
180
508
9,614
0
18,314
L
Cerberus
plexamatic
Cerberus
1,219
71
0
1,095
6,776
3,881
0
601
6,175
20,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,241
Gold Earned
27,669
264
Minions Killed
236
0
Camps Cleared
0
894,109
Distance Traveled
960,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,548
555
51
5
0
198,600
0
W
Jormungandr
4,877
488
37
4
0
197,093
0
L
Poseidon
5,643
564
68
7
0
204,905
0
W
Anhur
5,889
589
44
4
0
201,960
0
L
Nike
6,765
677
78
8
0
157,354
0
W
Bacchus
5,006
501
5
1
0
175,092
1
W
Kukulkan
5,673
567
71
7
0
184,630
0
W
Arachne
6,224
622
79
8
0
201,961
0
L
Fenrir
4,374
437
25
3
0
125,989
0
L
Cerberus
4,911
491
42
4
0
207,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role