Player Matchup

Yu Huang
Yu Huang
DarkAntonio014
Yu Huang
Level 104
God Stats
4W - 6L
1,423 SR
Queue Stats
455W - 398L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Unloved Orph4n
Sylvanus
Level 126
God Stats
7W - 6L
1,825 SR
Queue Stats
87W - 86L
1,711 Elo+
Party 2
Ratatoskr
Ratatoskr
masum95
Ratatoskr
Level 148
God Stats
12W - 6L
1,522 SR
Queue Stats
68W - 79L
1,431 Elo+
Solo
Lancelot
Lancelot
oTHECHINCHILLAo
Lancelot
Level 155
God Stats
20W - 21L
1,318 SR
Queue Stats
241W - 261L
1,589 Elo+
Party 2
Ishtar
Ishtar
z1orav3n
Ishtar
Level 60
God Stats
2W - 2L
1,205 SR
Queue Stats
235W - 223L
1,498 Elo+
Solo
Team Averages
Level 119
1,459 SR
1,543 Elo+

VS

Team Averages
Level 104
1,651 SR
1,539 Elo+
Ao Kuang
Ao Kuang
Auskeladd
Ao Kuang
Level 68
God Stats
2W - 0L
1,780 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo
Danzaburou
Danzaburou
BigBoyJonesy
Danzaburou
Level 106
God Stats
2W - 0L
1,837 SR
Queue Stats
31W - 31L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
HarveyDent
Nu Wa
Level 61
God Stats
5W - 9L
1,487 SR
Queue Stats
125W - 140L
1,497 Elo+
Party 1
Bastet
Bastet
ThatDudeCJCrazy
Bastet
Level 159
God Stats
17W - 10L
1,607 SR
Queue Stats
81W - 80L
1,562 Elo+
Party 1
Yemoja
Yemoja
YMFSuntan
Yemoja
Level 126
God Stats
3W - 3L
1,544 SR
Queue Stats
14W - 11L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
0 / 1 / 0
8,162
544
2,922
6,553
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
12
3 / 4 / 3
7,621
508
8,408
16,723
14,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
masum95
Ratatoskr
13
0 / 5 / 0
7,675
512
3,987
13,871
8,393
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
12
1 / 3 / 3
7,254
484
7,318
15,326
6,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
z1orav3n
Ishtar
13
2 / 6 / 1
7,849
523
9,179
13,301
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Auskeladd
Ao Kuang
15
6 / 2 / 3
8,833
589
10,751
15,449
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
BigBoyJonesy
Danzaburou
14
7 / 2 / 2
8,940
596
10,700
11,933
4,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
12
1 / 1 / 4
7,225
482
7,789
6,136
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 0 / 3
9,654
644
10,487
10,996
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
YMFSuntan
Yemoja
11
0 / 1 / 9
7,476
498
4,755
8,782
5,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
19
19
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Auskeladd
Ao Kuang
6
2
3
3.75
W
Danzaburou
BigBoyJonesy
Danzaburou
7
2
2
4
L
Yu Huang
0
1
0
0
W
Nu Wa
1
1
4
3
W
5
0
3
6.5
L
Sylvanus
3
4
3
1.13
W
Yemoja
YMFSuntan
Yemoja
0
1
9
4.5
L
Ratatoskr
masum95
Ratatoskr
0
5
0
0
L
Lancelot
1
3
3
0.83
L
Ishtar
z1orav3n
Ishtar
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
44,482
65,774
Taken
53,296
37,885
Mitigated
24,850
14,222
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Auskeladd
Ao Kuang
10,751
2,934
0
3,206
15,449
5,990
0
3,204
12,245
67,318
1,695
W
Danzaburou
BigBoyJonesy
Danzaburou
10,700
4,641
0
1,695
11,933
4,460
864
1,941
9,992
0
62,824
L
Yu Huang
2,922
274
0
1,000
6,553
2,413
976
3,466
2,865
73,869
0
W
Nu Wa
7,789
2,284
0
1,490
6,136
1,896
0
2,023
4,113
37,619
0
W
10,487
2,761
0
6,435
10,996
6,982
0
537
10,459
0
66,491
L
Sylvanus
8,408
3,559
1,412
4,567
16,723
14,263
0
8,366
8,043
29,838
13,932
W
Yemoja
YMFSuntan
Yemoja
4,755
1,093
3,762
2,318
8,782
5,522
11
2,899
5,883
15,214
0
L
Ratatoskr
masum95
Ratatoskr
3,987
682
0
1,960
13,871
8,393
0
1,013
12,744
0
59,809
L
Lancelot
7,318
905
0
2,826
15,326
6,763
0
4,889
10,267
0
56,755
L
Ishtar
z1orav3n
Ishtar
9,179
4,866
0
2,457
13,301
6,053
752
4,578
8,573
0
54,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,561
Gold Earned
42,128
478
Minions Killed
389
0
Camps Cleared
0
1,409,171
Distance Traveled
1,414,952
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,833
589
95
6
0
350,111
0
W
Danzaburou
8,940
596
83
6
0
281,262
3
L
Yu Huang
8,162
544
128
9
0
264,481
0
W
Nu Wa
7,225
482
72
5
0
248,019
0
W
Bastet
9,654
644
114
8
0
290,092
0
L
Sylvanus
7,621
508
58
4
0
261,129
8
W
Yemoja
7,476
498
25
2
0
245,468
3
L
Ratatoskr
7,675
512
121
8
0
307,650
0
L
Lancelot
7,254
484
77
5
0
337,989
0
L
Ishtar
7,849
523
94
6
0
237,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role