Player Matchup

Cthulhu
Cthulhu
Black_Divider03
Cthulhu
Level 43
God Stats
6W - 7L
1,453 SR
Queue Stats
25W - 42L
1,313 Elo+
Party 1
Artemis
Artemis
GHOSTRIDER8711
Artemis
Level 101
God Stats
0W - 2L
1,501 SR
Queue Stats
102W - 135L
1,354 Elo+
Party 1
Thor
Thor
Kenzomagic
Thor
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
MOkly_17
Sun Wukong
Level 104
God Stats
3W - 2L
1,702 SR
Queue Stats
303W - 302L
1,508 Elo+
Solo
Anubis
Anubis
YNKISIDOR
Anubis
Level 152
God Stats
3W - 2L
1,899 SR
Queue Stats
105W - 102L
1,460 Elo+
Solo
Team Averages
Level 89
1,611 SR
1,414 Elo+

VS

Team Averages
Level 82
1,428 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Papa Meekss
Danzaburou
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,495 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PapaPumpkin6
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,439 Elo+
Party 2
Susano
Susano
ShisuiUchiha14_
Susano
Level 128
God Stats
1W - 2L
1,068 SR
Queue Stats
11W - 16L
1,309 Elo+
Party 3
Sobek
Sobek
fragout52
Sobek
Level 95
God Stats
4W - 3L
1,573 SR
Queue Stats
15W - 26L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,259
608
1,514
4,931
2,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,950
564
3,036
1,993
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,814
545
727
4,411
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MOkly_17
Sun Wukong
7
2 / 2 / 0
4,654
665
1,607
5,430
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
YNKISIDOR
Anubis
7
2 / 2 / 1
4,534
648
5,776
6,606
2,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 1 / 1
4,800
686
2,662
2,735
1,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Papa Meekss
Danzaburou
6
0 / 0 / 0
3,861
552
2,307
3,783
1,252
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
PapaPumpkin6
Cu Chulainn
7
0 / 3 / 1
4,224
603
3,242
7,035
2,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
4 / 0 / 0
5,106
729
2,167
5,321
1,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
fragout52
Sobek
7
0 / 0 / 0
4,169
596
1,332
5,844
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
5
5
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
0
0
0
0
L
0
0
0
0
L
0
1
0
0
L
Sun Wukong
MOkly_17
Sun Wukong
2
2
0
1
W
Danzaburou
Papa Meekss
Danzaburou
0
0
0
0
W
Cu Chulainn
PapaPumpkin6
Cu Chulainn
0
3
1
0.17
W
4
0
0
4
L
Anubis
YNKISIDOR
Anubis
2
2
1
1.25
W
Sobek
fragout52
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,660
Damage
11,710
23,371
Taken
24,718
10,500
Mitigated
10,353
6,898
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,662
770
0
900
2,735
1,256
16
0
2,735
25,248
0
L
1,514
28
509
1,343
4,931
2,753
0
855
4,076
13,509
0
L
3,036
835
0
818
1,993
564
0
381
1,612
0
22,311
L
727
388
0
463
4,411
1,384
0
0
4,411
0
18,397
L
Sun Wukong
MOkly_17
Sun Wukong
1,607
436
0
923
5,430
3,032
0
2,662
2,768
0
21,077
W
Danzaburou
Papa Meekss
Danzaburou
2,307
233
0
2,058
3,783
1,252
0
1,233
2,550
0
21,098
W
Cu Chulainn
PapaPumpkin6
Cu Chulainn
3,242
1,073
0
422
7,035
2,309
0
4,241
2,794
0
21,217
W
2,167
143
0
524
5,321
1,540
0
607
4,714
0
24,569
L
Anubis
YNKISIDOR
Anubis
5,776
614
0
2,842
6,606
2,767
0
96
6,510
28,492
0
W
Sobek
fragout52
Sobek
1,332
0
253
3,429
5,844
3,996
0
1,209
4,635
10,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,211
Gold Earned
22,160
154
Minions Killed
162
0
Camps Cleared
0
637,074
Distance Traveled
758,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,800
686
33
5
0
134,889
2
L
Cthulhu
4,259
608
15
2
0
131,399
0
L
Artemis
3,950
564
40
6
0
124,158
0
L
Thor
3,814
545
25
4
0
110,107
0
L
Sun Wukong
4,654
665
30
4
0
129,432
0
W
Danzaburou
3,861
552
26
4
0
136,304
1
W
Cu Chulainn
4,224
603
40
6
0
149,368
0
W
Susano
5,106
729
45
6
0
174,423
0
L
Anubis
4,534
648
44
6
0
141,978
0
W
Sobek
4,169
596
18
3
0
163,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role