Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
PaleChipmunk47
Chaac
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,594 Elo+
Party 2
Ne Zha
Ne Zha
PosionPyro
Ne Zha
Level 139
God Stats
5W - 9L
1,364 SR
Queue Stats
444W - 413L
1,589 Elo+
Solo
Scylla
Scylla
Vizrael
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 89L
1,516 Elo+
Solo
Cernunnos
Cernunnos
maneagle88
Cernunnos
Level 169
God Stats
5W - 8L
1,493 SR
Queue Stats
235W - 252L
1,506 Elo+
Party 2
Team Averages
Level 147
1,471 SR
1,541 Elo+

VS

Team Averages
Level 144
1,500 SR
1,501 Elo+
Cthulhu
Cthulhu
LeGITxXmoni
Cthulhu
Level 120
God Stats
7W - 11L
1,408 SR
Queue Stats
318W - 305L
1,462 Elo+
Solo
Bacchus
Bacchus
Mr_WigglesPie
Bacchus
Level 187
God Stats
12W - 18L
1,562 SR
Queue Stats
567W - 556L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Xx FLASH361 xX
Zhong Kui
Level 159
God Stats
30W - 26L
1,545 SR
Queue Stats
148W - 143L
1,524 Elo+
Solo
Pele
Pele
hato3129
Pele
Level 129
God Stats
2W - 2L
1,439 SR
Queue Stats
830W - 746L
1,528 Elo+
Party 1
Chernobog
Chernobog
ハリウッド〆ミン
Chernobog
Level 127
God Stats
12W - 11L
1,546 SR
Queue Stats
825W - 773L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
0 / 1 / 2
5,981
460
4,419
10,998
8,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,501
500
8,035
12,651
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
PosionPyro
Ne Zha
12
3 / 4 / 0
6,675
513
3,279
13,293
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Vizrael
Scylla
12
1 / 2 / 2
6,415
493
5,147
6,975
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
maneagle88
Cernunnos
10
1 / 2 / 1
5,554
427
3,074
9,013
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeGITxXmoni
Cthulhu
14
1 / 0 / 1
8,153
627
7,334
10,965
9,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
12
1 / 2 / 2
6,552
504
5,946
7,898
7,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Xx FLASH361 xX
Zhong Kui
13
3 / 2 / 3
8,058
620
8,880
10,138
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
14
4 / 1 / 2
8,082
622
4,596
6,763
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 1
8,112
624
10,352
8,391
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
12
12
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
1
2
1
W
Cthulhu
LeGITxXmoni
Cthulhu
1
0
1
1.5
W
Bacchus
1
2
2
1
L
0
3
0
0
L
Ne Zha
PosionPyro
Ne Zha
3
4
0
0.75
L
Scylla
Vizrael
Scylla
1
2
2
1
W
Zhong Kui
Xx FLASH361 xX
Zhong Kui
3
2
3
2.25
W
Pele
4
1
2
5
L
Cernunnos
maneagle88
Cernunnos
1
2
1
0.75
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
37,108
52,930
Taken
44,155
29,782
Mitigated
31,674
16,395
Healing
19,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,419
788
170
1,829
10,998
8,230
0
3,904
7,094
14,599
0
W
Cthulhu
LeGITxXmoni
Cthulhu
7,334
2,679
44
5,927
10,965
9,439
0
0
10,965
58,324
125
W
Bacchus
5,946
635
73
3,061
7,898
7,938
96
1,755
6,143
27,356
0
L
8,035
2,649
0
4,944
12,651
9,748
0
7,281
5,370
0
45,676
L
Ne Zha
PosionPyro
Ne Zha
3,279
1,105
0
5,839
13,293
5,871
0
3,576
9,717
0
46,570
L
Scylla
Vizrael
Scylla
5,147
808
0
1,272
6,975
2,710
0
4,080
2,895
44,337
0
W
Zhong Kui
Xx FLASH361 xX
Zhong Kui
8,880
947
0
4,023
10,138
8,271
560
5,023
5,115
56,654
9,051
W
Pele
4,596
1,011
0
1,693
6,763
2,722
0
679
6,084
0
69,796
L
Cernunnos
maneagle88
Cernunnos
3,074
1,283
0
2,341
9,013
3,223
0
3,016
5,997
0
26,836
W
10,352
6,362
0
4,881
8,391
3,304
951
2,109
6,282
0
72,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
38,957
302
Minions Killed
478
0
Camps Cleared
0
1,250,967
Distance Traveled
1,265,333
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,981
460
14
1
0
263,363
0
W
Cthulhu
8,153
627
124
10
0
226,152
4
W
Bacchus
6,552
504
41
3
0
256,456
0
L
Chaac
6,501
500
83
6
0
222,388
0
L
Ne Zha
6,675
513
80
6
0
274,006
0
L
Scylla
6,415
493
79
6
0
260,502
0
W
Zhong Kui
8,058
620
106
8
0
223,993
1
W
Pele
8,082
622
95
7
0
311,536
0
L
Cernunnos
5,554
427
46
4
0
230,708
0
W
Chernobog
8,112
624
112
9
0
247,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role