Player Matchup

Sobek
Sobek
 
Sobek
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Guilhermekf
The Morrigan
Level 125
God Stats
0W - 1L
1,725 SR
Queue Stats
45W - 77L
1,406 Elo+
Party 2
Gilgamesh
Gilgamesh
Teus K2
Gilgamesh
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 51L
1,467 Elo+
Party 2
He Bo
He Bo
VelhoBerg
He Bo
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 157L
1,462 Elo+
Solo
Serqet
Serqet
zKaiuhh
Serqet
Level 143
God Stats
0W - 3L
1,291 SR
Queue Stats
58W - 96L
1,473 Elo+
Party 2
Team Averages
Level 108
1,503 SR
1,462 Elo+

VS

Team Averages
Level 96
1,573 SR
1,552 Elo+
Ravana
Ravana
HausofDereon
Ravana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,666 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Hometown__
Morgan Le Fay
Level 112
God Stats
4W - 1L
1,743 SR
Queue Stats
88W - 105L
1,533 Elo+
Party 1
Poseidon
Poseidon
OlinaDSemel
Poseidon
Level 157
God Stats
9W - 4L
1,708 SR
Queue Stats
376W - 419L
1,533 Elo+
Solo
Freya
Freya
crisluh
Freya
Level 127
God Stats
7W - 11L
1,413 SR
Queue Stats
556W - 569L
1,525 Elo+
Solo
Hun Batz
Hun Batz
srfeplays0
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 6 / 8
8,939
745
6,049
15,966
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Guilhermekf
The Morrigan
15
2 / 7 / 7
8,290
691
10,431
9,338
3,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Teus K2
Gilgamesh
16
9 / 5 / 6
9,412
784
15,185
23,764
21,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
VelhoBerg
He Bo
13
1 / 6 / 11
7,690
641
8,022
10,374
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
zKaiuhh
Serqet
14
0 / 5 / 15
8,317
693
3,892
22,956
18,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
2 / 4 / 19
8,958
747
9,855
12,322
9,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
Hometown__
Morgan Le Fay
16
3 / 3 / 12
9,959
830
15,304
11,017
5,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
OlinaDSemel
Poseidon
20
16 / 1 / 12
12,884
1,074
25,977
8,251
3,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
crisluh
Freya
17
6 / 2 / 17
10,150
846
14,049
10,953
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
srfeplays0
Hun Batz
13
1 / 6 / 16
8,428
702
8,904
10,980
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
15
Kills
28
29
Deaths
16
47
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
6
8
1.17
L
The Morrigan
Guilhermekf
The Morrigan
2
7
7
0.79
W
Ravana
2
4
19
2.88
W
Morgan Le Fay
Hometown__
Morgan Le Fay
3
3
12
3
W
Poseidon
OlinaDSemel
Poseidon
16
1
12
22
L
Gilgamesh
Teus K2
Gilgamesh
9
5
6
2.4
L
He Bo
VelhoBerg
He Bo
1
6
11
1.08
W
Freya
crisluh
Freya
6
2
17
7.25
W
Hun Batz
srfeplays0
Hun Batz
1
6
16
1.5
L
Serqet
zKaiuhh
Serqet
0
5
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,579
Damage
74,089
82,398
Taken
53,523
65,819
Mitigated
29,708
27,700
Healing
16,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,049
376
702
1,959
15,966
17,424
0
9,813
6,153
13,669
372
L
The Morrigan
Guilhermekf
The Morrigan
10,431
1,510
1,142
2,277
9,338
3,845
0
5,818
3,091
25,393
0
W
Ravana
9,855
1,809
1,290
1,740
12,322
9,471
201
8,181
3,791
276
14,308
W
Morgan Le Fay
Hometown__
Morgan Le Fay
15,304
929
52
1,870
11,017
5,182
956
4,344
6,143
32,255
0
W
Poseidon
OlinaDSemel
Poseidon
25,977
4,202
2,392
4,396
8,251
3,924
827
3,213
4,955
53,780
580
L
Gilgamesh
Teus K2
Gilgamesh
15,185
1,334
1,264
7,339
23,764
21,920
0
15,683
8,081
3,202
19,336
L
He Bo
VelhoBerg
He Bo
8,022
1,027
922
1,349
10,374
4,337
0
8,377
1,997
17,905
0
W
Freya
crisluh
Freya
14,049
4,968
237
3,969
10,953
5,349
1,293
4,634
6,188
25,701
0
W
Hun Batz
srfeplays0
Hun Batz
8,904
1,942
0
398
10,980
5,782
0
5,905
4,266
0
12,968
L
Serqet
zKaiuhh
Serqet
3,892
828
2,347
8,399
22,956
18,293
0
15,459
7,497
0
4,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
50,379
92
Minions Killed
144
0
Camps Cleared
0
1,060,155
Distance Traveled
1,093,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,939
745
13
1
0
226,015
0
L
The Morrigan
8,290
691
36
3
0
192,273
0
W
Ravana
8,958
747
12
1
0
204,543
0
W
Morgan Le Fay
9,959
830
34
3
0
224,677
0
W
Poseidon
12,884
1,074
65
5
0
230,802
0
L
Gilgamesh
9,412
784
15
1
0
221,054
0
L
He Bo
7,690
641
27
2
0
186,515
0
W
Freya
10,150
846
24
2
0
215,717
0
W
Hun Batz
8,428
702
9
1
0
218,038
0
L
Serqet
8,317
693
1
0
0
234,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role