Player Matchup

Bacchus
Bacchus
Gold IV
jhondtd
Bacchus
Gold IV
Level 102
God Stats
16W - 19L
1,655 SR
Queue Stats
857W - 883L
1,370 MMR
Solo
He Bo
He Bo
Bronze IV
spartacus5543
He Bo
Bronze IV
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 27L
1,393 MMR
Solo
Danzaburou
Danzaburou
Gold V
xXCozmoXx
Danzaburou
Gold V
Level 148
God Stats
89W - 60L
1,707 SR
Queue Stats
516W - 560L
1,372 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,621 SR
1,379 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,561 SR
1,377 MMR
Nike
Nike
Gold V
Josh388
Nike
Gold V
Level 155
God Stats
10W - 3L
1,675 SR
Queue Stats
20W - 19L
1,421 MMR
Solo
Cernunnos
Cernunnos
Gold V
ninjaspy21
Cernunnos
Gold V
Level 158
God Stats
2W - 0L
1,343 SR
Queue Stats
110W - 104L
1,374 MMR
Solo
Ra
Ra
Gold III
yahh moose
Ra
Gold III
Level 157
God Stats
34W - 17L
1,664 SR
Queue Stats
646W - 698L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
jhondtd
Bacchus
13
2 / 4 / 0
11,051
650
10,891
19,796
26,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 8 / 0
10,016
589
4,317
13,770
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXCozmoXx
Danzaburou
14
0 / 2 / 1
11,163
657
10,952
15,647
5,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangBaron SamediAnubisKuzenboSobek

VS

Bans
CharonBaba YagaAchillesDiscordiaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Josh388
Nike
15
2 / 1 / 12
12,505
736
10,452
16,478
16,087
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
ninjaspy21
Cernunnos
16
5 / 0 / 9
13,121
772
11,895
12,549
6,169
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 1 / 6
13,500
794
16,038
8,932
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
14
14
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nike
Josh388
Nike
2
1
12
8
L
Bacchus
jhondtd
Bacchus
2
4
0
0.5
W
Cernunnos
ninjaspy21
Cernunnos
5
0
9
9.5
L
0
8
0
0
L
Danzaburou
xXCozmoXx
Danzaburou
0
2
1
0.25
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
38,385
49,213
Taken
37,959
35,706
Mitigated
27,049
4,322
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Josh388
Nike
10,452
827
0
1,724
16,478
16,087
225
4,392
12,086
0
30,428
L
Bacchus
jhondtd
Bacchus
10,891
1,091
0
1,270
19,796
26,123
60
4,951
14,047
23,382
0
W
Cernunnos
ninjaspy21
Cernunnos
11,895
6,919
0
1,481
12,549
6,169
2,350
5,897
6,652
0
60,231
L
4,317
112
0
566
13,770
4,061
0
6,149
7,333
28,623
0
L
Danzaburou
xXCozmoXx
Danzaburou
10,952
3,102
0
2,486
15,647
5,522
1,254
5,313
9,821
0
69,307
W
16,038
1,182
2,560
1,916
8,932
4,793
645
5,349
3,583
76,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
39,126
151
Minions Killed
222
0
Camps Cleared
0
850,109
Distance Traveled
1,016,704
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,505
736
50
3
0
347,480
0
L
Bacchus
11,051
650
22
1
0
295,726
1
W
Cernunnos
13,121
772
77
5
0
314,341
0
L
He Bo
10,016
589
46
3
0
273,270
0
L
Danzaburou
11,163
657
83
5
0
281,113
0
W
Ra
13,500
794
95
6
0
354,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role