Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EricVinicius
Anubis
Level 180
God Stats
21W - 17L
1,830 SR
Queue Stats
926W - 924L
1,508 Elo+
Solo
Neith
Neith
Pedrozz350
Neith
Level 68
God Stats
27W - 19L
1,609 SR
Queue Stats
256W - 255L
1,513 Elo+
Solo
Amaterasu
Amaterasu
ofugi14
Amaterasu
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
201W - 189L
1,446 Elo+
Party 2
Set
Set
pluks2
Set
Level 124
God Stats
73W - 80L
1,487 SR
Queue Stats
323W - 311L
1,474 Elo+
Party 2
Team Averages
Level 104
1,585 SR
1,488 Elo+

VS

Team Averages
Level 98
1,536 SR
1,449 Elo+
Athena
Athena
Beyura
Athena
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,286 Elo+
Party 1
Achilles
Achilles
Brksmarques
Achilles
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Solo
Surtr
Surtr
Cami20C
Surtr
Level 50
God Stats
10W - 16L
1,459 SR
Queue Stats
130W - 138L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Empherial
Nu Wa
Level 172
God Stats
2W - 7L
1,449 SR
Queue Stats
478W - 465L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
Tryhärd
Ao Kuang
Level 46
God Stats
4W - 2L
1,773 SR
Queue Stats
83W - 85L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 1
4,994
555
1,784
5,240
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
2 / 2 / 4
5,923
658
5,120
4,640
2,000
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
9
0 / 1 / 0
5,262
585
3,772
3,250
1,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
ofugi14
Amaterasu
11
2 / 2 / 0
6,374
708
4,515
7,999
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
pluks2
Set
13
5 / 1 / 0
6,815
757
3,058
8,719
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beyura
Athena
9
0 / 0 / 1
4,621
513
805
6,634
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Brksmarques
Achilles
1
0 / 0 / 0
3,264
363
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
Cami20C
Surtr
9
1 / 2 / 2
5,245
583
2,692
6,707
3,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Empherial
Nu Wa
10
0 / 5 / 2
5,334
593
3,696
6,688
1,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Tryhärd
Ao Kuang
10
5 / 2 / 0
5,912
657
5,521
8,129
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
9
Kills
6
6
Deaths
9
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
1
0.5
L
Athena
Beyura
Athena
0
0
1
0.5
L
Achilles
Brksmarques
Achilles
0
0
0
0
L
Surtr
Cami20C
Surtr
1
2
2
1
L
Nu Wa
Empherial
Nu Wa
0
5
2
0.2
W
Anubis
2
2
4
2
W
Neith
0
1
0
0
L
Ao Kuang
Tryhärd
Ao Kuang
5
2
0
2.5
W
Amaterasu
ofugi14
Amaterasu
2
2
0
1
W
Set
pluks2
Set
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
12,714
29,848
Taken
28,158
15,391
Mitigated
11,463
14,411
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
1,784
261
0
1,682
5,240
4,354
170
697
4,467
17,401
0
L
Athena
Beyura
Athena
805
361
0
760
6,634
4,081
0
895
5,739
16,751
0
L
Achilles
Brksmarques
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
Cami20C
Surtr
2,692
1,466
0
2,088
6,707
3,700
0
212
6,495
47
23,152
L
Nu Wa
Empherial
Nu Wa
3,696
538
0
760
6,688
1,325
0
4,401
2,287
33,018
0
W
Anubis
5,120
123
0
2,424
4,640
2,000
0
3,246
1,246
36,544
0
W
Neith
3,772
2,186
0
716
3,250
1,248
162
1,591
1,615
0
39,048
L
Ao Kuang
Tryhärd
Ao Kuang
5,521
1,357
0
1,312
8,129
2,357
0
1,396
6,733
37,406
544
W
Amaterasu
ofugi14
Amaterasu
4,515
1,905
0
3,437
7,999
4,009
0
1,218
6,737
0
40,727
W
Set
pluks2
Set
3,058
1,520
0
6,152
8,719
3,780
0
2,738
5,878
0
57,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,368
Gold Earned
24,376
337
Minions Killed
180
0
Camps Cleared
0
941,201
Distance Traveled
797,943
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,994
555
24
3
0
186,489
0
L
Athena
4,621
513
21
2
0
184,805
1
L
Achilles
3,264
363
0
0
0
12,279
0
L
Surtr
5,245
583
39
4
0
195,665
4
L
Nu Wa
5,334
593
69
8
0
177,169
0
W
Anubis
5,923
658
65
7
0
187,556
3
W
Neith
5,262
585
73
8
0
165,794
0
L
Ao Kuang
5,912
657
51
6
0
228,025
0
W
Amaterasu
6,374
708
79
9
0
203,481
4
W
Set
6,815
757
96
11
0
197,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role