Player Matchup

Hera
Hera
AngelKurumu
Hera
Level 161
God Stats
1W - 0L
1,440 SR
Queue Stats
167W - 216L
1,397 Elo+
Party 3
Rama
Rama
FreewayDonny
Rama
Level 85
God Stats
4W - 0L
1,850 SR
Queue Stats
36W - 32L
1,527 Elo+
Party 1
Charon
Charon
Gravepleb
Charon
Level 148
God Stats
14W - 20L
1,460 SR
Queue Stats
739W - 728L
1,492 Elo+
Solo
Chaac
Chaac
HFM_DeathWarrior
Chaac
Level 157
God Stats
2W - 0L
1,504 SR
Queue Stats
50W - 45L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
usixu
Cu Chulainn
Level 88
God Stats
4W - 4L
1,460 SR
Queue Stats
40W - 33L
1,559 Elo+
Party 1
Team Averages
Level 128
1,543 SR
1,504 Elo+

VS

Team Averages
Level 119
1,473 SR
1,452 Elo+
Charon
Charon
 
Charon
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Chazzzer
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Solo
Cu Chulainn
Cu Chulainn
FaithAway96
Cu Chulainn
Level 149
God Stats
3W - 3L
1,590 SR
Queue Stats
139W - 133L
1,502 Elo+
Solo
Thoth
Thoth
jnova3
Thoth
Level 126
God Stats
2W - 3L
1,277 SR
Queue Stats
93W - 86L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,793
579
1,470
4,432
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 0 / 2
6,845
685
6,844
4,402
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Gravepleb
Charon
9
1 / 0 / 4
6,192
619
4,259
8,690
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 0 / 0
5,496
550
2,868
7,444
3,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
usixu
Cu Chulainn
11
2 / 0 / 2
6,782
678
6,374
6,794
4,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 3 / 1
5,248
525
2,657
8,978
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
 
Cernunnos
8
0 / 3 / 0
4,995
500
3,109
6,383
2,213
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Chazzzer
Ah Muzen Cab
7
0 / 0 / 0
4,659
466
1,231
6,405
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
FaithAway96
Cu Chulainn
9
0 / 4 / 0
5,166
517
2,327
10,953
7,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
jnova3
Thoth
11
2 / 0 / 0
5,875
588
3,291
5,431
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
1
0.17
L
Cernunnos
 
Cernunnos
0
3
0
0
W
0
2
0
0
L
Ah Muzen Cab
Chazzzer
Ah Muzen Cab
0
0
0
0
L
Cu Chulainn
FaithAway96
Cu Chulainn
0
4
0
0
W
5
0
2
6
W
Charon
Gravepleb
Charon
1
0
4
3
W
2
0
0
2
L
Thoth
jnova3
Thoth
2
0
0
2
W
Cu Chulainn
usixu
Cu Chulainn
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
12,615
31,762
Taken
38,150
17,877
Mitigated
19,589
8,002
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,657
780
0
2,540
8,978
5,731
0
2,868
6,110
11,430
0
L
Cernunnos
 
Cernunnos
3,109
1,380
0
1,672
6,383
2,213
0
1,645
4,738
0
41,120
W
1,470
574
0
758
4,432
1,520
232
2,311
2,121
44,243
0
L
Ah Muzen Cab
Chazzzer
Ah Muzen Cab
1,231
286
0
639
6,405
1,969
0
36
6,369
0
25,781
L
Cu Chulainn
FaithAway96
Cu Chulainn
2,327
125
0
1,001
10,953
7,697
0
0
10,953
0
36,323
W
6,844
5,803
0
1,727
4,402
1,556
0
500
3,902
0
48,404
W
Charon
Gravepleb
Charon
4,259
1,025
240
2,465
8,690
6,415
0
2,719
5,971
21,473
0
W
2,868
994
0
1,847
7,444
3,581
501
418
7,026
0
39,157
L
Thoth
jnova3
Thoth
3,291
225
0
500
5,431
1,979
0
1,180
4,251
42,282
0
W
Cu Chulainn
usixu
Cu Chulainn
6,374
1,492
0
965
6,794
4,805
0
0
6,794
0
55,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
25,943
338
Minions Killed
286
0
Camps Cleared
0
1,000,444
Distance Traveled
957,305
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,248
525
13
1
0
196,734
4
L
Cernunnos
4,995
500
75
8
0
191,313
0
W
Hera
5,793
579
73
7
0
194,509
1
L
Ah Muzen Cab
4,659
466
44
4
0
182,689
0
L
Cu Chulainn
5,166
517
63
6
0
179,273
0
W
Rama
6,845
685
92
9
0
198,724
0
W
Charon
6,192
619
29
3
0
183,863
2
W
Chaac
5,496
550
57
6
0
234,399
0
L
Thoth
5,875
588
91
9
0
207,296
0
W
Cu Chulainn
6,782
678
87
9
0
188,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role