Player Matchup

Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Borate881
Zhong Kui
Level 159
God Stats
20W - 15L
1,436 SR
Queue Stats
1,253W - 1,282L
1,466 Elo+
Party 1
He Bo
He Bo
H0LdDaTHoMiE
He Bo
Level 59
God Stats
5W - 4L
1,500 SR
Queue Stats
368W - 367L
1,445 Elo+
Solo
Chang'e
Chang'e
IncredibleOmzy
Chang'e
Level 129
God Stats
6W - 6L
1,382 SR
Queue Stats
529W - 563L
1,418 Elo+
Party 2
Hades
Hades
RealBigSmoke-187
Hades
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,483 Elo+
Party 2
Team Averages
Level 124
1,464 SR
1,462 Elo+

VS

Team Averages
Level 79
1,491 SR
1,438 Elo+
Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BADDASSZee
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 27L
1,353 Elo+
Solo
Cthulhu
Cthulhu
PostCalzone416
Cthulhu
Level 29
God Stats
4W - 3L
1,477 SR
Queue Stats
182W - 175L
1,473 Elo+
Solo
Poseidon
Poseidon
R31GN 1N BL00D
Poseidon
Level 126
God Stats
5W - 7L
1,475 SR
Queue Stats
433W - 461L
1,411 Elo+
Party 3
He Bo
He Bo
Sko0990
He Bo
Level 123
God Stats
2W - 4L
1,505 SR
Queue Stats
168W - 169L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
6 / 1 / 14
9,107
911
9,649
11,070
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Borate881
Zhong Kui
13
5 / 3 / 14
8,668
867
12,405
11,325
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 21
8,730
873
2,744
6,780
3,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 17
9,364
936
8,131
11,143
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 1 / 16
9,964
996
12,740
12,969
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 6 / 3
6,867
687
5,787
8,888
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
11
0 / 4 / 1
6,720
672
1,880
9,664
8,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 5 / 2
7,720
772
9,094
13,360
14,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
12
0 / 6 / 2
6,853
685
11,151
7,959
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Sko0990
He Bo
15
3 / 6 / 3
8,159
816
8,648
9,638
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
17
27
Kills
6
7
Deaths
27
82
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
14
13
L
Nox
 
Nox
1
6
3
0.42
L
Horus
0
4
1
0.13
W
Zhong Kui
Borate881
Zhong Kui
5
3
14
4
W
1
1
21
11.5
W
6
1
17
14.5
L
2
5
2
0.6
L
Poseidon
0
6
2
0.17
W
9
1
16
17
L
He Bo
Sko0990
He Bo
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,669
Damage
36,560
53,287
Taken
49,509
28,577
Mitigated
35,947
30,200
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,649
991
2,128
1,690
11,070
4,556
1,068
5,192
5,878
0
21,466
L
Nox
 
Nox
5,787
346
124
353
8,888
4,318
0
7,275
1,613
12,646
0
L
Horus
1,880
756
120
1,460
9,664
8,479
0
6,044
3,620
0
4,689
W
Zhong Kui
Borate881
Zhong Kui
12,405
2,245
1,171
1,751
11,325
7,953
1,251
7,914
3,411
19,731
0
W
2,744
361
1,767
714
6,780
3,015
1,855
4,957
1,823
10,547
0
W
8,131
783
10,320
5,147
11,143
5,490
1,610
7,309
3,834
18,888
0
L
9,094
217
820
773
13,360
14,994
0
10,275
3,085
17,112
0
L
Poseidon
11,151
911
199
78
7,959
3,780
0
5,955
2,004
21,296
0
W
12,740
1,661
1,816
3,696
12,969
7,563
1,868
9,308
3,661
23,162
0
L
He Bo
Sko0990
He Bo
8,648
157
0
772
9,638
4,376
0
6,471
3,167
15,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,833
Gold Earned
36,319
103
Minions Killed
78
0
Camps Cleared
0
972,692
Distance Traveled
735,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,107
911
21
2
0
230,054
0
L
Nox
6,867
687
12
1
0
145,174
0
L
Horus
6,720
672
4
0
0
145,118
0
W
Zhong Kui
8,668
867
13
1
0
178,476
0
W
He Bo
8,730
873
16
2
0
190,045
0
W
Chang'e
9,364
936
22
2
0
190,822
0
L
Cthulhu
7,720
772
19
2
0
152,062
0
L
Poseidon
6,853
685
25
3
0
116,327
0
W
Hades
9,964
996
31
3
0
183,295
0
L
He Bo
8,159
816
18
2
0
176,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role