Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Atsiemfets
Agni
Level 146
God Stats
14W - 7L
1,774 SR
Queue Stats
439W - 435L
1,492 Elo+
Party 1
Artio
Artio
BIGJOEEEE
Artio
Level 143
God Stats
1W - 0L
1,740 SR
Queue Stats
34W - 35L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CosmicPyramid
Nu Wa
Level 159
God Stats
15W - 13L
1,452 SR
Queue Stats
780W - 778L
1,509 Elo+
Party 1
Chaac
Chaac
Dhrogoooo
Chaac
Level 156
God Stats
1W - 0L
1,331 SR
Queue Stats
9W - 2L
1,751 Elo+
Party 2
Team Averages
Level 150
1,559 SR
1,550 Elo+

VS

Team Averages
Level 140
1,506 SR
1,510 Elo+
Vamana
Vamana
 
Vamana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EndoraX
Janus
Level 127
God Stats
0W - 3L
1,190 SR
Queue Stats
204W - 180L
1,544 Elo+
Solo
Jing Wei
Jing Wei
GoldYmirr
Jing Wei
Level 141
God Stats
2W - 1L
1,851 SR
Queue Stats
100W - 81L
1,483 Elo+
Solo
Artio
Artio
Mingnut
Artio
Level 157
God Stats
2W - 4L
1,487 SR
Queue Stats
304W - 294L
1,583 Elo+
Solo
Mulan
Mulan
Nicktrus
Mulan
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
135W - 128L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 9
8,611
783
5,085
13,005
13,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 15
9,339
849
9,847
8,373
3,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Artio
BIGJOEEEE
Artio
15
4 / 5 / 11
8,958
814
8,371
18,707
21,584
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 10
10,065
915
13,760
10,477
4,534
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Dhrogoooo
Chaac
16
10 / 3 / 9
10,059
914
17,790
14,742
18,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 6 / 3
7,210
655
6,582
12,321
9,550
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
EndoraX
Janus
15
2 / 4 / 4
8,312
756
12,111
8,554
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
GoldYmirr
Jing Wei
15
2 / 3 / 3
7,960
724
8,384
9,548
4,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Mingnut
Artio
15
3 / 4 / 3
8,743
795
7,879
16,309
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Nicktrus
Mulan
12
1 / 6 / 0
7,276
661
6,645
12,289
11,103
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
23
Kills
8
13
Deaths
23
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
9
1.83
L
Vamana
 
Vamana
0
6
3
0.25
W
3
0
15
10.5
W
Artio
BIGJOEEEE
Artio
4
5
11
1.9
W
5
2
10
5
W
Chaac
Dhrogoooo
Chaac
10
3
9
4.83
L
Janus
EndoraX
Janus
2
4
4
1
L
Jing Wei
GoldYmirr
Jing Wei
2
3
3
1.17
L
Artio
Mingnut
Artio
3
4
3
1.13
L
Mulan
Nicktrus
Mulan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,853
Damage
41,601
65,304
Taken
59,021
61,717
Mitigated
48,658
23,512
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,085
91
632
3,061
13,005
13,173
403
4,636
8,069
6,477
530
L
Vamana
 
Vamana
6,582
2,119
808
1,033
12,321
9,550
0
7,556
4,765
0
17,585
W
9,847
959
1,581
2,191
8,373
3,825
1,931
2,054
6,265
25,666
0
W
Artio
BIGJOEEEE
Artio
8,371
590
4,217
5,202
18,707
21,584
78
5,136
12,912
8,275
1,822
W
13,760
2,569
380
2,515
10,477
4,534
2,187
3,083
7,106
33,040
0
W
Chaac
Dhrogoooo
Chaac
17,790
1,049
988
2,745
14,742
18,601
72
4,178
10,210
0
31,569
L
Janus
EndoraX
Janus
12,111
199
0
1,218
8,554
4,265
84
4,243
4,311
26,533
0
L
Jing Wei
GoldYmirr
Jing Wei
8,384
6,866
0
2,113
9,548
4,810
273
3,908
5,640
0
23,842
L
Artio
Mingnut
Artio
7,879
177
3,225
5,924
16,309
18,930
0
10,483
5,826
20,061
0
L
Mulan
Nicktrus
Mulan
6,645
565
515
1,055
12,289
11,103
27
8,521
3,768
0
10,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
39,501
123
Minions Killed
131
0
Camps Cleared
0
1,017,518
Distance Traveled
922,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,611
783
11
1
0
185,673
0
L
Vamana
7,210
655
11
1
0
189,356
0
W
Agni
9,339
849
35
3
0
217,893
0
W
Artio
8,958
814
4
0
0
203,966
0
W
Nu Wa
10,065
915
50
5
0
188,628
0
W
Chaac
10,059
914
23
2
0
221,358
0
L
Janus
8,312
756
52
5
0
169,148
0
L
Jing Wei
7,960
724
36
3
0
202,545
0
L
Artio
8,743
795
25
2
0
194,469
0
L
Mulan
7,276
661
7
1
0
166,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role