Player Matchup

Ra
Ra
Gold V
mrz3r0000
Ra
Gold V
Level 48
God Stats
20W - 21L
1,455 SR
Queue Stats
129W - 162L
1,258 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 48
1,455 SR
1,258 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 105
1,235 SR
609 MMR
Artio
Artio
Bronze II
HydiroHappy3906
Artio
Bronze II
Level 105
God Stats
1W - 3L
1,235 SR
Queue Stats
47W - 140L
609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 0
9,380
1,042
8,274
9,126
5,315
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AnubisPoseidonFreyaHadesBakasura

VS

Bans
PeleSkadiAh Muzen CabChang'eXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,265
918
8,120
13,093
7,244
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,274
Damage
8,120
9,126
Taken
13,093
5,315
Mitigated
7,244
2,972
Healing
3,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,120
991
0
3,472
13,093
7,244
0
8,463
4,490
39,870
0
W
8,274
1,725
0
2,972
9,126
5,315
0
8,427
699
50,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,380
Gold Earned
8,265
103
Minions Killed
75
4
Camps Cleared
3
170,546
Distance Traveled
179,858
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,265
918
75
8
3
179,858
1
W
Ra
9,380
1,042
103
11
4
170,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role