Player Matchup

Charybdis
Charybdis
Alexx004
Charybdis
Level 94
God Stats
1W - 0L
1,470 SR
Queue Stats
3W - 5L
1,398 Elo+
Solo
Loki
Loki
GunnarGunnarsson
Loki
Level 101
God Stats
4W - 2L
1,601 SR
Queue Stats
140W - 125L
1,404 Elo+
Solo
Merlin
Merlin
Myeka
Merlin
Level 145
God Stats
15W - 14L
1,683 SR
Queue Stats
119W - 89L
1,506 Elo+
Solo
Bacchus
Bacchus
Warnermacb
Bacchus
Level 75
God Stats
31W - 12L
1,657 SR
Queue Stats
175W - 138L
1,538 Elo+
Solo
Horus
Horus
madkiller--83
Horus
Level 53
God Stats
3W - 2L
1,671 SR
Queue Stats
188W - 207L
1,357 Elo+
Solo
Team Averages
Level 94
1,616 SR
1,441 Elo+

VS

Team Averages
Level 84
1,634 SR
1,498 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
JLsinski
Ra
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 53L
1,413 Elo+
Solo
Serqet
Serqet
ToNaPewnoNieTy
Serqet
Level 44
God Stats
0W - 1L
1,693 SR
Queue Stats
30W - 19L
1,498 Elo+
Party 1
Set
Set
aBuVaTeran
Set
Level 113
God Stats
1W - 1L
1,977 SR
Queue Stats
84W - 66L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alexx004
Charybdis
7
2 / 0 / 3
4,407
630
3,845
3,511
908
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 0 / 1
4,688
670
2,013
4,792
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Myeka
Merlin
9
0 / 0 / 0
5,078
725
573
1,250
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Warnermacb
Bacchus
7
2 / 0 / 3
4,931
704
2,524
3,663
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 1
4,733
676
4,448
5,609
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 2 / 0
4,719
674
3,629
7,635
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
 
Cernunnos
6
0 / 2 / 0
3,444
492
2,156
3,698
1,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
0 / 0 / 0
3,800
543
0
1,654
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 2 / 0
3,737
534
1,623
5,814
2,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,220
603
1,551
4,908
1,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
Cernunnos
 
Cernunnos
0
2
0
0
W
Charybdis
Alexx004
Charybdis
2
0
3
3.5
W
2
0
1
2.5
L
0
0
0
0
W
Merlin
Myeka
Merlin
0
0
0
0
L
0
2
0
0
W
Bacchus
Warnermacb
Bacchus
2
0
3
3.5
L
0
1
0
0
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,403
Damage
8,959
18,825
Taken
23,709
8,586
Mitigated
9,164
8,309
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,629
1,373
0
2,357
7,635
3,644
0
0
7,100
0
25,828
L
Cernunnos
 
Cernunnos
2,156
997
0
102
3,698
1,157
0
677
3,021
0
14,797
W
Charybdis
Alexx004
Charybdis
3,845
1,527
0
1,263
3,511
908
552
0
3,460
0
21,612
W
2,013
605
0
2,087
4,792
1,323
0
0
4,792
0
24,788
L
0
0
84
896
1,654
407
0
498
1,156
17,582
0
W
Merlin
Myeka
Merlin
573
0
0
637
1,250
335
0
0
1,250
38,580
0
L
1,623
225
0
1,296
5,814
2,357
0
1,433
4,381
0
7,905
W
Bacchus
Warnermacb
Bacchus
2,524
451
0
1,951
3,663
2,985
58
0
3,663
13,177
0
L
1,551
525
0
2,026
4,908
1,599
0
489
4,419
0
24,255
W
4,448
1,861
0
2,371
5,609
3,035
0
0
5,609
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,837
Gold Earned
19,920
201
Minions Killed
167
0
Camps Cleared
0
762,624
Distance Traveled
762,366
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,719
674
46
7
0
135,548
0
L
Cernunnos
3,444
492
29
4
0
131,550
0
W
Charybdis
4,407
630
33
5
0
136,021
0
W
Loki
4,688
670
45
6
0
181,885
1
L
Ra
3,800
543
31
4
0
153,547
2
W
Merlin
5,078
725
74
11
0
143,326
2
L
Serqet
3,737
534
8
1
0
158,542
2
W
Bacchus
4,931
704
18
3
0
147,938
2
L
Set
4,220
603
53
8
0
183,179
2
W
Horus
4,733
676
31
4
0
153,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role