Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Mr_sakis
Loki
Level 153
God Stats
11W - 14L
1,548 SR
Queue Stats
904W - 924L
1,400 Elo+
Solo
Rama
Rama
etozheJoHN
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,455 Elo+
Party 2
Chiron
Chiron
manorik
Chiron
Level 85
God Stats
5W - 3L
1,545 SR
Queue Stats
364W - 358L
1,415 Elo+
Solo
Vamana
Vamana
Юджин98
Vamana
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,374 Elo+
Party 2
Team Averages
Level 79
1,519 SR
1,429 Elo+

VS

Team Averages
Level 103
1,516 SR
1,453 Elo+
Ao Kuang
Ao Kuang
Fireform
Ao Kuang
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
289W - 291L
1,435 Elo+
Solo
Neith
Neith
Lxmbo
Neith
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,441 Elo+
Party 1
Yemoja
Yemoja
Michu1410
Yemoja
Level 141
God Stats
1W - 4L
1,163 SR
Queue Stats
716W - 717L
1,470 Elo+
Solo
Da Ji
Da Ji
PurplePim
Da Ji
Level 68
God Stats
3W - 0L
1,693 SR
Queue Stats
44W - 49L
1,477 Elo+
Solo
Janus
Janus
iAmNotDyslexci
Janus
Level 79
God Stats
2W - 0L
1,723 SR
Queue Stats
78W - 81L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 0
5,459
1,092
2,956
4,963
3,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
11
1 / 1 / 0
5,404
1,081
2,792
2,808
1,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
1,380
276
0
0
0
Chiron
manorik
Chiron
11
0 / 1 / 0
5,311
1,062
2,034
3,792
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Vamana
10
0 / 2 / 0
5,133
1,027
2,396
4,576
2,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fireform
Ao Kuang
10
1 / 0 / 3
5,563
1,113
1,670
1,465
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Lxmbo
Neith
10
0 / 0 / 4
5,552
1,110
2,624
3,225
1,124
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Yemoja
Michu1410
Yemoja
10
0 / 0 / 4
5,542
1,108
1,363
3,541
2,476
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Da Ji
PurplePim
Da Ji
11
4 / 1 / 1
6,319
1,264
4,149
3,014
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 5
5,981
1,196
3,966
2,753
892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
5
5
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
0
0
W
Ao Kuang
Fireform
Ao Kuang
1
0
3
2.5
W
Neith
Lxmbo
Neith
0
0
4
2
W
Yemoja
Michu1410
Yemoja
0
0
4
2
L
Loki
1
1
0
1
W
Da Ji
PurplePim
Da Ji
4
1
1
4.5
L
0
0
0
0
W
0
0
5
2.5
L
Chiron
manorik
Chiron
0
1
0
0
L
Vamana
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,178
Damage
13,772
16,139
Taken
13,998
8,218
Mitigated
6,729
5,293
Healing
7,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,956
31
1,143
1,036
4,963
3,025
0
2,074
2,849
6,043
0
W
Ao Kuang
Fireform
Ao Kuang
1,670
41
579
404
1,465
687
150
227
1,087
2,041
0
W
Neith
Lxmbo
Neith
2,624
1,288
656
879
3,225
1,124
234
700
2,483
0
7,508
W
Yemoja
Michu1410
Yemoja
1,363
193
2,422
1,041
3,541
2,476
207
876
2,509
5,307
0
L
Loki
2,792
462
905
360
2,808
1,098
0
1,318
1,490
0
6,483
W
Da Ji
PurplePim
Da Ji
4,149
672
235
330
3,014
1,550
316
276
2,693
0
5,181
L
0
0
0
0
0
0
0
0
0
0
0
W
3,966
170
796
339
2,753
892
324
877
1,793
17,593
0
L
Chiron
manorik
Chiron
2,034
263
770
806
3,792
1,345
0
1,921
1,787
0
10,655
L
Vamana
2,396
719
0
273
4,576
2,750
0
1,438
3,014
0
6,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,687
Gold Earned
28,957
46
Minions Killed
57
0
Camps Cleared
0
443,922
Distance Traveled
534,413
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,459
1,092
7
1
0
99,444
0
W
Ao Kuang
5,563
1,113
1
0
0
85,961
0
W
Neith
5,552
1,110
12
2
0
115,175
0
W
Yemoja
5,542
1,108
6
1
0
105,301
2
L
Loki
5,404
1,081
9
2
0
124,828
0
W
Da Ji
6,319
1,264
2
0
0
111,327
0
L
Rama
1,380
276
0
0
0
0
0
W
Janus
5,981
1,196
36
7
0
116,649
0
L
Chiron
5,311
1,062
25
5
0
112,117
0
L
Vamana
5,133
1,027
5
1
0
107,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role