Player Matchup

Ne Zha
Ne Zha
Caelum_Falce
Ne Zha
Level 84
God Stats
14W - 10L
1,461 SR
Queue Stats
648W - 786L
1,447 Elo+
Party 1
Merlin
Merlin
M4TH3O
Merlin
Level 86
God Stats
117W - 108L
1,506 SR
Queue Stats
636W - 765L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
orderedmars2034
Kuzenbo
Level 85
God Stats
49W - 59L
1,508 SR
Queue Stats
649W - 794L
1,447 Elo+
Party 1
Team Averages
Level 85
1,492 SR
1,453 Elo+

VS

Team Averages
Level 40
1,328 SR
1,466 Elo+
Merlin
Merlin
Avalken
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,546 Elo+
Party 2
Thanatos
Thanatos
sadsexyalpaca
Thanatos
Level 54
God Stats
9W - 16L
1,217 SR
Queue Stats
114W - 115L
1,403 Elo+
Solo
Ares
Ares
vladf2
Ares
Level 48
God Stats
1W - 2L
1,268 SR
Queue Stats
22W - 18L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
5 / 0 / 7
10,364
864
11,624
6,569
2,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
M4TH3O
Merlin
12
3 / 3 / 9
9,998
833
10,435
6,301
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
6 / 0 / 5
10,115
843
8,563
11,236
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avalken
Merlin
11
0 / 5 / 1
7,986
666
7,125
10,589
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
sadsexyalpaca
Thanatos
10
0 / 7 / 1
7,615
635
2,402
12,113
4,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
vladf2
Ares
11
3 / 2 / 0
8,644
720
6,681
16,185
16,647
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
14
Kills
3
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Avalken
Merlin
0
5
1
0.1
W
Ne Zha
5
0
7
8.5
W
Merlin
M4TH3O
Merlin
3
3
9
2.5
W
6
0
5
8.5
L
Thanatos
sadsexyalpaca
Thanatos
0
7
1
0.07
L
Ares
vladf2
Ares
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,622
Damage
16,208
24,106
Taken
38,887
20,800
Mitigated
25,627
3,493
Healing
2,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Avalken
Merlin
7,125
685
0
250
10,589
4,349
0
6,068
4,145
47,623
0
W
Ne Zha
11,624
3,680
0
863
6,569
2,799
1,651
3,046
3,523
0
41,428
W
Merlin
M4TH3O
Merlin
10,435
625
0
1,042
6,301
2,764
271
3,189
3,112
44,577
0
W
8,563
2,550
0
1,588
11,236
15,237
179
7,897
3,339
14,674
116
L
Thanatos
sadsexyalpaca
Thanatos
2,402
788
0
2,474
12,113
4,631
0
3,795
8,114
0
20,972
L
Ares
vladf2
Ares
6,681
573
0
0
16,185
16,647
0
8,783
6,810
20,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,477
Gold Earned
24,245
122
Minions Killed
116
0
Camps Cleared
0
691,715
Distance Traveled
621,963
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,986
666
73
6
0
189,945
0
W
Ne Zha
10,364
864
34
3
0
250,091
0
W
Merlin
9,998
833
76
6
0
207,953
0
W
Kuzenbo
10,115
843
12
1
0
233,671
0
L
Thanatos
7,615
635
32
3
0
211,077
0
L
Ares
8,644
720
11
1
0
220,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role