Player Matchup

Mulan
Mulan
Admanpaname
Mulan
Level 28
God Stats
2W - 2L
1,284 SR
Queue Stats
125W - 130L
1,314 Elo+
Party 2
Fafnir
Fafnir
LeArch
Fafnir
Level 16
God Stats
10W - 8L
1,412 SR
Queue Stats
16W - 16L
1,320 Elo+
Party 2
Janus
Janus
Sambarobban
Janus
Level 67
God Stats
75W - 70L
1,433 SR
Queue Stats
174W - 176L
1,311 Elo+
Party 2
Team Averages
Level 37
1,376 SR
1,315 Elo+

VS

Team Averages
Level 56
1,367 SR
1,113 Elo+
Aphrodite
Aphrodite
Beandon_Mc_Bean
Aphrodite
Level 33
God Stats
16W - 19L
1,448 SR
Queue Stats
179W - 256L
1,286 Elo+
Party 1
Cerberus
Cerberus
LittleMizzQuinzy
Cerberus
Level 27
God Stats
0W - 3L
1,154 SR
Queue Stats
63W - 94L
1,190 Elo+
Party 1
Apollo
Apollo
dmartins_17
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
863 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
11,117
794
11,991
11,500
13,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
LeArch
Fafnir
13
2 / 1 / 13
10,578
756
7,874
14,156
19,197
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 0 / 9
11,331
809
17,376
3,739
1,577
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Beandon_Mc_Bean
Aphrodite
11
0 / 6 / 1
8,684
620
6,879
13,377
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 1 / 1
8,491
607
9,227
16,130
14,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
10
1 / 8 / 0
8,736
624
5,113
12,478
5,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Aphrodite
Beandon_Mc_Bean
Aphrodite
0
6
1
0.08
W
Fafnir
LeArch
Fafnir
2
1
13
8.5
L
0
1
1
0.5
W
6
0
9
10.5
L
Apollo
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,241
Damage
21,219
29,395
Taken
41,985
34,583
Mitigated
27,734
2,753
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,991
1,226
0
1,215
11,500
13,809
748
5,552
5,948
0
22,224
L
Aphrodite
Beandon_Mc_Bean
Aphrodite
6,879
844
3,914
4,542
13,377
7,561
0
7,392
5,985
29,625
0
W
Fafnir
LeArch
Fafnir
7,874
3,124
0
360
14,156
19,197
537
8,352
5,804
19,643
0
L
9,227
907
0
810
16,130
14,869
0
10,795
5,335
23,115
853
W
17,376
524
0
1,178
3,739
1,577
1,484
1,591
2,148
72,439
0
L
Apollo
5,113
1,909
0
583
12,478
5,304
0
7,494
4,984
0
29,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
25,911
142
Minions Killed
122
0
Camps Cleared
0
744,032
Distance Traveled
656,294
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,117
794
13
1
0
229,882
0
L
Aphrodite
8,684
620
49
4
0
220,417
0
W
Fafnir
10,578
756
15
1
0
247,823
3
L
Cerberus
8,491
607
33
2
0
237,646
0
W
Janus
11,331
809
114
8
0
266,327
0
L
Apollo
8,736
624
40
3
0
198,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role