Player Matchup

Bacchus
Bacchus
AidraFoxy
Bacchus
Level 123
God Stats
10W - 13L
1,439 SR
Queue Stats
466W - 445L
1,515 Elo+
Party 2
Athena
Athena
KakashiHatakehh
Athena
Level 71
God Stats
5W - 5L
1,793 SR
Queue Stats
412W - 386L
1,481 Elo+
Solo
Ah Puch
Ah Puch
Nyntax
Ah Puch
Level 124
God Stats
11W - 9L
1,658 SR
Queue Stats
285W - 308L
1,477 Elo+
Solo
Izanami
Izanami
OPM-Slavik-Ha
Izanami
Level 127
God Stats
58W - 37L
1,649 SR
Queue Stats
307W - 270L
1,529 Elo+
Party 2
Kali
Kali
wesluux
Kali
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 204L
1,440 Elo+
Solo
Team Averages
Level 113
1,608 SR
1,488 Elo+

VS

Team Averages
Level 101
1,479 SR
1,365 Elo+
Amaterasu
Amaterasu
AdriGuiseris
Amaterasu
Level 149
God Stats
0W - 1L
1,625 SR
Queue Stats
149W - 215L
1,407 Elo+
Party 1
Freya
Freya
ElDIosMaño96
Freya
Level 132
God Stats
16W - 21L
1,441 SR
Queue Stats
133W - 226L
1,392 Elo+
Party 1
Set
Set
Maestrinho24
Set
Level 33
God Stats
1W - 3L
1,581 SR
Queue Stats
3W - 10L
1,258 Elo+
Solo
Kukulkan
Kukulkan
MsHunter97
Kukulkan
Level 107
God Stats
29W - 44L
1,495 SR
Queue Stats
122W - 218L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
OJKIKARO
Sylvanus
Level 85
God Stats
1W - 5L
1,251 SR
Queue Stats
129W - 202L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AidraFoxy
Bacchus
12
9 / 1 / 3
7,709
551
9,409
10,519
6,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 7
7,875
563
8,785
11,772
9,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
Nyntax
Ah Puch
14
5 / 3 / 4
8,529
609
9,060
9,384
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
4 / 1 / 7
8,465
605
6,819
7,268
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
wesluux
Kali
14
3 / 1 / 7
8,387
599
5,472
11,143
4,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AdriGuiseris
Amaterasu
12
2 / 3 / 2
7,669
548
7,590
16,967
9,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 10 / 0
6,499
464
4,508
11,738
4,610
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 1
6,579
470
3,168
8,809
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
MsHunter97
Kukulkan
12
1 / 3 / 2
7,366
526
4,633
8,530
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OJKIKARO
Sylvanus
9
1 / 4 / 2
5,896
421
2,988
10,855
7,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
22
Kills
7
8
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AdriGuiseris
Amaterasu
2
3
2
1
W
Bacchus
AidraFoxy
Bacchus
9
1
3
10.5
L
1
10
0
0.1
W
1
2
7
2.25
L
2
2
1
1.25
L
Kukulkan
MsHunter97
Kukulkan
1
3
2
0.67
W
Ah Puch
Nyntax
Ah Puch
5
3
4
2.33
L
Sylvanus
OJKIKARO
Sylvanus
1
4
2
0.5
W
Izanami
4
1
7
7.5
W
Kali
wesluux
Kali
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,545
Damage
22,887
50,086
Taken
56,899
27,457
Mitigated
29,925
15,081
Healing
11,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AdriGuiseris
Amaterasu
7,590
4,048
0
6,391
16,967
9,967
0
8,976
7,457
0
48,067
W
Bacchus
AidraFoxy
Bacchus
9,409
1,305
0
3,656
10,519
6,148
120
3,599
6,920
32,641
0
L
4,508
1,533
0
829
11,738
4,610
0
4,341
7,369
33,027
1,132
W
8,785
2,720
0
2,078
11,772
9,956
0
1,143
10,629
46,443
442
L
3,168
1,311
0
1,913
8,809
4,689
0
2,766
5,921
0
40,133
L
Kukulkan
MsHunter97
Kukulkan
4,633
346
0
603
8,530
3,223
0
4,803
3,495
54,018
0
W
Ah Puch
Nyntax
Ah Puch
9,060
646
0
2,414
9,384
3,849
654
3,324
6,060
59,817
0
L
Sylvanus
OJKIKARO
Sylvanus
2,988
813
164
1,485
10,855
7,436
0
4,922
5,845
13,600
3,846
W
Izanami
6,819
4,046
0
1,887
7,268
2,732
619
3,019
4,249
0
63,352
W
Kali
wesluux
Kali
5,472
2,728
0
5,046
11,143
4,772
0
873
10,270
0
68,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,965
Gold Earned
34,009
452
Minions Killed
323
0
Camps Cleared
0
1,412,938
Distance Traveled
1,371,933
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,669
548
74
5
0
268,483
0
W
Bacchus
7,709
551
29
2
0
297,309
0
L
Freya
6,499
464
62
4
0
240,492
0
W
Athena
7,875
563
89
6
0
299,440
0
L
Set
6,579
470
55
4
0
304,649
0
L
Kukulkan
7,366
526
106
8
0
261,911
6
W
Ah Puch
8,529
609
106
8
0
257,192
2
L
Sylvanus
5,896
421
26
2
0
296,398
0
W
Izanami
8,465
605
125
9
0
280,048
0
W
Kali
8,387
599
103
7
0
278,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role