Player Matchup

Bastet
Bastet
Hajjamil
Bastet
Level 145
God Stats
7W - 2L
1,635 SR
Queue Stats
34W - 22L
1,470 Elo+
Solo
He Bo
He Bo
Jøbe
He Bo
Level 139
God Stats
1W - 0L
1,708 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Your1King
Medusa
Level 123
God Stats
24W - 9L
1,758 SR
Queue Stats
724W - 655L
1,587 Elo+
Solo
Cthulhu
Cthulhu
chilakill74
Cthulhu
Level 129
God Stats
5W - 3L
1,600 SR
Queue Stats
211W - 189L
1,517 Elo+
Solo
Susano
Susano
i-Shxot__
Susano
Level 64
God Stats
5W - 3L
1,538 SR
Queue Stats
85W - 72L
1,500 Elo+
Solo
Team Averages
Level 120
1,648 SR
1,515 Elo+

VS

Team Averages
Level 138
1,589 SR
1,523 Elo+
Vamana
Vamana
BLueRebelion
Vamana
Level 103
God Stats
2W - 1L
1,820 SR
Queue Stats
28W - 21L
1,503 Elo+
Solo
Agni
Agni
Magna-Defender82
Agni
Level 149
God Stats
6W - 2L
1,759 SR
Queue Stats
416W - 403L
1,593 Elo+
Solo
Sylvanus
Sylvanus
SilvZh
Sylvanus
Level 64
God Stats
1W - 3L
1,387 SR
Queue Stats
202W - 182L
1,580 Elo+
Solo
Lancelot
Lancelot
ValkyrieCrisis
Lancelot
Level 157
God Stats
4W - 5L
1,516 SR
Queue Stats
422W - 356L
1,471 Elo+
Solo
Jing Wei
Jing Wei
djmanza8015
Jing Wei
Level 217
God Stats
5W - 7L
1,465 SR
Queue Stats
710W - 676L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hajjamil
Bastet
11
1 / 0 / 1
6,072
552
3,059
8,088
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Jøbe
He Bo
12
3 / 0 / 0
7,171
652
6,317
5,166
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Your1King
Medusa
11
3 / 0 / 0
6,286
571
5,761
4,969
1,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
chilakill74
Cthulhu
8
0 / 0 / 2
5,653
514
5,505
6,627
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
i-Shxot__
Susano
11
0 / 1 / 2
6,139
558
5,327
8,743
3,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 0 / 1
5,813
528
4,378
8,522
5,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,259
478
1,454
6,759
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SilvZh
Sylvanus
8
0 / 0 / 0
5,329
484
1,708
7,562
4,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
9
1 / 2 / 0
5,252
477
3,641
7,411
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
djmanza8015
Jing Wei
8
0 / 4 / 0
4,836
440
2,907
8,485
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
0
1
0.5
W
Bastet
Hajjamil
Bastet
1
0
1
1.5
W
He Bo
Jøbe
He Bo
3
0
0
3
L
0
2
0
0
L
Sylvanus
SilvZh
Sylvanus
0
0
0
0
L
Lancelot
1
2
0
0.5
W
Medusa
Your1King
Medusa
3
0
0
3
W
Cthulhu
chilakill74
Cthulhu
0
0
2
1
L
Jing Wei
djmanza8015
Jing Wei
0
4
0
0
W
Susano
i-Shxot__
Susano
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
14,088
33,593
Taken
38,739
14,122
Mitigated
18,576
10,355
Healing
10,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,378
1,363
0
1,335
8,522
5,689
0
1,704
6,818
0
40,237
W
Bastet
Hajjamil
Bastet
3,059
1,049
0
2,486
8,088
2,701
0
196
7,892
0
53,962
W
He Bo
Jøbe
He Bo
6,317
249
0
1,847
5,166
1,499
0
810
4,356
59,741
0
L
1,454
131
0
1,887
6,759
2,452
0
3,814
2,945
35,018
0
L
Sylvanus
SilvZh
Sylvanus
1,708
934
1,920
3,210
7,562
4,948
0
3,893
3,669
17,424
0
L
Lancelot
3,641
1,257
0
794
7,411
2,784
0
1,032
6,379
0
31,644
W
Medusa
Your1King
Medusa
5,761
1,908
0
774
4,969
1,742
981
250
4,719
0
50,177
W
Cthulhu
chilakill74
Cthulhu
5,505
980
154
2,033
6,627
5,024
0
1,872
4,755
18,874
526
L
Jing Wei
djmanza8015
Jing Wei
2,907
1,980
0
1,657
8,485
2,703
210
853
7,632
0
30,395
W
Susano
i-Shxot__
Susano
5,327
1,030
0
3,061
8,743
3,156
0
34
8,709
0
36,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,321
Gold Earned
26,489
350
Minions Killed
280
0
Camps Cleared
0
1,133,593
Distance Traveled
1,015,672
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,813
528
78
7
0
216,687
0
W
Bastet
6,072
552
82
7
0
260,511
0
W
He Bo
7,171
652
108
10
0
219,017
1
L
Agni
5,259
478
76
7
0
179,872
2
L
Sylvanus
5,329
484
23
2
0
207,604
0
L
Lancelot
5,252
477
55
5
0
226,253
1
W
Medusa
6,286
571
74
7
0
196,969
0
W
Cthulhu
5,653
514
13
1
0
240,087
4
L
Jing Wei
4,836
440
48
4
0
185,256
0
W
Susano
6,139
558
73
7
0
217,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role