Player Matchup

Anubis
Anubis
Neondr1py
Anubis
Level 65
God Stats
7W - 3L
1,496 SR
Queue Stats
301W - 256L
1,427 Elo+
Party 2
Lancelot
Lancelot
TPanter
Lancelot
Level 106
God Stats
4W - 2L
1,315 SR
Queue Stats
353W - 358L
1,487 Elo+
Solo
Cabrakan
Cabrakan
gorillaPOOP2007
Cabrakan
Level 57
God Stats
2W - 4L
1,290 SR
Queue Stats
171W - 168L
1,416 Elo+
Party 2
Zhong Kui
Zhong Kui
netrotic
Zhong Kui
Level 103
God Stats
7W - 8L
1,542 SR
Queue Stats
158W - 121L
1,553 Elo+
Solo
Thoth
Thoth
yo956y
Thoth
Level 48
God Stats
7W - 3L
1,724 SR
Queue Stats
62W - 73L
1,449 Elo+
Solo
Team Averages
Level 76
1,473 SR
1,466 Elo+

VS

Team Averages
Level 106
1,449 SR
1,474 Elo+
Agni
Agni
Clawstrfobic
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,466 Elo+
Party 1
Maui
Maui
DA G0AT1738
Maui
Level 87
God Stats
12W - 18L
1,462 SR
Queue Stats
143W - 214L
1,426 Elo+
Solo
Ah Puch
Ah Puch
ManaTapped
Ah Puch
Level 151
God Stats
0W - 1L
1,549 SR
Queue Stats
63W - 63L
1,467 Elo+
Party 1
Fenrir
Fenrir
Warknife97
Fenrir
Level 104
God Stats
0W - 1L
1,197 SR
Queue Stats
75W - 74L
1,479 Elo+
Solo
Skadi
Skadi
Young-_-Rab242
Skadi
Level 119
God Stats
15W - 15L
1,537 SR
Queue Stats
117W - 115L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Neondr1py
Anubis
15
6 / 6 / 4
9,275
618
11,149
11,955
5,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
TPanter
Lancelot
15
9 / 2 / 5
9,257
617
10,886
13,327
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
12
0 / 3 / 13
8,353
557
6,138
13,449
18,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
netrotic
Zhong Kui
16
7 / 1 / 5
9,655
644
12,877
11,350
10,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
yo956y
Thoth
12
0 / 2 / 7
7,091
473
4,744
7,400
2,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,064
471
9,579
10,339
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 5
7,374
492
3,127
13,079
14,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
ManaTapped
Ah Puch
13
5 / 5 / 3
8,676
578
11,404
15,096
5,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Warknife97
Fenrir
14
5 / 4 / 3
8,473
565
5,990
15,467
7,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 0
7,137
476
6,149
13,317
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
22
Kills
14
14
Deaths
22
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
2
2
5
2.25
L
Ah Puch
ManaTapped
Ah Puch
5
5
3
1.3
W
Anubis
Neondr1py
Anubis
6
6
4
1.33
W
Lancelot
TPanter
Lancelot
9
2
5
5.75
L
Fenrir
Warknife97
Fenrir
5
4
3
1.63
L
1
7
0
0.14
W
Cabrakan
0
3
13
2.17
W
Zhong Kui
netrotic
Zhong Kui
7
1
5
9.5
W
Thoth
yo956y
Thoth
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,794
Damage
36,249
57,481
Taken
67,298
43,141
Mitigated
35,952
13,014
Healing
13,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,579
1,128
0
1,684
10,339
4,112
0
5,060
5,279
59,127
0
L
3,127
298
0
1,356
13,079
14,650
0
7,962
5,109
20,432
0
L
Ah Puch
ManaTapped
Ah Puch
11,404
348
0
6,939
15,096
5,154
310
8,341
6,755
54,740
0
W
Anubis
Neondr1py
Anubis
11,149
0
0
3,663
11,955
5,424
754
6,331
5,624
63,208
0
W
Lancelot
TPanter
Lancelot
10,886
2,328
0
1,926
13,327
6,034
0
5,540
7,787
0
65,505
L
Fenrir
Warknife97
Fenrir
5,990
2,728
0
2,064
15,467
7,236
0
5,956
9,509
0
50,569
L
6,149
2,542
0
1,384
13,317
4,800
0
6,809
6,508
0
54,855
W
Cabrakan
6,138
984
0
2,179
13,449
18,406
0
6,971
6,478
22,986
0
W
Zhong Kui
netrotic
Zhong Kui
12,877
4,186
0
3,393
11,350
10,770
1,087
2,572
8,778
72,047
19,845
W
Thoth
yo956y
Thoth
4,744
311
0
1,853
7,400
2,507
999
2,696
4,704
45,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
38,724
433
Minions Killed
357
0
Camps Cleared
0
1,426,195
Distance Traveled
1,429,037
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,064
471
95
6
0
291,125
1
L
Maui
7,374
492
18
1
0
299,938
2
L
Ah Puch
8,676
578
86
6
0
245,434
0
W
Anubis
9,275
618
105
7
0
259,451
0
W
Lancelot
9,257
617
90
6
0
362,104
0
L
Fenrir
8,473
565
73
5
0
308,072
0
L
Skadi
7,137
476
85
6
0
284,468
0
W
Cabrakan
8,353
557
32
2
0
289,859
4
W
Zhong Kui
9,655
644
138
9
0
277,414
0
W
Thoth
7,091
473
68
5
0
237,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role