Player Matchup

Raijin
Raijin
Aisaac
Raijin
Level 28
God Stats
6W - 2L
1,628 SR
Queue Stats
41W - 37L
1,453 Elo+
Party 1
Hachiman
Hachiman
klavierjav
Hachiman
Level 89
God Stats
5W - 0L
1,891 SR
Queue Stats
41W - 47L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
nesquiki
Kuzenbo
Level 61
God Stats
9W - 7L
1,577 SR
Queue Stats
148W - 152L
1,510 Elo+
Party 1
Team Averages
Level 59
1,698 SR
1,478 Elo+

VS

Team Averages
Level 58
1,617 SR
1,559 Elo+
Izanami
Izanami
Avalken
Izanami
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 8L
1,594 Elo+
Party 2
Raijin
Raijin
luiscuesco
Raijin
Level 108
God Stats
14W - 5L
1,635 SR
Queue Stats
212W - 182L
1,603 Elo+
Solo
Ymir
Ymir
vladf2
Ymir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Aisaac
Raijin
12
1 / 5 / 11
10,022
771
8,104
9,185
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
klavierjav
Hachiman
15
11 / 1 / 2
12,175
937
15,738
10,168
5,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
nesquiki
Kuzenbo
14
3 / 0 / 12
10,473
806
7,089
13,159
21,565
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Avalken
Izanami
12
2 / 4 / 2
9,500
731
8,940
9,140
4,184
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
luiscuesco
Raijin
12
3 / 7 / 3
9,797
754
14,910
11,099
4,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
vladf2
Ymir
11
1 / 4 / 5
8,849
681
3,809
15,412
17,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
6
6
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
Aisaac
Raijin
1
5
11
1.3
L
Izanami
Avalken
Izanami
2
4
2
0.75
W
Hachiman
klavierjav
Hachiman
11
1
2
12
L
Raijin
luiscuesco
Raijin
3
7
3
0.64
W
Kuzenbo
nesquiki
Kuzenbo
3
0
12
9
L
Ymir
vladf2
Ymir
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
27,659
32,512
Taken
35,651
30,914
Mitigated
26,408
3,382
Healing
800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Aisaac
Raijin
8,104
444
0
191
9,185
4,342
438
6,983
2,197
41,475
0
L
Izanami
Avalken
Izanami
8,940
5,186
0
250
9,140
4,184
39
5,161
3,979
0
40,255
W
Hachiman
klavierjav
Hachiman
15,738
11,527
0
2,581
10,168
5,007
2,434
6,230
3,927
0
51,068
L
Raijin
luiscuesco
Raijin
14,910
726
0
420
11,099
4,892
0
5,379
5,720
68,199
0
W
Kuzenbo
nesquiki
Kuzenbo
7,089
2,458
0
610
13,159
21,565
162
5,977
7,179
20,499
0
L
Ymir
vladf2
Ymir
3,809
286
0
130
15,412
17,332
0
5,089
10,323
11,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
28,146
136
Minions Killed
164
0
Camps Cleared
0
660,031
Distance Traveled
641,097
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,022
771
51
4
0
196,112
1
L
Izanami
9,500
731
63
5
0
222,947
0
W
Hachiman
12,175
937
74
6
0
202,957
0
L
Raijin
9,797
754
88
7
0
200,335
1
W
Kuzenbo
10,473
806
11
1
0
260,962
4
L
Ymir
8,849
681
13
1
0
217,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role