Player Matchup

Hachiman
Hachiman
C-A-Y-A-O
Hachiman
Level 102
God Stats
53W - 43L
1,521 SR
Queue Stats
340W - 362L
1,443 Elo+
Solo
Mulan
Mulan
EnvyRei
Mulan
Level 41
God Stats
17W - 8L
1,704 SR
Queue Stats
83W - 83L
1,294 Elo+
Solo
Sol
Sol
MascaliJulian21
Sol
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 32L
1,291 Elo+
Solo
Artemis
Artemis
eyadsama449
Artemis
Level 64
God Stats
23W - 50L
1,437 SR
Queue Stats
26W - 58L
1,228 Elo+
Solo
Mercury
Mercury
lPiratedl
Mercury
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 79L
1,428 Elo+
Solo
Team Averages
Level 70
1,532 SR
1,337 Elo+

VS

Team Averages
Level 75
1,456 SR
1,402 Elo+
Nox
Nox
 
Nox
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
EatMySh0rtsG
Nike
Level 49
God Stats
9W - 12L
1,310 SR
Queue Stats
270W - 286L
1,341 Elo+
Solo
Hel
Hel
Novaisiconic
Hel
Level 84
God Stats
9W - 9L
1,444 SR
Queue Stats
49W - 52L
1,460 Elo+
Party 1
Anubis
Anubis
ReasonYouDie
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,371 Elo+
Solo
Nu Wa
Nu Wa
iset-zu
Nu Wa
Level 85
God Stats
79W - 62L
1,525 SR
Queue Stats
225W - 238L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
C-A-Y-A-O
Hachiman
15
2 / 0 / 1
8,907
524
10,153
14,251
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
EnvyRei
Mulan
16
2 / 1 / 2
9,772
575
11,398
13,239
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 1 / 0
8,914
524
5,278
8,265
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
eyadsama449
Artemis
11
0 / 1 / 1
6,851
403
2,684
9,445
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
lPiratedl
Mercury
16
3 / 4 / 1
9,503
559
5,566
15,658
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
4 / 1 / 1
8,686
511
5,868
10,104
4,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 0
7,936
467
4,408
17,444
14,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 1
7,320
431
4,713
17,739
8,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
1
0 / 0 / 0
4,826
284
0
0
0
Nu Wa
iset-zu
Nu Wa
14
1 / 0 / 0
8,063
474
13,802
6,395
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
6
7
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
1
1
4.5
W
Hachiman
C-A-Y-A-O
Hachiman
2
0
1
2.5
L
1
4
0
0.25
W
Mulan
EnvyRei
Mulan
2
1
2
3
W
1
1
0
1
L
0
3
1
0.17
L
Anubis
0
0
0
0
W
Artemis
eyadsama449
Artemis
0
1
1
0.5
L
Nu Wa
iset-zu
Nu Wa
1
0
0
1
W
Mercury
lPiratedl
Mercury
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,079
Damage
28,791
60,858
Taken
51,682
24,597
Mitigated
30,145
19,749
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,868
635
0
0
10,104
4,988
143
3,362
6,742
60,401
0
W
Hachiman
C-A-Y-A-O
Hachiman
10,153
5,243
0
9,217
14,251
4,753
3,136
6,185
8,066
0
85,389
L
4,408
1,323
0
3,789
17,444
14,801
0
0
17,444
0
50,594
W
Mulan
EnvyRei
Mulan
11,398
3,010
0
2,931
13,239
8,086
290
388
12,851
0
71,006
W
5,278
619
0
4,311
8,265
2,981
322
4,808
3,457
70,050
0
L
4,713
242
4,578
7,821
17,739
8,055
348
1,916
15,823
36,682
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
eyadsama449
Artemis
2,684
242
0
1,665
9,445
2,572
308
8,007
1,438
0
39,269
L
Nu Wa
iset-zu
Nu Wa
13,802
7,143
0
1,802
6,395
2,301
168
0
6,395
76,840
0
W
Mercury
lPiratedl
Mercury
5,566
3,259
0
1,625
15,658
6,205
539
4,995
10,663
0
96,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,947
Gold Earned
36,831
542
Minions Killed
340
0
Camps Cleared
0
1,557,760
Distance Traveled
1,346,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,686
511
89
5
0
365,714
0
W
Hachiman
8,907
524
139
8
0
262,760
0
L
Nike
7,936
467
82
5
0
288,396
0
W
Mulan
9,772
575
102
6
0
345,987
0
W
Sol
8,914
524
100
6
0
282,454
0
L
Hel
7,320
431
60
4
0
357,016
0
L
Anubis
4,826
284
0
0
0
0
0
W
Artemis
6,851
403
66
4
0
296,445
0
L
Nu Wa
8,063
474
109
6
0
335,142
0
W
Mercury
9,503
559
135
8
0
370,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role