Player Matchup

Pele
Pele
Bebop4261
Pele
Level 108
God Stats
29W - 17L
1,625 SR
Queue Stats
126W - 106L
1,518 Elo+
Solo
Ishtar
Ishtar
CincyFreak42
Ishtar
Level 28
God Stats
1W - 3L
1,116 SR
Queue Stats
11W - 27L
1,271 Elo+
Party 2
Scylla
Scylla
Kurong
Scylla
Level 37
God Stats
1W - 2L
1,180 SR
Queue Stats
5W - 13L
1,228 Elo+
Party 2
Chaac
Chaac
bad6ones
Chaac
Level 101
God Stats
113W - 79L
1,604 SR
Queue Stats
181W - 163L
1,479 Elo+
Party 3
Zhong Kui
Zhong Kui
fulldarkflame21
Zhong Kui
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 158L
1,495 Elo+
Party 3
Team Averages
Level 80
1,405 SR
1,398 Elo+

VS

Team Averages
Level 114
1,563 SR
1,511 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigBenYuhh
Zeus
Level 89
God Stats
7W - 5L
1,771 SR
Queue Stats
126W - 115L
1,540 Elo+
Party 1
Serqet
Serqet
DMon0106
Serqet
Level 157
God Stats
9W - 9L
1,502 SR
Queue Stats
345W - 341L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
SeñorStinky
Sun Wukong
Level 88
God Stats
2W - 3L
1,557 SR
Queue Stats
83W - 80L
1,570 Elo+
Party 1
The Morrigan
The Morrigan
xXNinjaPowaXx
The Morrigan
Level 107
God Stats
11W - 25L
1,484 SR
Queue Stats
21W - 37L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
13 / 1 / 3
9,591
738
11,961
14,392
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
12
2 / 2 / 5
7,132
549
5,941
6,855
2,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Kurong
Scylla
12
2 / 2 / 7
7,202
554
4,439
7,367
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
bad6ones
Chaac
13
2 / 1 / 3
7,965
613
9,449
13,440
7,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
fulldarkflame21
Zhong Kui
12
3 / 2 / 5
7,321
563
8,073
8,784
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 4 / 2
7,102
546
4,787
14,026
12,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 1
7,290
561
5,139
7,941
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
DMon0106
Serqet
12
2 / 4 / 2
7,587
584
5,198
12,037
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
SeñorStinky
Sun Wukong
12
1 / 4 / 0
7,271
559
6,390
13,526
10,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
xXNinjaPowaXx
The Morrigan
11
2 / 5 / 2
7,201
554
6,252
8,423
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
22
Kills
8
8
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
2
0.75
W
Pele
13
1
3
14.5
L
1
5
1
0.3
W
Ishtar
2
2
5
2.25
L
Serqet
DMon0106
Serqet
2
4
2
0.75
W
Scylla
Kurong
Scylla
2
2
7
2.75
L
Sun Wukong
SeñorStinky
Sun Wukong
1
4
0
0.25
W
Chaac
bad6ones
Chaac
2
1
3
3.5
W
Zhong Kui
fulldarkflame21
Zhong Kui
3
2
5
2.75
L
The Morrigan
xXNinjaPowaXx
The Morrigan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
27,766
50,838
Taken
55,953
24,791
Mitigated
33,125
17,819
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,787
901
0
2,259
14,026
12,483
0
4,564
9,113
14,904
0
W
Pele
11,961
3,045
0
4,324
14,392
5,696
0
3,417
10,620
0
92,677
L
5,139
386
0
1,002
7,941
2,173
933
1,514
6,351
52,821
0
W
Ishtar
5,941
3,497
0
3,079
6,855
2,626
458
2,480
4,375
0
44,229
L
Serqet
DMon0106
Serqet
5,198
1,331
0
2,337
12,037
4,534
0
2,740
9,138
0
40,906
W
Scylla
Kurong
Scylla
4,439
525
0
1,281
7,367
2,361
725
2,404
4,963
43,498
0
L
Sun Wukong
SeñorStinky
Sun Wukong
6,390
1,103
0
3,587
13,526
10,214
0
1,346
12,092
587
48,268
W
Chaac
bad6ones
Chaac
9,449
1,423
0
5,097
13,440
7,449
882
489
12,791
0
52,058
W
Zhong Kui
fulldarkflame21
Zhong Kui
8,073
1,031
0
4,038
8,784
6,659
357
4,148
4,636
35,294
0
L
The Morrigan
xXNinjaPowaXx
The Morrigan
6,252
1,834
0
1,889
8,423
3,721
0
1,528
6,747
41,388
10,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
36,451
401
Minions Killed
354
0
Camps Cleared
0
1,366,641
Distance Traveled
1,262,442
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,102
546
26
2
0
246,810
3
W
Pele
9,591
738
125
10
0
320,552
0
L
Zeus
7,290
561
85
7
0
233,986
3
W
Ishtar
7,132
549
61
5
0
265,654
0
L
Serqet
7,587
584
59
5
0
284,037
0
W
Scylla
7,202
554
77
6
0
269,176
0
L
Sun Wukong
7,271
559
89
7
0
266,907
3
W
Chaac
7,965
613
79
6
0
250,511
0
W
Zhong Kui
7,321
563
59
5
0
260,748
8
L
The Morrigan
7,201
554
95
7
0
230,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role